Player Matchup

Bastet
Bastet
Silver V
 
Bastet
Silver V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver III
RZEN66
Poseidon
Silver III
Level 42
God Stats
0W - 2L
1,256 SR
Queue Stats
9W - 24L
1,190 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 78
1,419 SR
1,397 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,621 SR
1,209 MMR
Martichoras
Martichoras
Silver V
Calep
Martichoras
Silver V
Level 149
God Stats
7W - 3L
1,904 SR
Queue Stats
16W - 15L
1,296 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
Lebemann
Kuzenbo
Silver IV
Level 101
God Stats
12W - 8L
1,645 SR
Queue Stats
16W - 15L
1,296 MMR
Party 1
Raijin
Raijin
Silver III
SiltySquire8815
Raijin
Silver III
Level 106
God Stats
1W - 1L
1,314 SR
Queue Stats
118W - 182L
1,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 4 / 3
7,499
833
4,023
6,257
1,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
 
Cthulhu
10
1 / 3 / 2
6,353
706
5,071
7,246
4,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
RZEN66
Poseidon
12
2 / 4 / 1
7,665
852
2,714
5,956
1,578
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ThothPersephoneNe ZhaBake KujiraVulcan

VS

Bans
Baron SamediNoxAnhurDiscordiaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Calep
Martichoras
13
5 / 2 / 4
8,452
939
6,383
7,011
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Lebemann
Kuzenbo
14
3 / 0 / 8
8,332
926
6,461
5,791
5,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 5
8,621
958
4,331
5,671
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
3
0.63
L
Cthulhu
 
Cthulhu
1
3
2
0.67
W
Martichoras
Calep
Martichoras
5
2
4
3.5
W
Kuzenbo
Lebemann
Kuzenbo
3
0
8
7
L
Poseidon
RZEN66
Poseidon
2
4
1
0.63
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,808
Damage
17,175
19,459
Taken
18,473
7,509
Mitigated
9,203
2,958
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,023
531
0
542
6,257
1,891
0
3,684
2,372
0
17,760
L
Cthulhu
 
Cthulhu
5,071
196
23
1,346
7,246
4,040
0
3,598
3,441
10,731
0
W
Martichoras
Calep
Martichoras
6,383
2,065
0
1,449
7,011
2,327
798
3,064
3,819
0
28,605
W
Kuzenbo
Lebemann
Kuzenbo
6,461
2,166
0
1,502
5,791
5,168
296
2,028
3,704
17,064
1,003
L
Poseidon
RZEN66
Poseidon
2,714
283
0
1,047
5,956
1,578
0
2,675
2,942
21,813
0
W
4,331
541
0
2,348
5,671
1,708
525
2,379
3,122
28,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,517
Gold Earned
25,405
88
Minions Killed
141
0
Camps Cleared
0
488,516
Distance Traveled
447,978
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,499
833
27
3
0
200,174
3
L
Cthulhu
6,353
706
9
1
0
121,754
0
W
Martichoras
8,452
939
48
5
0
133,622
0
W
Kuzenbo
8,332
926
27
3
0
166,608
4
L
Poseidon
7,665
852
52
6
0
166,588
3
W
Raijin
8,621
958
66
7
0
147,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role