Player Matchup

Baron Samedi
Baron Samedi
AcTiMatt
Baron Samedi
Level 62
God Stats
2W - 0L
1,332 SR
Queue Stats
26W - 46L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
PCS Fianso94
Danzaburou
Level 60
God Stats
4W - 1L
1,096 SR
Queue Stats
222W - 254L
1,412 Elo+
Party 1
Rama
Rama
coolschool
Rama
Level 153
God Stats
11W - 16L
1,298 SR
Queue Stats
1,086W - 1,123L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
kidmagor
Zhong Kui
Level 64
God Stats
2W - 3L
1,333 SR
Queue Stats
307W - 188L
1,638 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
manorik
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,156 SR
Queue Stats
54W - 58L
1,471 Elo+
Solo
Team Averages
Level 89
1,243 SR
1,474 Elo+

VS

Team Averages
Level 112
1,520 SR
1,442 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Matanza-93
Ganesha
Level 89
God Stats
5W - 3L
1,629 SR
Queue Stats
390W - 398L
1,509 Elo+
Solo
Awilix
Awilix
ZesuZ
Awilix
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 254L
1,320 Elo+
Solo
Eset
Eset
aHooli
Eset
Level 156
God Stats
8W - 5L
1,707 SR
Queue Stats
809W - 820L
1,460 Elo+
Solo
Hachiman
Hachiman
mairi-mac
Hachiman
Level 123
God Stats
1W - 9L
1,265 SR
Queue Stats
344W - 342L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AcTiMatt
Baron Samedi
15
4 / 1 / 17
9,403
855
9,690
10,205
4,147
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
PCS Fianso94
Danzaburou
14
2 / 2 / 15
8,850
805
7,120
8,767
3,239
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
11 / 3 / 13
10,729
975
11,063
9,059
3,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
kidmagor
Zhong Kui
16
8 / 3 / 21
10,248
932
12,839
15,732
15,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
manorik
Ah Muzen Cab
17
6 / 1 / 20
10,281
935
14,329
9,216
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 8 / 3
8,437
767
8,651
16,021
16,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Matanza-93
Ganesha
14
0 / 7 / 5
7,485
680
5,436
16,448
18,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Awilix
ZesuZ
Awilix
8
0 / 6 / 1
6,433
585
1,773
8,000
2,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
aHooli
Eset
14
3 / 5 / 2
8,339
758
6,204
9,434
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
mairi-mac
Hachiman
15
4 / 5 / 3
9,321
847
14,478
10,989
4,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
24
31
Kills
10
10
Deaths
31
86
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
8
3
0.56
W
Baron Samedi
AcTiMatt
Baron Samedi
4
1
17
12.5
L
Ganesha
Matanza-93
Ganesha
0
7
5
0.36
W
Danzaburou
PCS Fianso94
Danzaburou
2
2
15
4.75
L
Awilix
ZesuZ
Awilix
0
6
1
0.08
L
Eset
aHooli
Eset
3
5
2
0.8
W
11
3
13
5.83
W
Zhong Kui
kidmagor
Zhong Kui
8
3
21
6.17
L
Hachiman
mairi-mac
Hachiman
4
5
3
1.1
W
Ah Muzen Cab
manorik
Ah Muzen Cab
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,041
Damage
36,542
52,979
Taken
60,892
30,048
Mitigated
45,853
23,397
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,651
569
1,144
2,740
16,021
16,741
0
6,438
9,583
21,382
0
W
Baron Samedi
AcTiMatt
Baron Samedi
9,690
517
3,412
4,000
10,205
4,147
853
5,164
4,766
13,207
665
L
Ganesha
Matanza-93
Ganesha
5,436
490
272
1,409
16,448
18,618
0
4,992
11,456
10,379
199
W
Danzaburou
PCS Fianso94
Danzaburou
7,120
2,402
458
3,084
8,767
3,239
2,312
2,986
5,421
0
18,850
L
Awilix
ZesuZ
Awilix
1,773
603
406
430
8,000
2,872
0
2,221
5,779
0
3,588
L
Eset
aHooli
Eset
6,204
203
1,062
762
9,434
3,428
11
4,356
5,078
10,069
0
W
11,063
7,556
1,848
2,720
9,059
3,095
2,377
3,483
5,426
0
34,866
W
Zhong Kui
kidmagor
Zhong Kui
12,839
1,103
1,533
4,333
15,732
15,869
2,170
4,373
10,884
23,579
0
L
Hachiman
mairi-mac
Hachiman
14,478
5,438
279
1,154
10,989
4,194
0
4,441
6,548
0
28,215
W
Ah Muzen Cab
manorik
Ah Muzen Cab
14,329
2,871
951
1,058
9,216
3,698
930
2,790
6,305
0
34,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,511
Gold Earned
40,015
117
Minions Killed
101
0
Camps Cleared
0
1,085,382
Distance Traveled
762,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,437
767
33
3
0
157,426
0
W
Baron Samedi
9,403
855
7
1
0
224,152
0
L
Ganesha
7,485
680
3
0
0
164,591
0
W
Danzaburou
8,850
805
15
1
0
187,829
0
L
Awilix
6,433
585
8
1
0
101,035
0
L
Eset
8,339
758
24
2
0
153,939
0
W
Rama
10,729
975
38
3
0
205,485
0
W
Zhong Kui
10,248
932
13
1
0
234,038
0
L
Hachiman
9,321
847
33
3
0
185,719
0
W
Ah Muzen Cab
10,281
935
44
4
0
233,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role