Player Matchup

Medusa
Medusa
Cappo_FMG
Medusa
Level 104
God Stats
16W - 19L
1,455 SR
Queue Stats
163W - 152L
1,412 Elo+
Solo
Thanatos
Thanatos
CoinFIip
Thanatos
Level 104
God Stats
3W - 1L
1,289 SR
Queue Stats
111W - 77L
1,622 Elo+
Solo
Cerberus
Cerberus
Dawteen12
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,468 Elo+
Solo
Olorun
Olorun
Metathebear
Olorun
Level 116
God Stats
11W - 6L
1,537 SR
Queue Stats
493W - 483L
1,493 Elo+
Solo
Achilles
Achilles
SuWuzzy
Achilles
Level 105
God Stats
5W - 3L
1,527 SR
Queue Stats
60W - 63L
1,479 Elo+
Solo
Team Averages
Level 107
1,461 SR
1,495 Elo+

VS

Team Averages
Level 140
1,594 SR
1,509 Elo+
Guan Yu
Guan Yu
Baseplate
Guan Yu
Level 159
God Stats
3W - 2L
1,784 SR
Queue Stats
116W - 125L
1,490 Elo+
Party 1
Ra
Ra
CAPI115RY
Ra
Level 139
God Stats
3W - 4L
1,537 SR
Queue Stats
125W - 129L
1,525 Elo+
Solo
Hachiman
Hachiman
MercuryZero15
Hachiman
Level 144
God Stats
30W - 29L
1,511 SR
Queue Stats
49W - 50L
1,496 Elo+
Party 1
Chang'e
Chang'e
Toribio1234
Chang'e
Level 136
God Stats
1W - 2L
1,538 SR
Queue Stats
73W - 63L
1,546 Elo+
Solo
Da Ji
Da Ji
notaveggieivan
Da Ji
Level 121
God Stats
2W - 4L
1,600 SR
Queue Stats
98W - 118L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cappo_FMG
Medusa
7
0 / 0 / 1
3,913
783
659
1,907
567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
CoinFIip
Thanatos
7
3 / 0 / 0
3,935
787
1,462
3,765
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Dawteen12
Cerberus
6
0 / 1 / 2
3,556
711
1,423
3,220
1,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
6
1 / 0 / 1
3,573
715
1,540
1,155
326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
SuWuzzy
Achilles
6
0 / 0 / 0
3,252
650
1,150
3,899
1,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baseplate
Guan Yu
5
1 / 1 / 0
3,460
692
1,186
4,268
1,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,865
773
2,070
3,288
816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hachiman
MercuryZero15
Hachiman
6
0 / 0 / 1
3,265
653
1,646
2,360
497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
Toribio1234
Chang'e
7
0 / 1 / 0
3,599
720
150
2,143
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

3
0 / 2 / 0
2,650
530
681
2,198
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Baseplate
Guan Yu
1
1
0
1
L
0
0
0
0
W
Medusa
Cappo_FMG
Medusa
0
0
1
0.5
W
Thanatos
CoinFIip
Thanatos
3
0
0
3
W
Cerberus
Dawteen12
Cerberus
0
1
2
1
L
Hachiman
MercuryZero15
Hachiman
0
0
1
0.5
W
Olorun
1
0
1
1.5
W
Achilles
SuWuzzy
Achilles
0
0
0
0
L
Chang'e
Toribio1234
Chang'e
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,234
Damage
5,733
13,946
Taken
14,257
4,715
Mitigated
4,051
6,541
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Baseplate
Guan Yu
1,186
62
548
1,745
4,268
1,640
0
1,644
2,624
0
8,123
L
2,070
746
0
2,030
3,288
816
0
0
3,288
21,623
397
W
Medusa
Cappo_FMG
Medusa
659
129
0
365
1,907
567
0
150
1,757
0
21,929
W
Thanatos
CoinFIip
Thanatos
1,462
394
0
2,854
3,765
1,208
0
0
3,765
0
18,181
W
Cerberus
Dawteen12
Cerberus
1,423
34
0
1,376
3,220
1,527
0
0
3,220
10,014
0
L
Hachiman
MercuryZero15
Hachiman
1,646
1,081
0
952
2,360
497
0
870
1,490
0
17,717
W
Olorun
1,540
378
73
498
1,155
326
0
0
1,155
18,672
2,128
W
Achilles
SuWuzzy
Achilles
1,150
236
0
1,375
3,899
1,087
0
2,070
1,829
0
12,280
L
Chang'e
Toribio1234
Chang'e
150
45
40
1,010
2,143
484
0
0
2,143
15,841
0
L
681
229
201
512
2,198
614
0
430
1,768
0
4,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,229
Gold Earned
16,839
178
Minions Killed
147
0
Camps Cleared
0
510,480
Distance Traveled
465,090
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,460
692
19
4
0
120,304
0
L
Ra
3,865
773
36
7
0
97,204
0
W
Medusa
3,913
783
44
9
0
97,034
0
W
Thanatos
3,935
787
33
7
0
124,749
0
W
Cerberus
3,556
711
29
6
0
99,605
0
L
Hachiman
3,265
653
41
8
0
94,060
2
W
Olorun
3,573
715
45
9
0
88,124
0
W
Achilles
3,252
650
27
5
0
100,968
0
L
Chang'e
3,599
720
43
9
0
107,519
0
L
Da Ji
2,650
530
8
2
0
46,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role