Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ace5169
Freya
Level 84
God Stats
5W - 3L
1,622 SR
Queue Stats
76W - 76L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
MyPingIs255
Zhong Kui
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,115 Elo+
Solo
Cerberus
Cerberus
TragiicSniipe
Cerberus
Level 128
God Stats
4W - 10L
1,313 SR
Queue Stats
316W - 313L
1,423 Elo+
Solo
Cliodhna
Cliodhna
XaipETiouaTa
Cliodhna
Level 156
God Stats
78W - 38L
1,768 SR
Queue Stats
406W - 318L
1,596 Elo+
Solo
Team Averages
Level 101
1,540 SR
1,409 Elo+

VS

Team Averages
Level 112
1,520 SR
1,490 Elo+
Ullr
Ullr
Au_BlurryFace
Ullr
Level 124
God Stats
0W - 1L
1,294 SR
Queue Stats
283W - 258L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DaddyRell130
Morgan Le Fay
Level 127
God Stats
45W - 45L
1,469 SR
Queue Stats
279W - 271L
1,494 Elo+
Solo
Achilles
Achilles
NotNewB
Achilles
Level 87
God Stats
2W - 2L
1,603 SR
Queue Stats
149W - 138L
1,498 Elo+
Solo
Fafnir
Fafnir
Vidron Said
Fafnir
Level 122
God Stats
2W - 3L
1,735 SR
Queue Stats
227W - 212L
1,445 Elo+
Solo
Bakasura
Bakasura
Wyscer
Bakasura
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 60L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 1 / 3
7,352
566
4,100
7,989
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
Ace5169
Freya
12
3 / 3 / 5
7,290
561
5,181
11,005
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
MyPingIs255
Zhong Kui
11
2 / 3 / 4
6,766
520
7,416
9,290
6,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cerberus
TragiicSniipe
Cerberus
12
1 / 3 / 3
7,337
564
3,059
13,267
6,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
XaipETiouaTa
Cliodhna
17
9 / 1 / 2
10,232
787
11,453
7,545
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,632
433
6,179
8,601
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
DaddyRell130
Morgan Le Fay
11
3 / 5 / 3
6,529
502
10,217
10,361
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
NotNewB
Achilles
7
1 / 6 / 0
5,213
401
1,731
11,400
6,007
Fafnir
11
3 / 1 / 2
7,093
546
4,599
9,312
9,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Wyscer
Bakasura
12
4 / 4 / 1
6,645
511
6,872
13,245
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
15
Kills
11
11
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
3
1.5
W
Freya
Ace5169
Freya
3
3
5
1.83
L
0
2
3
0.75
L
Morgan Le Fay
DaddyRell130
Morgan Le Fay
3
5
3
0.9
W
Zhong Kui
MyPingIs255
Zhong Kui
2
3
4
1.33
L
Achilles
NotNewB
Achilles
1
6
0
0.17
W
Cerberus
TragiicSniipe
Cerberus
1
3
3
0.83
L
Fafnir
3
1
2
4
L
Bakasura
Wyscer
Bakasura
4
4
1
1.13
W
Cliodhna
XaipETiouaTa
Cliodhna
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,209
Damage
29,598
49,096
Taken
52,919
21,566
Mitigated
25,704
19,458
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,100
2,672
0
3,899
7,989
2,427
215
637
7,308
0
54,319
W
Freya
Ace5169
Freya
5,181
1,758
0
3,523
11,005
3,542
30
3,471
7,184
39,592
8,975
L
6,179
2,555
0
2,222
8,601
2,825
0
2,323
6,278
0
33,000
L
Morgan Le Fay
DaddyRell130
Morgan Le Fay
10,217
1,620
0
941
10,361
2,996
0
4,806
5,555
44,123
1,271
W
Zhong Kui
MyPingIs255
Zhong Kui
7,416
1,044
153
3,290
9,290
6,207
751
2,775
6,056
37,516
0
L
Achilles
NotNewB
Achilles
1,731
463
0
1,894
11,400
6,007
110
0
11,400
0
17,321
W
Cerberus
TragiicSniipe
Cerberus
3,059
141
1,252
3,318
13,267
6,861
7
7,011
5,713
35,969
2,156
L
Fafnir
4,599
1,077
0
3,349
9,312
9,924
0
4,128
5,184
12,718
0
L
Bakasura
Wyscer
Bakasura
6,872
4,849
0
5,285
13,245
3,952
0
3,737
9,508
0
33,837
W
Cliodhna
XaipETiouaTa
Cliodhna
11,453
1,825
0
4,023
7,545
2,529
915
891
6,438
0
90,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,977
Gold Earned
31,112
494
Minions Killed
237
0
Camps Cleared
0
1,309,042
Distance Traveled
1,194,280
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,352
566
101
8
0
250,290
1
W
Freya
7,290
561
79
6
0
275,857
0
L
Ullr
5,632
433
57
4
0
249,555
3
L
Morgan Le Fay
6,529
502
57
4
0
235,469
4
W
Zhong Kui
6,766
520
51
4
0
214,137
0
L
Achilles
5,213
401
28
2
0
179,530
0
W
Cerberus
7,337
564
106
8
0
265,097
0
L
Fafnir
7,093
546
18
1
0
261,731
1
L
Bakasura
6,645
511
77
6
0
267,995
2
W
Cliodhna
10,232
787
157
12
0
303,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role