Player Matchup

Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver I
Ameizo
Yu Huang
Silver I
Level 108
God Stats
4W - 3L
1,839 SR
Queue Stats
89W - 98L
1,319 MMR
Solo
Ullr
Ullr
Bronze III
Karl Charles
Ullr
Bronze III
Level 149
God Stats
4W - 4L
1,540 SR
Queue Stats
15W - 13L
1,402 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
Oаsis
Sun Wukong
Silver IV
Level 109
God Stats
7W - 3L
1,272 SR
Queue Stats
119W - 116L
1,354 MMR
Solo
Atlas
Atlas
Gold IV
ServiceTheHatch
Atlas
Gold IV
Level 159
God Stats
1W - 1L
1,605 SR
Queue Stats
124W - 130L
1,368 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,551 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,423 SR
1,365 MMR
Cliodhna
Cliodhna
Gold IV
LBD_Jules
Cliodhna
Gold IV
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
140W - 149L
1,379 MMR
Solo
Khepri
Khepri
Gold IV
clytonxu167
Khepri
Gold IV
Level 165
God Stats
9W - 11L
1,510 SR
Queue Stats
399W - 413L
1,315 MMR
Solo
Surtr
Surtr
Bronze III
freaz4k
Surtr
Bronze III
Level 120
God Stats
0W - 5L
1,500 SR
Queue Stats
11W - 14L
1,358 MMR
Solo
Agni
Agni
Gold V
nachoguaracho999
Agni
Gold V
Level 46
God Stats
1W - 5L
1,388 SR
Queue Stats
39W - 56L
1,388 MMR
Solo
Thanatos
Thanatos
Gold IV
vStuckZ
Thanatos
Gold IV
Level 143
God Stats
0W - 3L
1,216 SR
Queue Stats
43W - 51L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
7 / 0 / 2
7,693
592
7,216
8,062
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Ameizo
Yu Huang
13
2 / 1 / 4
7,541
580
5,809
4,304
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 1
7,679
591
4,009
6,163
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
Oаsis
Sun Wukong
13
0 / 1 / 0
7,516
578
7,743
10,409
6,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 0 / 4
7,097
546
4,357
7,309
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BacchusRaKuzenboArachne

VS

Bans
AwilixMulanFreyaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LBD_Jules
Cliodhna
13
0 / 3 / 0
6,827
525
5,363
9,273
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
11
0 / 0 / 1
6,579
506
2,839
5,821
4,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
freaz4k
Surtr
12
1 / 0 / 0
7,053
543
6,397
10,804
6,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 0
6,072
467
2,006
8,062
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
vStuckZ
Thanatos
12
1 / 4 / 1
6,663
513
2,461
10,399
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
0
2
8
W
Yu Huang
Ameizo
Yu Huang
2
1
4
4
W
2
0
1
2.5
L
Cliodhna
LBD_Jules
Cliodhna
0
3
0
0
W
Sun Wukong
Oаsis
Sun Wukong
0
1
0
0
W
1
0
4
3
L
Khepri
0
0
1
0.5
L
Surtr
freaz4k
Surtr
1
0
0
1
L
0
5
0
0
L
Thanatos
vStuckZ
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,134
Damage
19,066
36,247
Taken
44,359
18,070
Mitigated
20,892
13,150
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,216
2,209
0
4,212
8,062
2,636
0
1,164
6,898
0
54,837
W
Yu Huang
Ameizo
Yu Huang
5,809
142
0
730
4,304
1,490
0
1,909
2,395
51,048
1,547
W
4,009
991
0
1,535
6,163
2,124
0
389
5,774
0
63,154
L
Cliodhna
LBD_Jules
Cliodhna
5,363
626
0
2,246
9,273
3,337
0
2,447
6,794
0
60,491
W
Sun Wukong
Oаsis
Sun Wukong
7,743
1,685
0
4,560
10,409
6,620
0
377
9,292
0
66,776
W
4,357
1,689
0
2,113
7,309
5,200
30
1,383
5,926
23,824
0
L
Khepri
2,839
310
0
1,563
5,821
4,759
0
2,712
2,967
14,897
377
L
Surtr
freaz4k
Surtr
6,397
2,565
0
2,372
10,804
6,502
0
129
9,961
1,534
47,466
L
2,006
158
0
1,181
8,062
2,141
0
3,056
4,250
39,359
0
L
Thanatos
vStuckZ
Thanatos
2,461
1,104
0
4,888
10,399
4,153
0
971
9,315
0
48,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
33,194
512
Minions Killed
392
0
Camps Cleared
0
1,457,183
Distance Traveled
1,357,307
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,693
592
99
8
0
348,716
0
W
Yu Huang
7,541
580
118
9
0
270,531
3
W
Ullr
7,679
591
129
10
0
275,248
5
L
Cliodhna
6,827
525
105
8
0
278,030
0
W
Sun Wukong
7,516
578
134
10
0
263,708
0
W
Atlas
7,097
546
32
2
0
298,980
2
L
Khepri
6,579
506
25
2
0
244,152
3
L
Surtr
7,053
543
96
7
0
264,142
5
L
Agni
6,072
467
84
6
0
286,854
0
L
Thanatos
6,663
513
82
6
0
284,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role