Player Matchup

Baron Samedi
Baron Samedi
Dr_Murchik
Baron Samedi
Level 123
God Stats
461W - 442L
1,506 SR
Queue Stats
1,084W - 1,083L
1,480 Elo+
Solo
Sylvanus
Sylvanus
Gartonok
Sylvanus
Level 15
God Stats
18W - 16L
1,480 SR
Queue Stats
23W - 24L
1,404 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tarakudo13
Ah Muzen Cab
Level 54
God Stats
7W - 6L
1,548 SR
Queue Stats
87W - 83L
1,444 Elo+
Party 1
Team Averages
Level 64
1,512 SR
1,443 Elo+

VS

Team Averages
Level 96
1,530 SR
1,440 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ImLordeyayaya
Geb
Level 56
God Stats
7W - 7L
1,508 SR
Queue Stats
409W - 409L
1,426 Elo+
Solo
Nu Wa
Nu Wa
NaGi-SaKi-
Nu Wa
Level 85
God Stats
5W - 9L
1,582 SR
Queue Stats
114W - 139L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr_Murchik
Baron Samedi
14
3 / 2 / 2
8,292
829
9,683
8,362
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Gartonok
Sylvanus
14
1 / 0 / 4
7,680
768
4,821
8,408
8,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ah Muzen Cab
Tarakudo13
Ah Muzen Cab
14
1 / 0 / 4
8,065
807
8,824
7,945
2,945
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 2 / 1
7,532
753
5,708
10,392
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 0 / 2
7,358
736
8,992
9,611
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
12
1 / 3 / 0
7,440
744
5,583
8,579
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
5
Kills
2
2
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
1
0.75
W
Baron Samedi
Dr_Murchik
Baron Samedi
3
2
2
2
W
Sylvanus
Gartonok
Sylvanus
1
0
4
3
L
0
0
2
1
L
Nu Wa
1
3
0
0.33
W
Ah Muzen Cab
Tarakudo13
Ah Muzen Cab
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
20,283
24,715
Taken
28,582
15,135
Mitigated
17,949
7,648
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,708
1,169
0
2,472
10,392
6,991
0
6,008
4,296
836
24,380
W
Baron Samedi
Dr_Murchik
Baron Samedi
9,683
259
1,344
3,168
8,362
3,954
548
4,677
3,403
34,931
0
W
Sylvanus
Gartonok
Sylvanus
4,821
1,232
1,785
1,351
8,408
8,236
82
4,459
3,361
10,365
0
L
8,992
204
0
893
9,611
8,574
0
3,799
5,671
24,063
0
L
Nu Wa
5,583
2,609
0
1,043
8,579
2,384
0
4,447
4,011
23,306
0
W
Ah Muzen Cab
Tarakudo13
Ah Muzen Cab
8,824
3,319
0
0
7,945
2,945
1,515
5,208
2,493
0
36,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
22,330
137
Minions Killed
126
0
Camps Cleared
0
584,298
Distance Traveled
571,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,532
753
44
4
0
204,834
0
W
Baron Samedi
8,292
829
58
6
0
195,123
0
W
Sylvanus
7,680
768
11
1
0
184,256
0
L
Geb
7,358
736
30
3
0
203,600
0
L
Nu Wa
7,440
744
52
5
0
162,722
0
W
Ah Muzen Cab
8,065
807
68
7
0
204,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role