Player Matchup

Sylvanus
Sylvanus
LeKsY
Sylvanus
Level 152
God Stats
3W - 3L
1,678 SR
Queue Stats
363W - 355L
1,482 Elo+
Solo
Chiron
Chiron
MustaSalama
Chiron
Level 144
God Stats
81W - 81L
1,531 SR
Queue Stats
358W - 336L
1,500 Elo+
Solo
Hun Batz
Hun Batz
WHWERNER23
Hun Batz
Level 65
God Stats
2W - 1L
1,851 SR
Queue Stats
100W - 92L
1,429 Elo+
Solo
King Arthur
King Arthur
dodge3080
King Arthur
Level 42
God Stats
1W - 3L
1,400 SR
Queue Stats
34W - 34L
1,409 Elo+
Solo
Athena
Athena
naruto16sama
Athena
Level 108
God Stats
7W - 10L
1,503 SR
Queue Stats
191W - 195L
1,410 Elo+
Solo
Team Averages
Level 102
1,593 SR
1,446 Elo+

VS

Team Averages
Level 80
1,500 SR
1,416 Elo+
Kumbhakarna
Kumbhakarna
LinguiniGuapo-03
Kumbhakarna
Level 120
God Stats
6W - 9L
1,533 SR
Queue Stats
409W - 403L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
Mery_gon
Ao Kuang
Level 53
God Stats
5W - 6L
1,516 SR
Queue Stats
88W - 111L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
NRGRagnarito_
Cthulhu
Level 27
God Stats
6W - 4L
1,559 SR
Queue Stats
11W - 23L
1,342 Elo+
Party 1
Horus
Horus
UgotRice
Horus
Level 154
God Stats
31W - 31L
1,499 SR
Queue Stats
163W - 139L
1,526 Elo+
Solo
Medusa
Medusa
kayannie3
Medusa
Level 44
God Stats
5W - 8L
1,391 SR
Queue Stats
68W - 78L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LeKsY
Sylvanus
15
4 / 4 / 1
9,162
539
12,169
13,087
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
14
3 / 2 / 0
8,188
482
7,743
9,929
3,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
WHWERNER23
Hun Batz
15
6 / 2 / 2
8,733
514
10,705
12,325
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
dodge3080
King Arthur
4
0 / 2 / 0
5,502
324
628
4,117
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Athena
13
0 / 0 / 6
8,308
489
6,821
16,629
17,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LinguiniGuapo-03
Kumbhakarna
13
2 / 5 / 1
8,238
485
7,705
15,763
4,558
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Mery_gon
Ao Kuang
14
1 / 3 / 3
8,215
483
4,046
14,346
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
13
1 / 3 / 3
8,561
504
8,824
13,003
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
UgotRice
Horus
17
4 / 0 / 1
10,855
639
6,903
9,440
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
kayannie3
Medusa
14
2 / 2 / 3
8,186
482
8,318
9,067
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
13
Kills
10
10
Deaths
13
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
LeKsY
Sylvanus
4
4
1
1.13
W
Kumbhakarna
LinguiniGuapo-03
Kumbhakarna
2
5
1
0.5
W
Ao Kuang
Mery_gon
Ao Kuang
1
3
3
0.83
L
Chiron
3
2
0
1.5
W
Cthulhu
1
3
3
0.83
W
Horus
UgotRice
Horus
4
0
1
4.5
L
Hun Batz
WHWERNER23
Hun Batz
6
2
2
3.5
L
King Arthur
dodge3080
King Arthur
0
2
0
0
W
Medusa
kayannie3
Medusa
2
2
3
1.75
L
Athena
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,066
Damage
35,796
56,087
Taken
61,619
33,384
Mitigated
34,607
16,969
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
LeKsY
Sylvanus
12,169
3,985
1,207
4,176
13,087
6,623
215
6,944
6,051
57,356
9,096
W
Kumbhakarna
LinguiniGuapo-03
Kumbhakarna
7,705
1,241
0
1,242
15,763
4,558
0
8,556
7,207
46,151
4,045
W
Ao Kuang
Mery_gon
Ao Kuang
4,046
602
0
3,134
14,346
6,184
0
2,502
11,844
57,942
0
L
Chiron
7,743
2,945
237
3,964
9,929
3,247
1,081
3,763
6,166
0
62,126
W
Cthulhu
8,824
1,370
88
3,071
13,003
11,661
153
2,390
10,613
36,895
0
W
Horus
UgotRice
Horus
6,903
3,230
680
2,859
9,440
9,177
0
1,512
7,928
0
76,788
L
Hun Batz
WHWERNER23
Hun Batz
10,705
2,367
0
1,580
12,325
5,012
0
3,641
8,569
0
61,508
L
King Arthur
dodge3080
King Arthur
628
44
0
640
4,117
1,241
0
0
3,882
0
7,471
W
Medusa
kayannie3
Medusa
8,318
3,507
0
2,479
9,067
3,027
660
2,690
6,377
0
49,022
L
Athena
6,821
2,066
339
4,826
16,629
17,261
0
6,491
10,029
25,398
4,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,893
Gold Earned
44,055
333
Minions Killed
415
0
Camps Cleared
0
1,416,454
Distance Traveled
1,698,973
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,162
539
96
6
0
265,458
0
W
Kumbhakarna
8,238
485
84
5
0
305,802
2
W
Ao Kuang
8,215
483
90
5
0
368,214
2
L
Chiron
8,188
482
95
6
0
354,894
8
W
Cthulhu
8,561
504
43
3
0
337,923
3
W
Horus
10,855
639
121
7
0
325,427
0
L
Hun Batz
8,733
514
89
5
0
369,898
0
L
King Arthur
5,502
324
11
1
0
65,291
0
W
Medusa
8,186
482
77
5
0
361,607
2
L
Athena
8,308
489
42
2
0
360,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role