Player Matchup

Jing Wei
Jing Wei
FearMyMonkeyJR
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
PΛPS
Baron Samedi
Level 159
God Stats
7W - 2L
1,966 SR
Queue Stats
62W - 61L
1,636 Elo+
Solo
Hercules
Hercules
wobely
Hercules
Level 120
God Stats
6W - 4L
1,677 SR
Queue Stats
310W - 294L
1,597 Elo+
Solo
Team Averages
Level 108
1,714 SR
1,580 Elo+

VS

Team Averages
Level 141
1,584 SR
1,553 Elo+
Artio
Artio
I-9thward-I
Artio
Level 145
God Stats
5W - 6L
1,500 SR
Queue Stats
157W - 168L
1,527 Elo+
Party 1
Vulcan
Vulcan
IMINIT_Don_of_US
Vulcan
Level 150
God Stats
29W - 20L
1,735 SR
Queue Stats
218W - 222L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
Whoisthisuser
Amaterasu
Level 128
God Stats
2W - 1L
1,516 SR
Queue Stats
73W - 63L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 6 / 3
7,343
668
6,428
10,378
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
PΛPS
Baron Samedi
14
3 / 4 / 0
8,632
785
7,935
8,040
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
wobely
Hercules
11
0 / 9 / 2
7,086
644
4,465
14,141
11,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
9,940
904
4,534
11,468
7,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 0 / 7
10,973
998
10,361
5,018
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
Whoisthisuser
Amaterasu
16
7 / 0 / 11
10,654
969
12,584
14,071
13,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
19
19
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
6
3
0.25
W
5
3
10
3.33
W
7
0
7
10.5
L
Baron Samedi
PΛPS
Baron Samedi
3
4
0
0.75
W
Amaterasu
Whoisthisuser
Amaterasu
7
0
11
12.5
L
Hercules
wobely
Hercules
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,828
Damage
27,479
32,559
Taken
30,557
16,851
Mitigated
22,779
5,451
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,428
3,365
0
316
10,378
2,963
0
4,713
5,641
0
17,357
W
4,534
208
952
3,667
11,468
7,782
634
3,879
7,583
19,483
0
W
10,361
271
0
1,184
5,018
1,933
1,609
1,658
3,354
48,660
0
L
Baron Samedi
PΛPS
Baron Samedi
7,935
672
1,093
2,181
8,040
2,789
0
4,545
3,441
34,299
0
W
Amaterasu
Whoisthisuser
Amaterasu
12,584
6,329
0
4,357
14,071
13,064
909
2,448
11,611
0
30,775
L
Hercules
wobely
Hercules
4,465
674
0
1,861
14,141
11,099
0
5,573
8,568
0
12,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,061
Gold Earned
31,567
96
Minions Killed
133
0
Camps Cleared
0
509,320
Distance Traveled
699,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,343
668
28
3
0
178,439
0
W
Artio
9,940
904
26
2
0
205,526
0
W
Vulcan
10,973
998
68
6
0
243,332
0
L
Baron Samedi
8,632
785
54
5
0
171,421
0
W
Amaterasu
10,654
969
39
4
0
250,270
0
L
Hercules
7,086
644
14
1
0
159,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role