Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Buffonio
Thor
Level 82
God Stats
0W - 1L
1,614 SR
Queue Stats
9W - 14L
1,435 Elo+
Solo
Artio
Artio
SupaFlyGuyXZ
Artio
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
502W - 473L
1,485 Elo+
Solo
Aphrodite
Aphrodite
Yumeekoo_
Aphrodite
Level 49
God Stats
11W - 16L
1,562 SR
Queue Stats
126W - 152L
1,415 Elo+
Solo
Team Averages
Level 96
1,535 SR
1,467 Elo+

VS

Team Averages
Level 90
1,475 SR
1,497 Elo+
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SorryNovaTTV
Nu Wa
Level 124
God Stats
3W - 1L
1,603 SR
Queue Stats
94W - 84L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
SvgJorm
Sun Wukong
Level 64
God Stats
13W - 3L
1,400 SR
Queue Stats
37W - 23L
1,484 Elo+
Solo
Mercury
Mercury
gold3n_3ra99
Mercury
Level 84
God Stats
7W - 9L
1,373 SR
Queue Stats
196W - 193L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 1 / 0
4,562
570
2,000
4,119
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
 
Cernunnos
7
1 / 5 / 0
3,953
494
2,277
5,508
1,333
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
7
0 / 2 / 1
3,944
493
483
6,989
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,366
546
1,604
8,166
3,950
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
Yumeekoo_
Aphrodite
5
0 / 1 / 0
3,785
473
805
4,343
2,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
5 / 0 / 1
6,038
755
5,170
5,226
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
 
Cthulhu
6
1 / 0 / 2
4,605
576
1,332
4,190
1,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 1
4,956
620
5,725
3,870
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
SvgJorm
Sun Wukong
11
3 / 0 / 0
6,014
752
3,252
4,095
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mercury
gold3n_3ra99
Mercury
8
1 / 1 / 1
4,519
565
847
4,382
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
11
11
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
0
2
L
Cernunnos
 
Cernunnos
1
5
0
0.2
W
Skadi
 
Skadi
5
0
1
5.5
W
Cthulhu
 
Cthulhu
1
0
2
2
L
Thor
0
2
1
0.25
W
1
2
1
0.75
L
0
2
0
0
W
Sun Wukong
SvgJorm
Sun Wukong
3
0
0
3
L
Aphrodite
Yumeekoo_
Aphrodite
0
1
0
0
W
Mercury
gold3n_3ra99
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,169
Damage
16,326
29,125
Taken
21,763
10,451
Mitigated
7,488
9,475
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,000
0
200
1,548
4,119
1,030
0
1,552
2,382
22,490
0
L
Cernunnos
 
Cernunnos
2,277
1,297
0
105
5,508
1,333
0
1,246
4,170
0
17,306
W
Skadi
 
Skadi
5,170
2,362
0
2,259
5,226
1,333
542
367
4,859
0
41,466
W
Cthulhu
 
Cthulhu
1,332
91
763
1,110
4,190
1,709
0
438
3,752
7,710
0
L
Thor
483
83
0
1,059
6,989
2,101
0
2,591
4,215
0
19,890
W
5,725
1,349
0
750
3,870
999
0
1,292
2,578
28,537
203
L
1,604
463
0
3,579
8,166
3,950
0
327
7,747
24,042
0
W
Sun Wukong
SvgJorm
Sun Wukong
3,252
686
0
964
4,095
2,173
0
1,604
2,491
0
38,356
L
Aphrodite
Yumeekoo_
Aphrodite
805
213
715
2,269
4,343
2,037
0
697
3,554
11,286
0
W
Mercury
gold3n_3ra99
Mercury
847
701
0
750
4,382
1,274
0
708
3,674
0
22,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,610
Gold Earned
26,132
164
Minions Killed
249
0
Camps Cleared
0
721,092
Distance Traveled
716,198
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,562
570
39
5
0
170,127
0
L
Cernunnos
3,953
494
22
3
0
149,468
0
W
Skadi
6,038
755
71
9
0
151,206
0
W
Cthulhu
4,605
576
3
0
0
119,176
0
L
Thor
3,944
493
36
5
0
147,237
0
W
Nu Wa
4,956
620
65
8
0
140,075
0
L
Artio
4,366
546
55
7
0
154,175
2
W
Sun Wukong
6,014
752
74
9
0
126,084
0
L
Aphrodite
3,785
473
12
2
0
100,085
0
W
Mercury
4,519
565
36
5
0
179,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role