Player Matchup

Fenrir
Fenrir
AR_ThunderShock
Fenrir
Level 124
God Stats
2W - 3L
1,767 SR
Queue Stats
81W - 89L
1,615 Elo+
Solo
Heimdallr
Heimdallr
Le__Karamgram
Heimdallr
Level 63
God Stats
14W - 10L
1,455 SR
Queue Stats
169W - 168L
1,395 Elo+
Party 2
Thor
Thor
Yiddishh
Thor
Level 43
God Stats
3W - 3L
1,326 SR
Queue Stats
39W - 47L
1,468 Elo+
Party 1
Nike
Nike
kwar
Nike
Level 49
God Stats
1W - 3L
1,177 SR
Queue Stats
47W - 64L
1,495 Elo+
Party 1
Vulcan
Vulcan
mouli17
Vulcan
Level 68
God Stats
11W - 10L
1,584 SR
Queue Stats
259W - 262L
1,375 Elo+
Party 2
Team Averages
Level 69
1,462 SR
1,469 Elo+

VS

Team Averages
Level 95
1,412 SR
1,416 Elo+
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mowgl13
Cu Chulainn
Level 47
God Stats
4W - 6L
1,265 SR
Queue Stats
58W - 50L
1,467 Elo+
Solo
Mulan
Mulan
NNdudu
Mulan
Level 125
God Stats
9W - 11L
1,453 SR
Queue Stats
225W - 229L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
XxSt FishEr xX
Zhong Kui
Level 107
God Stats
4W - 5L
1,340 SR
Queue Stats
32W - 29L
1,443 Elo+
Solo
Skadi
Skadi
younesnb
Skadi
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
8,308
554
4,181
8,980
8,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Le__Karamgram
Heimdallr
14
3 / 2 / 3
8,366
558
4,490
7,996
3,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
14
2 / 1 / 1
7,416
494
2,976
9,086
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nike
kwar
Nike
15
1 / 1 / 1
8,882
592
8,147
10,785
6,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
mouli17
Vulcan
13
1 / 1 / 3
7,684
512
6,097
5,641
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 1 / 3
6,474
432
5,631
9,469
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Mowgl13
Cu Chulainn
13
1 / 2 / 1
7,344
490
5,933
12,653
7,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
NNdudu
Mulan
12
2 / 3 / 1
7,427
495
5,450
8,751
8,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
XxSt FishEr xX
Zhong Kui
13
2 / 4 / 1
7,573
505
6,342
10,270
6,818
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
younesnb
Skadi
4
0 / 0 / 0
4,791
319
1,686
1,872
342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
5
5
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
3
1.5
W
3
0
5
5.5
W
Heimdallr
Le__Karamgram
Heimdallr
3
2
3
2.25
L
Cu Chulainn
Mowgl13
Cu Chulainn
1
2
1
0.75
L
Mulan
NNdudu
Mulan
2
3
1
0.83
L
Zhong Kui
XxSt FishEr xX
Zhong Kui
2
4
1
0.63
W
Thor
2
1
1
2.5
W
Nike
kwar
Nike
1
1
1
1.5
W
Vulcan
mouli17
Vulcan
1
1
3
2.5
L
Skadi
younesnb
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,891
Damage
25,042
42,488
Taken
43,015
23,956
Mitigated
27,006
11,812
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,631
1,985
0
1,050
9,469
4,006
0
695
8,752
0
46,171
W
4,181
1,068
0
2,897
8,980
8,142
224
1,408
7,572
0
23,304
W
Heimdallr
Le__Karamgram
Heimdallr
4,490
1,928
0
2,942
7,996
3,464
999
0
7,996
0
51,181
L
Cu Chulainn
Mowgl13
Cu Chulainn
5,933
787
0
3,182
12,653
7,802
0
0
11,709
8,185
41,925
L
Mulan
NNdudu
Mulan
5,450
738
0
1,699
8,751
8,038
0
440
8,287
0
37,459
L
Zhong Kui
XxSt FishEr xX
Zhong Kui
6,342
337
139
5,124
10,270
6,818
0
4,328
5,457
54,224
0
W
Thor
2,976
487
0
2,096
9,086
3,586
0
2,928
6,158
0
55,698
W
Nike
kwar
Nike
8,147
964
0
2,646
10,785
6,803
77
726
10,059
0
65,394
W
Vulcan
mouli17
Vulcan
6,097
210
0
1,231
5,641
1,961
0
2,161
3,480
41,535
2,951
L
Skadi
younesnb
Skadi
1,686
460
0
500
1,872
342
0
0
1,872
0
8,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
33,609
411
Minions Killed
355
0
Camps Cleared
0
1,417,379
Distance Traveled
1,254,906
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,474
432
73
5
0
333,601
1
W
Fenrir
8,308
554
24
2
0
310,795
5
W
Heimdallr
8,366
558
89
6
0
246,321
0
L
Cu Chulainn
7,344
490
94
6
0
289,129
1
L
Mulan
7,427
495
67
4
0
277,808
0
L
Zhong Kui
7,573
505
105
7
0
291,399
0
W
Thor
7,416
494
82
5
0
293,738
0
W
Nike
8,882
592
129
9
0
269,897
0
W
Vulcan
7,684
512
87
6
0
296,628
0
L
Skadi
4,791
319
16
1
0
62,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role