Player Matchup

Cu Chulainn
Cu Chulainn
AimbotTom
Cu Chulainn
Level 85
God Stats
3W - 1L
1,553 SR
Queue Stats
37W - 47L
1,456 Elo+
Party 2
Ravana
Ravana
Fnni
Ravana
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 99L
1,431 Elo+
Party 2
Ra
Ra
Maqzifyyy
Ra
Level 145
God Stats
13W - 8L
1,627 SR
Queue Stats
57W - 67L
1,476 Elo+
Party 2
Bacchus
Bacchus
bigboiiwantspoi
Bacchus
Level 150
God Stats
11W - 12L
1,482 SR
Queue Stats
501W - 444L
1,554 Elo+
Solo
Medusa
Medusa
speedster102
Medusa
Level 37
God Stats
6W - 12L
1,383 SR
Queue Stats
8W - 21L
1,198 Elo+
Party 2
Team Averages
Level 105
1,509 SR
1,423 Elo+

VS

Team Averages
Level 140
1,500 SR
1,520 Elo+
Geb
Geb
BackwardsHoodie
Geb
Level 82
God Stats
1W - 2L
1,286 SR
Queue Stats
14W - 11L
1,583 Elo+
Solo
Mulan
Mulan
BichyBoo
Mulan
Level 180
God Stats
2W - 5L
1,591 SR
Queue Stats
129W - 139L
1,485 Elo+
Party 1
Awilix
Awilix
epiclight201
Awilix
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 36L
1,483 Elo+
Solo
Sol
Sol
ethereal lilith
Sol
Level 159
God Stats
12W - 6L
1,658 SR
Queue Stats
107W - 112L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
xLazyNinjax3
Nu Wa
Level 158
God Stats
18W - 20L
1,466 SR
Queue Stats
566W - 586L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AimbotTom
Cu Chulainn
10
1 / 2 / 3
6,321
632
7,265
8,422
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
Fnni
Ravana
12
4 / 0 / 3
6,199
620
4,316
3,174
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 0 / 1
7,226
723
5,315
3,886
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 5
5,764
576
4,443
5,247
4,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
9
1 / 1 / 4
5,327
533
2,371
4,417
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,996
500
1,435
7,838
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
BichyBoo
Mulan
10
1 / 2 / 0
5,223
522
3,135
9,105
6,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Awilix
10
2 / 4 / 0
5,377
538
2,803
9,368
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,460
546
3,383
3,755
831
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 4 / 0
5,170
517
2,245
5,691
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
4
4
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AimbotTom
Cu Chulainn
1
2
3
1.25
L
0
2
2
0.5
L
Mulan
BichyBoo
Mulan
1
2
0
0.5
W
Ravana
Fnni
Ravana
4
0
3
5.5
W
6
0
1
6.5
W
2
1
5
4.5
L
Awilix
2
4
0
0.5
L
1
2
1
0.75
W
Medusa
1
1
4
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
13,001
25,146
Taken
35,757
13,705
Mitigated
13,930
8,217
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AimbotTom
Cu Chulainn
7,265
774
0
1,982
8,422
5,217
0
672
7,686
6,762
38,864
L
1,435
507
0
1,865
7,838
3,043
0
2,328
5,470
7,793
0
L
Mulan
BichyBoo
Mulan
3,135
667
0
1,634
9,105
6,148
0
1,190
7,915
0
28,273
W
Ravana
Fnni
Ravana
4,316
1,170
0
756
3,174
1,299
0
520
2,630
0
43,278
W
5,315
460
869
2,340
3,886
1,209
0
1,155
2,625
59,563
449
W
4,443
1,184
0
1,761
5,247
4,544
0
2,369
2,847
14,627
0
L
Awilix
2,803
992
0
3,054
9,368
2,523
0
2,035
7,197
0
30,247
L
3,383
676
0
1,742
3,755
831
0
1,503
2,252
34,470
2,858
W
Medusa
2,371
924
0
509
4,417
1,436
0
1,932
2,451
0
28,877
L
2,245
826
0
638
5,691
1,385
0
3,389
2,041
29,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
26,226
328
Minions Killed
277
0
Camps Cleared
0
1,179,091
Distance Traveled
999,874
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,321
632
73
7
0
207,904
2
L
Geb
4,996
500
11
1
0
202,341
0
L
Mulan
5,223
522
61
6
0
202,260
1
W
Ravana
6,199
620
70
7
0
253,798
1
W
Ra
7,226
723
120
12
0
239,277
1
W
Bacchus
5,764
576
21
2
0
237,336
5
L
Awilix
5,377
538
59
6
0
229,926
0
L
Sol
5,460
546
78
8
0
182,277
3
W
Medusa
5,327
533
44
4
0
240,776
0
L
Nu Wa
5,170
517
68
7
0
183,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role