Player Matchup

Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Lockiavelli
Cerberus
Level 102
God Stats
7W - 5L
1,549 SR
Queue Stats
609W - 563L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mowgl13
Cu Chulainn
Level 48
God Stats
4W - 6L
1,149 SR
Queue Stats
58W - 50L
1,480 Elo+
Party 1
Sol
Sol
TheZenza
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
derwahrefresh
Erlang Shen
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 115L
1,500 Elo+
Solo
Team Averages
Level 69
1,440 SR
1,510 Elo+

VS

Team Averages
Level 95
1,518 SR
1,451 Elo+
Sylvanus
Sylvanus
AGIANTJAJA99
Sylvanus
Level 17
God Stats
3W - 8L
1,329 SR
Queue Stats
4W - 11L
1,361 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dracaaryss
Morgan Le Fay
Level 126
God Stats
4W - 4L
1,685 SR
Queue Stats
357W - 350L
1,523 Elo+
Solo
Bastet
Bastet
johny220
Bastet
Level 91
God Stats
11W - 8L
1,587 SR
Queue Stats
79W - 71L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
mirakwiththesack
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,409 Elo+
Party 2
Izanami
Izanami
ofekPL
Izanami
Level 154
God Stats
21W - 17L
1,491 SR
Queue Stats
328W - 340L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
5 / 0 / 2
7,301
608
7,979
6,912
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Lockiavelli
Cerberus
12
2 / 1 / 5
6,962
580
6,949
10,084
4,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Mowgl13
Cu Chulainn
13
2 / 2 / 0
7,978
665
4,980
8,195
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 2
7,954
663
4,560
5,737
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
derwahrefresh
Erlang Shen
12
2 / 1 / 3
6,596
550
3,462
9,760
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGIANTJAJA99
Sylvanus
10
1 / 3 / 1
5,837
486
3,248
10,394
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Dracaaryss
Morgan Le Fay
13
1 / 3 / 1
6,788
566
6,893
7,067
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
johny220
Bastet
9
0 / 3 / 3
5,335
445
4,957
7,684
1,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
mirakwiththesack
Sun Wukong
12
2 / 1 / 0
6,582
549
2,482
6,285
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Izanami
ofekPL
Izanami
11
0 / 4 / 0
6,151
513
3,445
7,078
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
4
4
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
2
6
L
Sylvanus
AGIANTJAJA99
Sylvanus
1
3
1
0.5
L
Morgan Le Fay
Dracaaryss
Morgan Le Fay
1
3
1
0.5
W
Cerberus
Lockiavelli
Cerberus
2
1
5
4.5
W
Cu Chulainn
Mowgl13
Cu Chulainn
2
2
0
1
W
3
0
2
4
W
Erlang Shen
derwahrefresh
Erlang Shen
2
1
3
3.5
L
Bastet
johny220
Bastet
0
3
3
0.5
L
Sun Wukong
mirakwiththesack
Sun Wukong
2
1
0
2
L
Izanami
ofekPL
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,930
Damage
21,025
40,688
Taken
38,508
18,418
Mitigated
14,416
18,563
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,979
2,670
218
3,991
6,912
2,495
700
901
6,011
39,054
702
L
Sylvanus
AGIANTJAJA99
Sylvanus
3,248
488
1,059
2,944
10,394
5,823
0
7,813
2,199
10,161
0
L
Morgan Le Fay
Dracaaryss
Morgan Le Fay
6,893
272
0
473
7,067
2,079
0
4,143
2,924
45,742
0
W
Cerberus
Lockiavelli
Cerberus
6,949
280
0
4,670
10,084
4,990
0
3,151
6,709
22,261
1,886
W
Cu Chulainn
Mowgl13
Cu Chulainn
4,980
504
0
1,514
8,195
5,720
0
0
8,195
10,566
43,811
W
4,560
435
0
3,605
5,737
1,660
0
2,537
2,875
65,556
4,763
W
Erlang Shen
derwahrefresh
Erlang Shen
3,462
1,875
0
4,565
9,760
3,553
0
2,731
6,757
0
49,673
L
Bastet
johny220
Bastet
4,957
1,485
0
2,731
7,684
1,938
0
2,405
5,207
0
22,213
L
Sun Wukong
mirakwiththesack
Sun Wukong
2,482
180
0
2,148
6,285
2,697
0
586
5,699
0
38,118
L
Izanami
ofekPL
Izanami
3,445
1,875
0
1,384
7,078
1,879
0
4,175
2,577
0
52,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
30,693
461
Minions Killed
337
0
Camps Cleared
0
1,304,361
Distance Traveled
1,210,586
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,301
608
73
6
0
251,556
4
L
Sylvanus
5,837
486
13
1
0
240,120
5
L
Morgan Le Fay
6,788
566
113
9
0
246,592
0
W
Cerberus
6,962
580
65
5
0
260,458
4
W
Cu Chulainn
7,978
665
100
8
0
239,681
1
W
Sol
7,954
663
145
12
0
263,642
0
W
Erlang Shen
6,596
550
78
7
0
289,024
0
L
Bastet
5,335
445
36
3
0
265,739
1
L
Sun Wukong
6,582
549
74
6
0
241,481
5
L
Izanami
6,151
513
101
8
0
216,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role