Player Matchup

Sol
Sol
DraculasEclipse
Sol
Level 102
God Stats
3W - 1L
1,486 SR
Queue Stats
27W - 25L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
HorseJoke
Amaterasu
Level 155
God Stats
7W - 6L
1,702 SR
Queue Stats
229W - 222L
1,552 Elo+
Party 3
Da Ji
Da Ji
Spaceinvader2212
Da Ji
Level 129
God Stats
1W - 1L
1,241 SR
Queue Stats
208W - 187L
1,476 Elo+
Party 2
Bacchus
Bacchus
bigboiiwantspoi
Bacchus
Level 150
God Stats
11W - 12L
1,453 SR
Queue Stats
501W - 444L
1,547 Elo+
Party 3
Agni
Agni
Ðrakyn
Agni
Level 158
God Stats
6W - 3L
1,759 SR
Queue Stats
344W - 286L
1,555 Elo+
Party 3
Team Averages
Level 139
1,528 SR
1,531 Elo+

VS

Team Averages
Level 93
1,514 SR
1,474 Elo+
Kukulkan
Kukulkan
CreamyBewbs
Kukulkan
Level 19
God Stats
1W - 2L
1,356 SR
Queue Stats
19W - 20L
1,429 Elo+
Party 1
Scylla
Scylla
CreamyFries
Scylla
Level 96
God Stats
1W - 4L
1,683 SR
Queue Stats
26W - 29L
1,418 Elo+
Party 1
Arachne
Arachne
GYBroGaming
Arachne
Level 125
God Stats
36W - 30L
1,564 SR
Queue Stats
211W - 184L
1,550 Elo+
Solo
Bellona
Bellona
Loading897
Bellona
Level 135
God Stats
0W - 1L
1,285 SR
Queue Stats
21W - 23L
1,438 Elo+
Party 1
Chiron
Chiron
ThrobbyMcBobby
Chiron
Level 92
God Stats
6W - 3L
1,683 SR
Queue Stats
234W - 219L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,912
565
5,014
6,620
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
HorseJoke
Amaterasu
13
3 / 0 / 6
8,351
597
2,711
10,046
8,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 1 / 4
7,888
563
6,077
8,192
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 5
8,377
598
9,062
8,386
6,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Ðrakyn
Agni
15
13 / 0 / 5
9,459
676
11,791
4,979
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CreamyBewbs
Kukulkan
11
0 / 10 / 0
6,463
462
1,362
9,285
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
11
1 / 5 / 1
6,444
460
1,891
7,534
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
GYBroGaming
Arachne
14
3 / 4 / 2
7,854
561
5,257
12,094
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
Loading897
Bellona
12
1 / 6 / 0
7,179
513
4,098
12,448
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 1 / 3
7,078
506
5,683
5,675
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
26
Kills
6
6
Deaths
26
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CreamyBewbs
Kukulkan
0
10
0
0
L
Scylla
1
5
1
0.3
W
1
3
3
0.83
L
Arachne
GYBroGaming
Arachne
3
4
2
1
W
Amaterasu
HorseJoke
Amaterasu
3
0
6
6
L
Bellona
Loading897
Bellona
1
6
0
0.17
W
5
1
4
7
L
1
1
3
2.5
W
4
2
5
3.25
W
Agni
Ðrakyn
Agni
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,655
Damage
18,291
38,223
Taken
47,036
21,694
Mitigated
15,483
11,433
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CreamyBewbs
Kukulkan
1,362
164
0
175
9,285
1,452
152
5,943
2,862
35,105
1
L
Scylla
1,891
290
0
1,080
7,534
2,083
0
3,506
3,661
34,759
466
W
5,014
1,109
0
2,858
6,620
1,619
0
569
6,051
47,986
2,992
L
Arachne
GYBroGaming
Arachne
5,257
3,615
0
5,056
12,094
2,811
0
5,024
6,680
0
58,709
W
Amaterasu
HorseJoke
Amaterasu
2,711
1,503
0
4,354
10,046
8,016
0
1,106
8,940
0
25,717
L
Bellona
Loading897
Bellona
4,098
1,643
0
2,691
12,448
7,605
600
6,434
4,997
0
39,030
W
6,077
1,411
0
1,196
8,192
3,495
126
690
7,502
0
63,172
L
5,683
2,819
246
1,465
5,675
1,532
0
2,214
3,125
0
52,200
W
9,062
1,229
0
2,537
8,386
6,947
0
817
7,569
43,379
1,521
W
Agni
Ðrakyn
Agni
11,791
800
0
488
4,979
1,617
30
737
4,242
67,122
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
35,018
455
Minions Killed
381
0
Camps Cleared
0
1,384,791
Distance Traveled
1,337,784
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,463
462
71
5
0
239,655
5
L
Scylla
6,444
460
64
5
0
272,533
0
W
Sol
7,912
565
107
8
0
242,990
2
L
Arachne
7,854
561
95
7
0
320,644
0
W
Amaterasu
8,351
597
37
3
0
286,802
6
L
Bellona
7,179
513
66
5
0
239,421
0
W
Da Ji
7,888
563
105
8
0
294,120
2
L
Chiron
7,078
506
85
6
0
265,531
3
W
Bacchus
8,377
598
84
6
0
264,776
2
W
Agni
9,459
676
122
9
0
296,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role