Player Matchup

Bakasura
Bakasura
Biggi Cheese318
Bakasura
Level 144
God Stats
5W - 1L
1,539 SR
Queue Stats
84W - 70L
1,520 Elo+
Party 1
King Arthur
King Arthur
Bravo6GD
King Arthur
Level 31
God Stats
1W - 0L
1,587 SR
Queue Stats
85W - 88L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
CrabMeat69
Jormungandr
Level 85
God Stats
54W - 55L
1,521 SR
Queue Stats
293W - 294L
1,470 Elo+
Party 1
Artemis
Artemis
KN3SERRA
Artemis
Level 57
God Stats
18W - 16L
1,421 SR
Queue Stats
37W - 35L
1,371 Elo+
Solo
Anubis
Anubis
Tadpoleboi
Anubis
Level 69
God Stats
35W - 30L
1,534 SR
Queue Stats
285W - 290L
1,486 Elo+
Party 1
Team Averages
Level 77
1,520 SR
1,453 Elo+

VS

Team Averages
Level 75
1,418 SR
1,473 Elo+
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 89
God Stats
502W - 481L
1,543 SR
Queue Stats
630W - 651L
1,462 Elo+
Solo
Medusa
Medusa
MataBurros664
Medusa
Level 113
God Stats
0W - 5L
1,269 SR
Queue Stats
476W - 474L
1,423 Elo+
Solo
Poseidon
Poseidon
UncleIroh7084
Poseidon
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,508 Elo+
Party 2
Chaac
Chaac
peanutt777
Chaac
Level 69
God Stats
0W - 3L
1,299 SR
Queue Stats
40W - 49L
1,508 Elo+
Party 2
Hun Batz
Hun Batz
qeterxln
Hun Batz
Level 53
God Stats
7W - 10L
1,477 SR
Queue Stats
77W - 75L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 1 / 1
5,631
512
2,969
8,183
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Bravo6GD
King Arthur
9
1 / 2 / 1
5,836
531
4,646
9,917
6,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jormungandr
CrabMeat69
Jormungandr
10
0 / 1 / 3
5,399
491
2,034
5,770
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
KN3SERRA
Artemis
10
1 / 0 / 1
5,516
501
4,133
3,313
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Tadpoleboi
Anubis
12
8 / 0 / 1
6,950
632
5,415
5,292
2,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Graiskye
Cthulhu
8
0 / 1 / 1
5,210
474
1,234
5,234
2,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
1 / 1 / 1
4,946
450
3,452
5,735
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
UncleIroh7084
Poseidon
7
0 / 6 / 1
4,765
433
2,316
5,806
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
9
1 / 1 / 0
5,442
495
3,930
7,022
5,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
qeterxln
Hun Batz
10
2 / 3 / 0
5,810
528
4,420
7,924
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
4
4
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
1
1
2.5
W
King Arthur
Bravo6GD
King Arthur
1
2
1
0.75
W
Jormungandr
CrabMeat69
Jormungandr
0
1
3
1.5
L
Cthulhu
Graiskye
Cthulhu
0
1
1
0.5
W
Artemis
KN3SERRA
Artemis
1
0
1
1.5
L
1
1
1
1.5
W
Anubis
Tadpoleboi
Anubis
8
0
1
8.5
L
Poseidon
UncleIroh7084
Poseidon
0
6
1
0.08
L
Chaac
1
1
0
1
L
Hun Batz
qeterxln
Hun Batz
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,197
Damage
15,352
32,475
Taken
31,721
15,373
Mitigated
12,025
11,273
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
2,969
2,334
0
2,450
8,183
3,371
4
960
7,190
0
27,660
W
King Arthur
Bravo6GD
King Arthur
4,646
680
0
1,382
9,917
6,577
0
0
9,400
0
33,612
W
Jormungandr
CrabMeat69
Jormungandr
2,034
517
0
2,037
5,770
2,082
178
786
4,984
26,884
767
L
Cthulhu
Graiskye
Cthulhu
1,234
41
0
1,826
5,234
2,099
0
1,082
4,072
17,656
299
W
Artemis
KN3SERRA
Artemis
4,133
908
0
1,570
3,313
990
762
393
2,920
0
30,909
L
3,452
978
0
1,866
5,735
1,528
0
785
4,840
0
32,538
W
Anubis
Tadpoleboi
Anubis
5,415
307
0
3,834
5,292
2,353
0
1,373
3,919
42,554
0
L
Poseidon
UncleIroh7084
Poseidon
2,316
365
0
120
5,806
819
0
2,954
2,642
20,294
392
L
Chaac
3,930
466
0
2,980
7,022
5,531
0
0
7,022
0
24,880
L
Hun Batz
qeterxln
Hun Batz
4,420
1,376
0
2,580
7,924
2,048
0
2,617
5,287
0
35,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,332
Gold Earned
26,173
300
Minions Killed
225
0
Camps Cleared
0
1,137,167
Distance Traveled
1,076,510
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,631
512
58
5
0
266,993
0
W
King Arthur
5,836
531
55
5
0
215,350
0
W
Jormungandr
5,399
491
58
5
0
216,176
2
L
Cthulhu
5,210
474
24
2
0
212,452
8
W
Artemis
5,516
501
50
5
0
202,083
0
L
Medusa
4,946
450
48
4
0
222,301
0
W
Anubis
6,950
632
79
7
0
236,565
0
L
Poseidon
4,765
433
41
4
0
190,284
3
L
Chaac
5,442
495
42
4
0
229,451
4
L
Hun Batz
5,810
528
70
6
0
222,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role