Player Matchup

Gilgamesh
Gilgamesh
DragoChops
Gilgamesh
Level 169
God Stats
1W - 1L
1,195 SR
Queue Stats
45W - 34L
1,635 Elo+
Party 1
Tiamat
Tiamat
Dësert
Tiamat
Level 163
God Stats
2W - 3L
1,292 SR
Queue Stats
43W - 20L
1,623 Elo+
Party 1
Xing Tian
Xing Tian
Obliviòn
Xing Tian
Level 168
God Stats
2W - 0L
1,640 SR
Queue Stats
10W - 11L
1,554 Elo+
Party 1
Fafnir
Fafnir
StumpyDGod
Fafnir
Level 102
God Stats
7W - 4L
1,765 SR
Queue Stats
651W - 651L
1,522 Elo+
Solo
Mercury
Mercury
TurtleChi
Mercury
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,551 Elo+
Party 1
Team Averages
Level 151
1,479 SR
1,577 Elo+

VS

Team Averages
Level 174
1,469 SR
1,577 Elo+
Tyr
Tyr
BrainDeadBiden
Tyr
Level 181
God Stats
0W - 2L
1,556 SR
Queue Stats
88W - 64L
1,644 Elo+
Solo
Xbalanque
Xbalanque
Esplimt1
Xbalanque
Level 144
God Stats
10W - 13L
1,359 SR
Queue Stats
477W - 489L
1,527 Elo+
Solo
Amaterasu
Amaterasu
Healbulance
Amaterasu
Level 222
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,543 Elo+
Solo
Skadi
Skadi
KickNafka41
Skadi
Level 158
God Stats
11W - 9L
1,462 SR
Queue Stats
637W - 587L
1,588 Elo+
Solo
Thoth
Thoth
omny99
Thoth
Level 167
God Stats
2W - 4L
1,466 SR
Queue Stats
600W - 607L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DragoChops
Gilgamesh
13
1 / 2 / 11
8,514
851
5,900
14,950
13,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Dësert
Tiamat
17
10 / 1 / 8
10,372
1,037
17,722
8,479
5,083
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Obliviòn
Xing Tian
13
0 / 3 / 13
8,141
814
6,483
12,512
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
StumpyDGod
Fafnir
14
4 / 2 / 12
9,165
917
8,379
11,432
14,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
TurtleChi
Mercury
14
3 / 3 / 9
9,127
913
5,694
9,517
4,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,384
738
5,654
14,769
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Esplimt1
Xbalanque
15
4 / 3 / 3
8,105
811
16,737
6,573
2,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Healbulance
Amaterasu
14
1 / 2 / 7
7,510
751
5,681
12,367
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 2 / 6
8,356
836
9,957
5,681
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
omny99
Thoth
13
2 / 6 / 3
7,653
765
5,829
7,692
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
18
Kills
10
11
Deaths
18
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Gilgamesh
DragoChops
Gilgamesh
1
2
11
3.25
W
Tiamat
Dësert
Tiamat
10
1
8
14
L
Xbalanque
Esplimt1
Xbalanque
4
3
3
1.83
L
Amaterasu
Healbulance
Amaterasu
1
2
7
2.25
L
3
2
6
3
W
Xing Tian
Obliviòn
Xing Tian
0
3
13
2.17
W
Fafnir
StumpyDGod
Fafnir
4
2
12
5
W
Mercury
TurtleChi
Mercury
3
3
9
2.5
L
Thoth
omny99
Thoth
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,178
Damage
43,858
56,890
Taken
47,082
49,522
Mitigated
24,628
17,635
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,654
167
266
4,328
14,769
9,738
0
9,787
4,982
0
13,970
W
Gilgamesh
DragoChops
Gilgamesh
5,900
1,013
1,056
1,694
14,950
13,657
161
1,076
13,271
0
12,919
W
Tiamat
Dësert
Tiamat
17,722
1,135
1,502
2,515
8,479
5,083
350
1,157
7,252
43,005
0
L
Xbalanque
Esplimt1
Xbalanque
16,737
2,364
103
1,289
6,573
2,060
0
4,741
1,832
0
27,565
L
Amaterasu
Healbulance
Amaterasu
5,681
1,379
1,185
4,993
12,367
8,734
0
8,452
3,915
0
7,625
L
9,957
1,813
323
420
5,681
1,801
240
3,094
2,587
0
29,710
W
Xing Tian
Obliviòn
Xing Tian
6,483
276
569
992
12,512
11,181
0
834
11,333
12,021
0
W
Fafnir
StumpyDGod
Fafnir
8,379
2,176
3,047
4,095
11,432
14,625
27
2,615
8,640
13,187
0
W
Mercury
TurtleChi
Mercury
5,694
823
354
1,811
9,517
4,976
781
147
9,222
0
13,072
L
Thoth
omny99
Thoth
5,829
38
109
148
7,692
2,295
14
6,510
1,182
14,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,319
Gold Earned
39,008
107
Minions Killed
121
0
Camps Cleared
0
1,088,013
Distance Traveled
987,111
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,384
738
23
2
0
187,344
0
W
Gilgamesh
8,514
851
6
1
0
202,370
0
W
Tiamat
10,372
1,037
53
5
0
230,004
0
L
Xbalanque
8,105
811
28
3
0
195,212
0
L
Amaterasu
7,510
751
7
1
0
221,110
0
L
Skadi
8,356
836
34
3
0
195,465
0
W
Xing Tian
8,141
814
19
2
0
213,402
0
W
Fafnir
9,165
917
13
1
0
204,598
0
W
Mercury
9,127
913
16
2
0
237,639
2
L
Thoth
7,653
765
29
3
0
187,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role