Player Matchup

Ra
Ra
GetGankedByDan
Ra
Level 146
God Stats
6W - 2L
1,707 SR
Queue Stats
145W - 130L
1,524 Elo+
Party 1
Artemis
Artemis
Häyzu
Artemis
Level 174
God Stats
7W - 1L
1,583 SR
Queue Stats
135W - 100L
1,613 Elo+
Solo
Kumbhakarna
Kumbhakarna
KeyReeves
Kumbhakarna
Level 124
God Stats
3W - 2L
1,424 SR
Queue Stats
40W - 38L
1,503 Elo+
Party 1
Horus
Horus
MightyGlomp
Horus
Level 124
God Stats
33W - 31L
1,574 SR
Queue Stats
291W - 293L
1,536 Elo+
Solo
Bakasura
Bakasura
SelfishWinner60
Bakasura
Level 64
God Stats
2W - 4L
1,250 SR
Queue Stats
195W - 187L
1,512 Elo+
Party 1
Team Averages
Level 126
1,507 SR
1,538 Elo+

VS

Team Averages
Level 142
1,602 SR
1,561 Elo+
Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Cherlar
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 117L
1,547 Elo+
Party 2
Ra
Ra
Ghost-Pharo
Ra
Level 146
God Stats
11W - 8L
1,700 SR
Queue Stats
52W - 35L
1,649 Elo+
Solo
Bastet
Bastet
K9Plums
Bastet
Level 144
God Stats
1W - 2L
1,608 SR
Queue Stats
114W - 115L
1,545 Elo+
Party 2
Anhur
Anhur
sdracar
Anhur
Level 153
God Stats
5W - 3L
1,704 SR
Queue Stats
245W - 232L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,432
585
2,731
7,607
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Häyzu
Artemis
11
4 / 1 / 0
6,424
584
7,993
4,450
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
KeyReeves
Kumbhakarna
11
2 / 2 / 5
6,297
572
3,248
5,934
2,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 4
6,561
596
6,125
9,980
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
13
6 / 1 / 3
7,053
641
7,415
9,764
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 2 / 0
7,208
655
7,267
5,009
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Cherlar
Hercules
9
1 / 4 / 2
5,756
523
3,552
9,801
6,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
2 / 3 / 0
6,416
583
4,979
7,046
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
K9Plums
Bastet
11
1 / 3 / 1
5,563
506
4,073
10,704
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
sdracar
Anhur
10
1 / 3 / 1
5,547
504
3,036
7,189
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
7
7
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
2
0
1
L
Hercules
Cherlar
Hercules
1
4
2
0.5
W
2
1
1
2.5
L
2
3
0
0.67
W
Artemis
Häyzu
Artemis
4
1
0
4
L
Bastet
K9Plums
Bastet
1
3
1
0.5
W
Kumbhakarna
KeyReeves
Kumbhakarna
2
2
5
2.25
W
1
2
4
1.5
W
Bakasura
6
1
3
7.5
L
Anhur
sdracar
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
22,907
37,735
Taken
39,749
14,865
Mitigated
13,648
14,438
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,267
65
0
2,229
5,009
1,314
720
1,988
2,605
58,190
0
L
Hercules
Cherlar
Hercules
3,552
319
0
2,864
9,801
6,908
0
2,072
7,363
0
17,431
W
2,731
89
448
3,803
7,607
2,019
0
5,006
2,279
42,782
0
L
4,979
515
108
3,037
7,046
1,327
0
170
6,473
41,412
0
W
Artemis
Häyzu
Artemis
7,993
4,565
0
2,302
4,450
1,176
0
0
4,450
0
50,962
L
Bastet
K9Plums
Bastet
4,073
1,166
0
5,552
10,704
2,432
0
642
9,311
0
39,006
W
Kumbhakarna
KeyReeves
Kumbhakarna
3,248
484
0
1,173
5,934
2,642
0
69
5,825
11,973
1,007
W
6,125
2,403
80
3,516
9,980
5,135
0
4,004
5,332
0
44,327
W
Bakasura
7,415
5,452
0
3,116
9,764
3,893
0
1,928
7,603
0
45,532
L
Anhur
sdracar
Anhur
3,036
1,686
0
1,759
7,189
1,667
0
687
6,072
0
37,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
30,490
365
Minions Killed
372
0
Camps Cleared
0
1,148,335
Distance Traveled
1,073,088
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,208
655
107
10
0
207,752
1
L
Hercules
5,756
523
25
2
0
222,688
0
W
Ra
6,432
585
89
8
0
236,731
1
L
Ra
6,416
583
87
8
0
214,079
2
W
Artemis
6,424
584
91
8
0
194,429
0
L
Bastet
5,563
506
78
7
0
248,574
0
W
Kumbhakarna
6,297
572
20
2
0
220,157
0
W
Horus
6,561
596
77
7
0
220,495
2
W
Bakasura
7,053
641
88
8
0
276,523
0
L
Anhur
5,547
504
75
7
0
179,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role