Player Matchup

Medusa
Medusa
CommunityHOLE
Medusa
Level 61
God Stats
1W - 1L
1,261 SR
Queue Stats
13W - 23L
1,345 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Gammylit
Morgan Le Fay
Level 81
God Stats
1W - 5L
1,069 SR
Queue Stats
95W - 121L
1,427 Elo+
Party 3
Thoth
Thoth
alexistired
Thoth
Level 159
God Stats
2W - 7L
1,249 SR
Queue Stats
218W - 220L
1,507 Elo+
Party 1
Sol
Sol
s3bas67
Sol
Level 128
God Stats
2W - 0L
1,466 SR
Queue Stats
36W - 58L
1,394 Elo+
Party 3
Bake Kujira
Bake Kujira
xxDUKEMANExx
Bake Kujira
Level 157
God Stats
8W - 4L
1,639 SR
Queue Stats
643W - 662L
1,522 Elo+
Party 1
Team Averages
Level 117
1,337 SR
1,439 Elo+

VS

Team Averages
Level 97
1,320 SR
1,491 Elo+
Ullr
Ullr
FaLlEnAsSaS1n99
Ullr
Level 53
God Stats
0W - 2L
1,295 SR
Queue Stats
15W - 30L
1,362 Elo+
Solo
Serqet
Serqet
Gingy762
Serqet
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 170L
1,524 Elo+
Party 2
Erlang Shen
Erlang Shen
Mpainter1
Erlang Shen
Level 171
God Stats
8W - 7L
1,204 SR
Queue Stats
453W - 486L
1,539 Elo+
Solo
Sobek
Sobek
bubbynuggy
Sobek
Level 29
God Stats
0W - 4L
1,196 SR
Queue Stats
76W - 77L
1,525 Elo+
Party 2
Nox
Nox
cheeky13
Nox
Level 126
God Stats
2W - 6L
1,403 SR
Queue Stats
158W - 164L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 8
11,206
862
13,627
13,964
5,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Gammylit
Morgan Le Fay
17
1 / 2 / 18
10,416
801
12,487
6,205
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

19
15 / 3 / 13
12,064
928
27,495
9,785
3,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
17
4 / 1 / 15
10,281
791
11,141
7,239
2,214
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bake Kujira
xxDUKEMANExx
Bake Kujira
17
3 / 5 / 19
10,577
814
15,670
24,687
25,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 10
8,982
691
10,298
15,266
3,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Gingy762
Serqet
15
6 / 5 / 4
8,848
681
8,523
11,836
4,117
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Erlang Shen
Mpainter1
Erlang Shen
16
0 / 5 / 12
8,294
638
8,028
18,234
18,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Sobek
17
5 / 4 / 7
10,382
799
7,478
28,286
17,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 8 / 4
9,022
694
6,648
12,204
2,312
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
54
30
Kills
17
17
Deaths
30
73
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
6
8
1.83
L
2
8
10
0.88
W
Morgan Le Fay
Gammylit
Morgan Le Fay
1
2
18
5
L
Serqet
Gingy762
Serqet
6
5
4
1.6
L
Erlang Shen
Mpainter1
Erlang Shen
0
5
12
1.2
W
15
3
13
7.17
L
Sobek
5
4
7
2.13
L
4
8
4
0.75
W
Sol
4
1
15
11.5
W
Bake Kujira
xxDUKEMANExx
Bake Kujira
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,420
Damage
40,975
61,880
Taken
85,826
38,575
Mitigated
46,462
21,678
Healing
28,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,627
5,512
1,492
2,489
13,964
5,265
1,215
4,501
9,283
0
23,874
L
10,298
7,096
0
2,730
15,266
3,413
0
12,034
2,888
0
21,235
W
Morgan Le Fay
Gammylit
Morgan Le Fay
12,487
944
557
469
6,205
2,281
755
2,207
3,793
26,587
473
L
Serqet
Gingy762
Serqet
8,523
2,151
287
305
11,836
4,117
0
9,538
2,076
0
13,786
L
Erlang Shen
Mpainter1
Erlang Shen
8,028
2,426
960
5,431
18,234
18,621
0
10,688
6,940
0
16,630
W
27,495
2,023
1,866
1,794
9,785
3,671
1,697
1,428
7,982
42,476
408
L
Sobek
7,478
537
4,102
12,834
28,286
17,999
0
21,389
5,985
14,179
0
L
6,648
107
908
808
12,204
2,312
0
9,728
2,133
21,229
0
W
Sol
11,141
2,953
1,344
2,534
7,239
2,214
2,596
1,311
5,355
25,949
0
W
Bake Kujira
xxDUKEMANExx
Bake Kujira
15,670
6,384
501
8,632
24,687
25,144
597
4,679
19,479
23,191
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,544
Gold Earned
45,528
136
Minions Killed
97
0
Camps Cleared
0
1,235,999
Distance Traveled
1,043,346
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,206
862
19
1
0
252,482
0
L
Ullr
8,982
691
15
1
0
188,379
0
W
Morgan Le Fay
10,416
801
37
3
0
234,167
0
L
Serqet
8,848
681
18
1
0
222,122
0
L
Erlang Shen
8,294
638
24
2
0
226,210
0
W
Thoth
12,064
928
23
2
0
260,763
0
L
Sobek
10,382
799
6
0
0
226,001
1
L
Nox
9,022
694
34
3
0
180,634
0
W
Sol
10,281
791
37
3
0
237,150
0
W
Bake Kujira
10,577
814
20
2
0
251,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role