Player Matchup

Kukulkan
Kukulkan
B-Berell
Kukulkan
Level 68
God Stats
25W - 19L
1,486 SR
Queue Stats
121W - 114L
1,461 Elo+
Party 2
King Arthur
King Arthur
POBEDANET
King Arthur
Level 31
God Stats
1W - 2L
1,291 SR
Queue Stats
28W - 32L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Zinso89
Baron Samedi
Level 97
God Stats
8W - 3L
1,379 SR
Queue Stats
182W - 157L
1,443 Elo+
Party 2
Cupid
Cupid
devtri1606
Cupid
Level 58
God Stats
9W - 14L
1,333 SR
Queue Stats
219W - 217L
1,433 Elo+
Solo
Da Ji
Da Ji
zengzhiji
Da Ji
Level 144
God Stats
3W - 5L
1,280 SR
Queue Stats
60W - 54L
1,524 Elo+
Solo
Team Averages
Level 80
1,354 SR
1,473 Elo+

VS

Team Averages
Level 99
1,569 SR
1,485 Elo+
Terra
Terra
 
Terra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Defez777
King Arthur
Level 118
God Stats
48W - 54L
1,534 SR
Queue Stats
393W - 450L
1,442 Elo+
Solo
Neith
Neith
Hephaisztosz
Neith
Level 127
God Stats
35W - 39L
1,467 SR
Queue Stats
148W - 138L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Raroro
Ne Zha
Level 69
God Stats
7W - 4L
1,618 SR
Queue Stats
350W - 339L
1,533 Elo+
Party 1
Sol
Sol
ThePreppy9
Sol
Level 29
God Stats
2W - 0L
1,725 SR
Queue Stats
48W - 45L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B-Berell
Kukulkan
11
2 / 4 / 2
6,639
474
5,962
7,071
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
POBEDANET
King Arthur
13
1 / 3 / 3
7,967
569
7,029
13,076
8,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
Zinso89
Baron Samedi
10
1 / 5 / 7
5,918
423
5,950
10,759
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
12
3 / 5 / 7
7,855
561
4,847
10,067
3,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Da Ji
zengzhiji
Da Ji
15
5 / 3 / 4
8,330
595
7,555
11,756
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 2 / 10
6,996
500
8,316
12,332
5,394
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
Defez777
King Arthur
13
5 / 1 / 3
7,751
554
9,058
12,013
9,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
8 / 4 / 5
7,957
568
8,376
9,488
3,318
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Raroro
Ne Zha
12
4 / 3 / 9
7,366
526
6,278
9,990
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 5
7,483
535
5,202
7,518
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
12
Kills
20
20
Deaths
12
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
2
10
3.5
L
Kukulkan
B-Berell
Kukulkan
2
4
2
0.75
W
King Arthur
Defez777
King Arthur
5
1
3
6.5
W
8
4
5
2.63
L
King Arthur
POBEDANET
King Arthur
1
3
3
0.83
W
Ne Zha
Raroro
Ne Zha
4
3
9
2.83
W
1
2
5
1.75
L
Baron Samedi
Zinso89
Baron Samedi
1
5
7
0.9
L
Cupid
3
5
7
1.3
L
Da Ji
zengzhiji
Da Ji
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,343
Damage
37,230
52,729
Taken
51,341
25,343
Mitigated
24,238
15,151
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,316
762
1,851
4,810
12,332
5,394
0
2,840
9,492
32,942
0
L
Kukulkan
B-Berell
Kukulkan
5,962
496
0
1,250
7,071
2,285
182
1,953
5,118
36,463
1,200
W
King Arthur
Defez777
King Arthur
9,058
749
0
3,239
12,013
9,416
0
1,726
10,287
0
47,361
W
8,376
3,637
261
2,726
9,488
3,318
310
3,190
6,298
0
32,443
L
King Arthur
POBEDANET
King Arthur
7,029
841
0
1,849
13,076
8,882
0
2,738
10,338
0
51,500
W
Ne Zha
Raroro
Ne Zha
6,278
1,542
0
1,294
9,990
3,927
309
1,064
8,926
0
39,424
W
5,202
2,068
0
3,306
7,518
2,183
1,360
3,186
4,332
48,067
1,648
L
Baron Samedi
Zinso89
Baron Samedi
5,950
345
284
1,622
10,759
6,269
14
3,731
7,028
17,069
0
L
Cupid
4,847
1,337
351
3,167
10,067
3,205
507
4,103
5,964
0
32,960
L
Da Ji
zengzhiji
Da Ji
7,555
1,708
0
6,628
11,756
4,702
0
972
10,784
0
69,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,709
Gold Earned
37,553
348
Minions Killed
319
0
Camps Cleared
0
1,347,394
Distance Traveled
1,376,888
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,996
500
52
4
0
291,824
5
L
Kukulkan
6,639
474
60
4
0
257,410
0
W
King Arthur
7,751
554
81
6
0
267,231
4
W
Neith
7,957
568
38
3
0
247,474
0
L
King Arthur
7,967
569
100
7
0
272,137
0
W
Ne Zha
7,366
526
54
4
0
312,540
0
W
Sol
7,483
535
94
7
0
257,819
0
L
Baron Samedi
5,918
423
20
1
0
268,237
1
L
Cupid
7,855
561
62
4
0
257,762
0
L
Da Ji
8,330
595
106
8
0
291,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role