Player Matchup

Nu Wa
Nu Wa
Gold III
BabyShmoove
Nu Wa
Gold III
Level 169
God Stats
39W - 42L
1,555 SR
Queue Stats
659W - 661L
1,496 MMR
Solo
Mercury
Mercury
Gold V
CHAMOISITO
Mercury
Gold V
Level 129
God Stats
12W - 16L
1,524 SR
Queue Stats
82W - 92L
1,349 MMR
Party 1
Athena
Athena
Silver III
Flxws
Athena
Silver III
Level 106
God Stats
0W - 2L
1,477 SR
Queue Stats
26W - 34L
1,382 MMR
Solo
Hou Yi
Hou Yi
Silver IV
SaDx Deku
Hou Yi
Silver IV
Level 94
God Stats
110W - 114L
1,530 SR
Queue Stats
232W - 260L
959 MMR
Solo
Ravana
Ravana
Gold V
Zn0batV2
Ravana
Gold V
Level 157
God Stats
1W - 2L
1,750 SR
Queue Stats
151W - 160L
1,382 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,567 SR
1,313 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,569 SR
1,308 MMR
Medusa
Medusa
Gold III
GrimGrimaces
Medusa
Gold III
Level 140
God Stats
40W - 34L
1,630 SR
Queue Stats
313W - 321L
1,512 MMR
Solo
Bakasura
Bakasura
Silver IV
NakanoNino25
Bakasura
Silver IV
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,370 MMR
Party 2
Chaac
Chaac
Bronze III
PiperMcPiperton
Chaac
Bronze III
Level 147
God Stats
1W - 0L
1,595 SR
Queue Stats
4W - 7L
1,414 MMR
Party 2
Cthulhu
Cthulhu
Silver III
Titan440xSRx
Cthulhu
Silver III
Level 157
God Stats
4W - 3L
1,664 SR
Queue Stats
528W - 563L
843 MMR
Solo
Anhur
Anhur
Gold I
Tristonian
Anhur
Gold I
Level 150
God Stats
3W - 4L
1,456 SR
Queue Stats
278W - 295L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 4
9,192
541
18,094
10,129
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
CHAMOISITO
Mercury
15
4 / 3 / 3
8,117
477
5,272
14,178
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Athena
Flxws
Athena
1
0 / 0 / 0
3,278
193
0
0
0
Hou Yi
SaDx Deku
Hou Yi
15
1 / 3 / 3
7,810
459
5,615
10,162
3,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ravana
Zn0batV2
Ravana
14
1 / 1 / 5
8,012
471
9,329
11,096
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
Erlang ShenAchillesFreyaTsukuyomi

VS

Bans
SusanoMulanThanatosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 3 / 1
9,663
568
6,922
12,345
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
NakanoNino25
Bakasura
14
1 / 4 / 3
8,122
478
4,372
15,514
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 1 / 3
9,554
562
11,744
14,748
17,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Titan440xSRx
Cthulhu
13
0 / 6 / 3
7,409
436
5,084
17,106
12,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
15
1 / 1 / 1
8,695
511
1,696
8,595
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
14
Kills
9
9
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
8
2
4
5
L
Mercury
CHAMOISITO
Mercury
4
3
3
1.83
L
Athena
Flxws
Athena
0
0
0
0
W
Medusa
4
3
1
1.5
W
Bakasura
NakanoNino25
Bakasura
1
4
3
0.63
W
3
1
3
4.5
L
Hou Yi
SaDx Deku
Hou Yi
1
3
3
0.83
W
Cthulhu
Titan440xSRx
Cthulhu
0
6
3
0.25
W
Anhur
1
1
1
1.5
L
Ravana
Zn0batV2
Ravana
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,310
Damage
29,818
45,565
Taken
68,308
21,643
Mitigated
42,659
16,291
Healing
20,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,094
2,914
0
2,931
10,129
2,908
0
1,522
8,596
64,357
0
L
Mercury
CHAMOISITO
Mercury
5,272
2,679
0
6,311
14,178
4,937
0
660
13,262
0
63,622
L
Athena
Flxws
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
6,922
1,722
0
3,919
12,345
3,696
812
6,357
5,471
0
64,173
W
Bakasura
NakanoNino25
Bakasura
4,372
3,180
0
4,120
15,514
7,066
523
2,259
12,871
0
53,161
W
11,744
613
0
4,172
14,748
17,224
394
2,747
11,048
0
63,290
L
Hou Yi
SaDx Deku
Hou Yi
5,615
2,821
0
3,090
10,162
3,998
0
1,768
8,394
0
59,757
W
Cthulhu
Titan440xSRx
Cthulhu
5,084
206
459
3,374
17,106
12,168
0
2,514
14,090
35,525
1,159
W
Anhur
1,696
624
0
4,508
8,595
2,505
2,514
2,631
5,748
0
63,112
L
Ravana
Zn0batV2
Ravana
9,329
2,018
0
3,959
11,096
9,800
0
970
10,126
0
54,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,409
Gold Earned
43,443
420
Minions Killed
475
0
Camps Cleared
0
1,402,829
Distance Traveled
1,700,010
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,192
541
102
6
0
341,091
7
L
Mercury
8,117
477
112
7
0
410,659
0
L
Athena
3,278
193
0
0
0
0
0
W
Medusa
9,663
568
121
7
0
368,705
0
W
Bakasura
8,122
478
85
5
0
365,360
0
W
Chaac
9,554
562
106
6
0
317,703
0
L
Hou Yi
7,810
459
109
6
0
322,081
0
W
Cthulhu
7,409
436
56
3
0
330,108
6
W
Anhur
8,695
511
107
6
0
318,134
4
L
Ravana
8,012
471
97
6
0
328,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role