Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AxelR01
Hachiman
Level 55
God Stats
4W - 8L
1,256 SR
Queue Stats
29W - 26L
1,502 Elo+
Solo
Tyr
Tyr
MisterPinnolone
Tyr
Level 157
God Stats
14W - 19L
1,403 SR
Queue Stats
276W - 264L
1,518 Elo+
Party 2
Susano
Susano
PxHz7
Susano
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 164L
1,447 Elo+
Solo
Discordia
Discordia
SirRugal
Discordia
Level 159
God Stats
32W - 23L
1,624 SR
Queue Stats
199W - 191L
1,496 Elo+
Party 2
Team Averages
Level 121
1,457 SR
1,493 Elo+

VS

Team Averages
Level 116
1,542 SR
1,513 Elo+
Loki
Loki
 
Loki
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DANNYG9674
Skadi
Level 115
God Stats
17W - 17L
1,500 SR
Queue Stats
234W - 218L
1,435 Elo+
Party 1
Fafnir
Fafnir
SDJM
Fafnir
Level 117
God Stats
7W - 3L
1,708 SR
Queue Stats
154W - 144L
1,471 Elo+
Party 1
Bacchus
Bacchus
SnousDog
Bacchus
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 93L
1,537 Elo+
Solo
Hercules
Hercules
l-ScxR3CroW-x
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 3 / 1
6,008
601
7,329
10,979
7,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
AxelR01
Hachiman
11
5 / 1 / 4
6,491
649
5,790
7,829
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 6
5,924
592
5,433
8,762
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
PxHz7
Susano
11
4 / 1 / 2
6,020
602
3,309
7,578
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
SirRugal
Discordia
11
4 / 1 / 1
6,239
624
7,631
4,137
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 6 / 2
5,759
576
3,602
8,993
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
9
1 / 5 / 0
5,246
525
4,372
6,793
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
SDJM
Fafnir
8
0 / 3 / 1
4,964
496
5,668
8,928
6,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
SnousDog
Bacchus
9
1 / 2 / 2
5,310
531
2,782
7,282
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
l-ScxR3CroW-x
Hercules
12
3 / 1 / 0
7,052
705
5,839
11,735
5,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
7
7
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
1
0.5
L
Loki
 
Loki
2
6
2
0.5
W
Hachiman
AxelR01
Hachiman
5
1
4
7
L
Skadi
1
5
0
0.2
W
3
1
6
6
W
Susano
PxHz7
Susano
4
1
2
5
L
Fafnir
SDJM
Fafnir
0
3
1
0.17
W
Discordia
SirRugal
Discordia
4
1
1
4.5
L
Bacchus
SnousDog
Bacchus
1
2
2
1
L
Hercules
l-ScxR3CroW-x
Hercules
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,492
Damage
22,263
39,285
Taken
43,731
18,829
Mitigated
19,692
15,002
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,329
625
0
3,911
10,979
7,073
0
102
10,877
34,826
0
L
Loki
 
Loki
3,602
905
0
2,834
8,993
2,429
0
1,890
6,822
0
32,556
W
Hachiman
AxelR01
Hachiman
5,790
2,853
0
3,676
7,829
2,564
0
1,570
6,259
0
40,137
L
Skadi
4,372
1,542
0
270
6,793
1,964
0
0
6,793
0
38,360
W
5,433
1,213
0
2,461
8,762
5,558
0
3,168
5,594
0
19,400
W
Susano
PxHz7
Susano
3,309
875
0
3,835
7,578
2,429
0
977
6,601
0
37,779
L
Fafnir
SDJM
Fafnir
5,668
2,460
0
1,468
8,928
6,942
0
605
8,241
16,614
1,494
W
Discordia
SirRugal
Discordia
7,631
365
0
1,119
4,137
1,205
0
2,327
1,810
39,382
0
L
Bacchus
SnousDog
Bacchus
2,782
144
0
1,840
7,282
3,147
0
4,335
2,345
14,705
1,421
L
Hercules
l-ScxR3CroW-x
Hercules
5,839
2,177
0
3,322
11,735
5,210
0
6,217
4,570
0
52,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
28,331
339
Minions Killed
284
0
Camps Cleared
0
1,081,732
Distance Traveled
1,010,625
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,008
601
82
8
0
198,134
0
L
Loki
5,759
576
55
6
0
203,581
0
W
Hachiman
6,491
649
81
8
0
192,703
0
L
Skadi
5,246
525
67
7
0
171,138
0
W
Tyr
5,924
592
28
3
0
253,473
1
W
Susano
6,020
602
73
7
0
240,500
3
L
Fafnir
4,964
496
24
2
0
203,997
0
W
Discordia
6,239
624
75
8
0
196,922
2
L
Bacchus
5,310
531
32
3
0
227,667
0
L
Hercules
7,052
705
106
11
0
204,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role