Player Matchup

Izanami
Izanami
Chaa16
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,486 Elo+
Party 1
Surtr
Surtr
loAR21
Surtr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,464 Elo+
Party 1
He Bo
He Bo
moon_fight09
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,365 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,438 Elo+

VS

Team Averages
Level 129
1,474 SR
1,483 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Kemoo_7x
Serqet
Level 119
God Stats
34W - 40L
1,482 SR
Queue Stats
408W - 398L
1,569 Elo+
Solo
Nu Wa
Nu Wa
RadicalPotato
Nu Wa
Level 179
God Stats
6W - 7L
1,439 SR
Queue Stats
49W - 57L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chaa16
Izanami
13
0 / 4 / 1
8,217
685
2,768
9,676
2,986
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
loAR21
Surtr
15
2 / 6 / 1
8,917
743
8,468
20,123
13,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 6 / 2
9,230
769
4,979
9,669
2,555
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
9 / 0 / 4
12,402
1,034
13,551
7,774
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serqet
Kemoo_7x
Serqet
16
3 / 1 / 9
9,772
814
9,558
8,607
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
4 / 2 / 9
10,230
853
12,449
5,895
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
16
16
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
4
11
L
Izanami
Chaa16
Izanami
0
4
1
0.13
W
Serqet
Kemoo_7x
Serqet
3
1
9
7.5
W
4
2
9
4.25
L
Surtr
loAR21
Surtr
2
6
1
0.42
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,215
Damage
35,558
39,468
Taken
22,276
18,947
Mitigated
8,868
3,933
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,551
6,968
0
4,464
7,774
3,110
1,153
2,547
5,227
0
64,639
L
Izanami
Chaa16
Izanami
2,768
1,117
0
172
9,676
2,986
0
2,589
6,641
0
18,650
W
Serqet
Kemoo_7x
Serqet
9,558
1,641
0
1,506
8,607
4,100
358
968
7,639
0
28,024
W
12,449
2,788
0
1,042
5,895
1,658
441
2,170
3,725
29,909
51
L
Surtr
loAR21
Surtr
8,468
3,019
0
3,111
20,123
13,406
0
6,213
13,264
1,216
22,397
L
4,979
170
0
650
9,669
2,555
0
2,657
6,663
37,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,364
Gold Earned
32,404
140
Minions Killed
202
0
Camps Cleared
0
614,178
Distance Traveled
685,808
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,402
1,034
109
9
0
217,838
0
L
Izanami
8,217
685
45
4
0
206,812
0
W
Serqet
9,772
814
38
3
0
252,038
3
W
Nu Wa
10,230
853
55
5
0
215,932
0
L
Surtr
8,917
743
22
2
0
211,810
0
L
He Bo
9,230
769
73
6
0
195,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role