Player Matchup

Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
CrazyFox46rus
Medusa
Silver I
Level 80
God Stats
3W - 2L
1,668 SR
Queue Stats
27W - 33L
1,491 MMR
Solo
Cthulhu
Cthulhu
Gold V
I Met a Yeti
Cthulhu
Gold V
Level 106
God Stats
9W - 9L
1,588 SR
Queue Stats
41W - 40L
1,484 MMR
Solo
Mercury
Mercury
Gold I
Lovonov
Mercury
Gold I
Level 158
God Stats
24W - 9L
1,867 SR
Queue Stats
468W - 469L
1,481 MMR
Solo
Ra
Ra
Gold III
THE Pink Muslim
Ra
Gold III
Level 159
God Stats
6W - 3L
1,705 SR
Queue Stats
121W - 125L
1,521 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,666 SR
1,496 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,628 SR
1,494 MMR
Skadi
Skadi
Gold IV
KronicZike
Skadi
Gold IV
Level 153
God Stats
49W - 41L
1,584 SR
Queue Stats
960W - 973L
1,483 MMR
Solo
Izanami
Izanami
Bronze III
LYNC71
Izanami
Bronze III
Level 46
God Stats
1W - 1L
1,520 SR
Queue Stats
14W - 47L
1,553 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Lordxxleo
Yu Huang
Gold IV
Level 101
God Stats
1W - 3L
1,695 SR
Queue Stats
85W - 91L
1,509 MMR
Party 1
Cabrakan
Cabrakan
Gold II
SHADY BIG BOI
Cabrakan
Gold II
Level 147
God Stats
36W - 36L
1,598 SR
Queue Stats
233W - 241L
1,465 MMR
Party 1
Charon
Charon
Gold V
TheKingJosh
Charon
Gold V
Level 107
God Stats
1W - 2L
1,741 SR
Queue Stats
56W - 59L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 0 / 0
7,453
532
3,557
8,712
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 0 / 0
8,594
614
3,933
5,286
1,810
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
I Met a Yeti
Cthulhu
13
2 / 0 / 5
7,664
547
6,018
7,537
5,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mercury
Lovonov
Mercury
15
4 / 0 / 1
7,515
537
5,242
9,740
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 0 / 5
7,435
531
4,349
7,161
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AwilixSusanoLokiKing Arthur

VS

Bans
ThanatosDa JiVamanaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
0 / 0 / 0
7,496
535
3,412
5,288
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
LYNC71
Izanami
12
0 / 0 / 0
6,807
486
1,145
4,003
961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Lordxxleo
Yu Huang
12
0 / 2 / 0
6,684
477
6,371
5,553
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
SHADY BIG BOI
Cabrakan
11
0 / 3 / 0
6,155
440
3,812
10,963
6,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon
10
0 / 2 / 0
6,356
454
4,377
10,634
6,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
1
0
0
1
W
Cthulhu
I Met a Yeti
Cthulhu
2
0
5
4.5
L
Skadi
0
0
0
0
L
Izanami
LYNC71
Izanami
0
0
0
0
L
Yu Huang
Lordxxleo
Yu Huang
0
2
0
0
W
Mercury
Lovonov
Mercury
4
0
1
4.5
L
Cabrakan
SHADY BIG BOI
Cabrakan
0
3
0
0
W
0
0
5
2.5
L
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,099
Damage
19,117
38,436
Taken
36,441
21,389
Mitigated
17,599
15,851
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,557
412
0
2,217
8,712
7,972
33
1,071
7,641
0
58,434
W
3,933
948
0
2,154
5,286
1,810
636
1,033
4,253
0
78,274
W
Cthulhu
I Met a Yeti
Cthulhu
6,018
534
2,691
2,168
7,537
5,246
0
3,892
3,645
24,933
3,496
L
Skadi
3,412
1,237
0
1,371
5,288
1,401
23
0
4,932
0
55,991
L
Izanami
LYNC71
Izanami
1,145
770
0
1,527
4,003
961
0
96
3,907
0
50,621
L
Yu Huang
Lordxxleo
Yu Huang
6,371
423
0
375
5,553
1,823
0
2,593
2,804
55,052
791
W
Mercury
Lovonov
Mercury
5,242
2,254
0
2,418
9,740
3,934
0
2,249
7,491
0
71,187
L
Cabrakan
SHADY BIG BOI
Cabrakan
3,812
492
0
4,677
10,963
6,590
0
2,657
7,972
47,612
0
W
4,349
386
1,927
2,276
7,161
2,427
0
6,058
1,103
68,086
0
L
Charon
4,377
833
0
2,805
10,634
6,824
0
4,211
6,275
27,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
33,498
513
Minions Killed
435
0
Camps Cleared
0
1,515,329
Distance Traveled
1,252,310
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,453
532
99
7
0
298,671
0
W
Medusa
8,594
614
131
9
0
281,146
1
W
Cthulhu
7,664
547
35
3
0
274,004
4
L
Skadi
7,496
535
104
7
0
198,512
1
L
Izanami
6,807
486
119
9
0
265,602
0
L
Yu Huang
6,684
477
96
7
0
260,347
0
W
Mercury
7,515
537
112
8
0
354,284
0
L
Cabrakan
6,155
440
84
6
0
251,016
0
W
Ra
7,435
531
136
10
0
307,224
1
L
Charon
6,356
454
32
2
0
276,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role