Player Matchup

Bastet
Bastet
BotteSecrete
Bastet
Level 63
God Stats
8W - 2L
1,654 SR
Queue Stats
208W - 203L
1,528 Elo+
Solo
Tiamat
Tiamat
Crescentmoon
Tiamat
Level 48
God Stats
1W - 2L
1,416 SR
Queue Stats
4W - 6L
1,355 Elo+
Solo
Chronos
Chronos
ManLikeSamwise
Chronos
Level 105
God Stats
5W - 4L
1,521 SR
Queue Stats
125W - 147L
1,447 Elo+
Solo
Skadi
Skadi
Yashmir
Skadi
Level 133
God Stats
48W - 37L
1,685 SR
Queue Stats
164W - 134L
1,553 Elo+
Solo
Yemoja
Yemoja
elsa_badillo14
Yemoja
Level 115
God Stats
2W - 2L
1,748 SR
Queue Stats
318W - 337L
1,528 Elo+
Solo
Team Averages
Level 93
1,605 SR
1,482 Elo+

VS

Team Averages
Level 83
1,528 SR
1,502 Elo+
Serqet
Serqet
Minabella
Serqet
Level 54
God Stats
33W - 28L
1,564 SR
Queue Stats
94W - 92L
1,531 Elo+
Solo
Anubis
Anubis
Niflheim14
Anubis
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,422 Elo+
Solo
Nut
Nut
greyshadow2567
Nut
Level 64
God Stats
7W - 7L
1,488 SR
Queue Stats
85W - 110L
1,503 Elo+
Solo
Ymir
Ymir
linthey3
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Вайн
Nu Wa
Level 159
God Stats
19W - 9L
1,586 SR
Queue Stats
135W - 134L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
0 / 3 / 0
5,082
1,016
2,396
3,764
541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
10
0 / 1 / 0
5,089
1,018
648
1,862
722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,403
1,081
1,839
3,893
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Yashmir
Skadi
10
0 / 1 / 0
5,404
1,081
5,558
4,910
1,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,989
1,198
2,975
6,179
4,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

354

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Minabella
Serqet
11
3 / 0 / 1
6,099
1,220
3,077
2,210
1,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Niflheim14
Anubis
11
0 / 0 / 3
5,663
1,133
2,266
1,686
664
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 2
5,847
1,169
2,659
2,884
936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
11
1 / 0 / 4
6,543
1,309
3,937
4,830
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Вайн
Nu Wa
11
2 / 0 / 4
6,181
1,236
5,202
2,929
831
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
3
0
0
L
Tiamat
0
1
0
0
L
0
1
0
0
W
Serqet
Minabella
Serqet
3
0
1
3.5
W
Anubis
Niflheim14
Anubis
0
0
3
1.5
L
Skadi
Yashmir
Skadi
0
1
0
0
L
0
1
0
0
W
1
0
2
2
W
Ymir
1
0
4
3
W
Nu Wa
Вайн
Nu Wa
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,416
Damage
17,141
20,608
Taken
14,539
8,458
Mitigated
7,618
1,698
Healing
1,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,396
308
0
240
3,764
541
0
2,524
1,183
0
5,201
L
Tiamat
648
30
0
125
1,862
722
0
1,209
653
5,055
0
L
1,839
846
0
377
3,893
1,262
0
1,761
2,062
10,060
403
W
Serqet
Minabella
Serqet
3,077
311
0
0
2,210
1,491
0
914
1,296
0
4,096
W
Anubis
Niflheim14
Anubis
2,266
95
0
642
1,686
664
0
531
1,155
20,871
0
L
Skadi
Yashmir
Skadi
5,558
1,181
0
0
4,910
1,286
0
1,924
2,986
0
19,622
L
2,975
389
513
443
6,179
4,647
0
3,987
2,192
10,554
0
W
2,659
1,298
0
250
2,884
936
0
614
2,270
0
13,643
W
Ymir
3,937
1,269
0
644
4,830
3,696
0
2,262
2,568
7,449
0
W
Nu Wa
Вайн
Nu Wa
5,202
1,100
0
10
2,929
831
0
1,051
1,878
10,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
30,333
74
Minions Killed
94
3
Camps Cleared
3
403,654
Distance Traveled
534,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,082
1,016
7
1
0
70,568
0
L
Tiamat
5,089
1,018
6
1
0
30,000
0
L
Chronos
5,403
1,081
21
4
2
103,783
0
W
Serqet
6,099
1,220
1
0
0
145,743
0
W
Anubis
5,663
1,133
38
8
0
97,898
0
L
Skadi
5,404
1,081
32
6
1
103,133
0
L
Yemoja
5,989
1,198
8
2
0
96,170
0
W
Nut
5,847
1,169
32
6
1
98,032
0
W
Ymir
6,543
1,309
10
2
0
100,893
0
W
Nu Wa
6,181
1,236
13
3
2
91,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role