Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Ameen
Xbalanque
Level 122
God Stats
6W - 3L
1,661 SR
Queue Stats
295W - 269L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Hydrollo
Baron Samedi
Level 69
God Stats
18W - 13L
1,677 SR
Queue Stats
121W - 119L
1,550 Elo+
Solo
Atlas
Atlas
Mandres7
Atlas
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 120L
1,448 Elo+
Solo
Discordia
Discordia
MiissTeacher
Discordia
Level 107
God Stats
30W - 14L
1,625 SR
Queue Stats
382W - 380L
1,524 Elo+
Solo
Team Averages
Level 103
1,593 SR
1,498 Elo+

VS

Team Averages
Level 101
1,546 SR
1,530 Elo+
Bacchus
Bacchus
Greenmuppet5
Bacchus
Level 67
God Stats
1W - 1L
1,740 SR
Queue Stats
193W - 170L
1,589 Elo+
Solo
He Bo
He Bo
KLMenDark
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 221L
1,448 Elo+
Solo
Martichoras
Martichoras
Majder
Martichoras
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 137L
1,548 Elo+
Party 1
Scylla
Scylla
MatiCool
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 186L
1,590 Elo+
Party 1
Tyr
Tyr
x J a c k 9 7 x
Tyr
Level 122
God Stats
4W - 6L
1,492 SR
Queue Stats
159W - 145L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
4 / 1 / 0
5,052
561
2,361
4,785
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Ameen
Xbalanque
7
0 / 3 / 1
4,330
481
4,334
6,506
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
Hydrollo
Baron Samedi
12
6 / 0 / 0
6,890
766
5,818
5,407
2,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
Mandres7
Atlas
7
0 / 0 / 1
4,501
500
1,400
6,892
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Discordia
MiissTeacher
Discordia
11
0 / 1 / 2
5,682
631
1,894
3,621
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Greenmuppet5
Bacchus
9
0 / 0 / 3
5,339
593
4,297
4,940
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
KLMenDark
He Bo
10
3 / 2 / 0
5,454
606
1,793
6,284
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Majder
Martichoras
9
2 / 1 / 1
5,245
583
5,578
4,681
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
MatiCool
Scylla
10
0 / 2 / 1
5,011
557
695
4,033
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 5 / 0
3,997
444
787
6,044
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
10
Kills
5
5
Deaths
10
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
0
4
W
Xbalanque
Ameen
Xbalanque
0
3
1
0.17
L
Bacchus
Greenmuppet5
Bacchus
0
0
3
1.5
W
Baron Samedi
Hydrollo
Baron Samedi
6
0
0
6
L
He Bo
KLMenDark
He Bo
3
2
0
1.5
L
Martichoras
Majder
Martichoras
2
1
1
2.5
W
Atlas
Mandres7
Atlas
0
0
1
0.5
L
Scylla
MatiCool
Scylla
0
2
1
0.25
W
Discordia
MiissTeacher
Discordia
0
1
2
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,807
Damage
13,150
27,211
Taken
25,982
10,587
Mitigated
11,411
10,908
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,361
124
0
2,599
4,785
1,336
0
995
3,790
0
23,309
W
Xbalanque
Ameen
Xbalanque
4,334
2,201
0
1,408
6,506
1,790
0
2,103
4,403
0
24,479
L
Bacchus
Greenmuppet5
Bacchus
4,297
394
0
2,057
4,940
3,993
116
787
4,153
16,739
0
W
Baron Samedi
Hydrollo
Baron Samedi
5,818
839
0
3,760
5,407
2,628
0
671
4,736
47,694
1,265
L
He Bo
KLMenDark
He Bo
1,793
193
0
2,649
6,284
1,463
8
1,686
4,548
31,777
0
L
Martichoras
Majder
Martichoras
5,578
2,289
0
920
4,681
1,778
430
359
4,322
0
40,839
W
Atlas
Mandres7
Atlas
1,400
531
0
2,020
6,892
3,852
0
2,064
4,828
10,943
0
L
Scylla
MatiCool
Scylla
695
129
0
444
4,033
980
0
1,224
2,629
30,354
0
W
Discordia
MiissTeacher
Discordia
1,894
0
0
1,121
3,621
981
0
952
2,669
39,273
1,190
L
787
45
0
1,050
6,044
3,197
0
4,799
1,245
0
12,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
25,046
276
Minions Killed
246
0
Camps Cleared
0
885,171
Distance Traveled
824,294
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,052
561
41
5
0
214,033
3
W
Xbalanque
4,330
481
43
5
0
172,704
0
L
Bacchus
5,339
593
28
3
0
186,797
4
W
Baron Samedi
6,890
766
84
9
0
152,989
2
L
He Bo
5,454
606
69
8
0
187,820
0
L
Martichoras
5,245
583
67
7
0
163,799
0
W
Atlas
4,501
500
16
2
0
165,784
2
L
Scylla
5,011
557
61
7
0
170,926
0
W
Discordia
5,682
631
92
10
0
179,661
3
L
Tyr
3,997
444
21
2
0
114,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role