Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Arkdesbrocolis
Artio
Level 158
God Stats
4W - 1L
1,666 SR
Queue Stats
438W - 384L
1,505 Elo+
Solo
Kukulkan
Kukulkan
GrogLube
Kukulkan
Level 200
God Stats
2W - 4L
1,586 SR
Queue Stats
70W - 67L
1,491 Elo+
Solo
Ishtar
Ishtar
SorryNovaTTV
Ishtar
Level 124
God Stats
1W - 3L
1,704 SR
Queue Stats
94W - 84L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
i-Swaavy
Sylvanus
Level 147
God Stats
1W - 1L
1,302 SR
Queue Stats
148W - 145L
1,439 Elo+
Solo
Team Averages
Level 151
1,552 SR
1,501 Elo+

VS

Team Averages
Level 126
1,564 SR
1,505 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Fellps_BR
King Arthur
Level 143
God Stats
3W - 4L
1,590 SR
Queue Stats
76W - 85L
1,572 Elo+
Solo
Kukulkan
Kukulkan
Van_Hoheneim
Kukulkan
Level 123
God Stats
14W - 14L
1,539 SR
Queue Stats
170W - 167L
1,495 Elo+
Solo
Freya
Freya
Yaknow2
Freya
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
312W - 292L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Yátsko
Danzaburou
Level 149
God Stats
1W - 4L
1,692 SR
Queue Stats
117W - 159L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
5 / 1 / 2
5,912
657
5,884
8,112
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 0 / 1
6,112
679
4,638
9,203
5,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kukulkan
GrogLube
Kukulkan
11
4 / 1 / 1
6,482
720
3,655
2,323
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
10
2 / 2 / 2
5,330
592
4,871
6,368
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
i-Swaavy
Sylvanus
9
2 / 0 / 2
5,734
637
1,978
3,674
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
2 / 3 / 1
5,066
563
2,409
7,392
5,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Fellps_BR
King Arthur
9
0 / 2 / 0
5,060
562
4,793
9,256
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
Van_Hoheneim
Kukulkan
9
0 / 2 / 1
4,779
531
648
3,883
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Yaknow2
Freya
6
1 / 5 / 0
4,010
446
1,778
5,657
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Yátsko
Danzaburou
9
1 / 2 / 0
4,801
533
5,467
7,289
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
4
4
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
1
2
6
L
Cabrakan
 
Cabrakan
2
3
1
0.83
W
1
0
1
1.5
L
King Arthur
Fellps_BR
King Arthur
0
2
0
0
W
Kukulkan
GrogLube
Kukulkan
4
1
1
4.5
W
Ishtar
2
2
2
1.5
L
Kukulkan
Van_Hoheneim
Kukulkan
0
2
1
0.25
L
Freya
Yaknow2
Freya
1
5
0
0.2
L
Danzaburou
Yátsko
Danzaburou
1
2
0
0.5
W
Sylvanus
i-Swaavy
Sylvanus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,026
Damage
15,095
29,680
Taken
33,477
13,448
Mitigated
14,971
14,953
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,884
3,334
0
4,016
8,112
3,134
0
1,396
6,716
0
37,041
L
Cabrakan
 
Cabrakan
2,409
553
0
1,243
7,392
5,109
0
1,642
5,685
8,202
0
W
4,638
1,212
120
5,455
9,203
5,384
0
0
9,203
36,046
3,529
L
King Arthur
Fellps_BR
King Arthur
4,793
655
0
2,355
9,256
5,524
0
4,776
4,480
0
32,898
W
Kukulkan
GrogLube
Kukulkan
3,655
263
0
483
2,323
732
0
1,181
1,022
35,791
575
W
Ishtar
4,871
3,158
0
2,914
6,368
2,010
1,024
1,306
5,062
0
35,838
L
Kukulkan
Van_Hoheneim
Kukulkan
648
84
0
170
3,883
1,059
0
1,590
2,046
25,317
0
L
Freya
Yaknow2
Freya
1,778
765
0
1,146
5,657
1,299
0
656
4,921
11,617
4,127
L
Danzaburou
Yátsko
Danzaburou
5,467
2,580
0
2,872
7,289
1,980
0
883
6,406
0
38,469
W
Sylvanus
i-Swaavy
Sylvanus
1,978
748
587
1,378
3,674
2,188
0
637
3,037
15,118
703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
23,716
333
Minions Killed
232
0
Camps Cleared
0
874,733
Distance Traveled
832,903
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,912
657
64
7
0
206,861
0
L
Cabrakan
5,066
563
19
2
0
198,952
2
W
Artio
6,112
679
85
9
0
157,380
0
L
King Arthur
5,060
562
73
8
0
153,834
0
W
Kukulkan
6,482
720
81
9
0
191,336
3
W
Ishtar
5,330
592
77
9
0
154,201
0
L
Kukulkan
4,779
531
52
6
0
176,918
0
L
Freya
4,010
446
25
3
0
136,848
0
L
Danzaburou
4,801
533
63
7
0
166,351
0
W
Sylvanus
5,734
637
26
3
0
164,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role