Player Matchup

Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Change Up4208
Thor
Level 79
God Stats
20W - 30L
1,420 SR
Queue Stats
278W - 300L
1,417 Elo+
Solo
Anubis
Anubis
PowerIdola
Anubis
Level 193
God Stats
30W - 42L
1,498 SR
Queue Stats
265W - 262L
1,542 Elo+
Solo
Danzaburou
Danzaburou
SlimTevis
Danzaburou
Level 118
God Stats
25W - 37L
1,431 SR
Queue Stats
113W - 133L
1,468 Elo+
Solo
Loki
Loki
Ykcir2015
Loki
Level 87
God Stats
16W - 20L
1,455 SR
Queue Stats
126W - 114L
1,446 Elo+
Solo
Team Averages
Level 117
1,461 SR
1,475 Elo+

VS

Team Averages
Level 105
1,448 SR
1,460 Elo+
Fafnir
Fafnir
 
Fafnir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Cagey Dragon837
Cernunnos
Level 134
God Stats
8W - 8L
1,518 SR
Queue Stats
210W - 210L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
Karilar
Zhong Kui
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 130L
1,485 Elo+
Solo
Nut
Nut
Lunaison
Nut
Level 49
God Stats
2W - 3L
1,114 SR
Queue Stats
111W - 110L
1,403 Elo+
Solo
Bellona
Bellona
peyotemistico99
Bellona
Level 129
God Stats
135W - 118L
1,608 SR
Queue Stats
504W - 495L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 4
5,796
483
4,942
11,660
8,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 0
4,745
395
1,531
3,957
2,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
PowerIdola
Anubis
14
5 / 1 / 1
7,885
657
9,282
8,176
3,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SlimTevis
Danzaburou
13
2 / 2 / 0
7,528
627
4,215
8,757
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Loki
10
1 / 3 / 3
5,877
490
2,697
7,847
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 0 / 1
6,452
538
5,988
10,369
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Cagey Dragon837
Cernunnos
12
0 / 1 / 1
6,630
553
3,796
5,040
1,488
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
Karilar
Zhong Kui
12
2 / 3 / 2
6,772
564
6,170
7,873
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 4 / 1
5,972
498
4,447
8,337
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 0
7,951
663
5,499
9,096
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
7
7
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
4
2
W
Fafnir
 
Fafnir
1
0
1
1.5
W
Cernunnos
Cagey Dragon837
Cernunnos
0
1
1
0.5
L
0
1
0
0
W
Zhong Kui
Karilar
Zhong Kui
2
3
2
1
W
2
4
1
0.63
L
Anubis
PowerIdola
Anubis
5
1
1
5.5
L
Danzaburou
SlimTevis
Danzaburou
2
2
0
1
L
Loki
1
3
3
0.83
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,667
Damage
25,900
40,397
Taken
40,715
19,498
Mitigated
24,056
19,442
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,942
1,086
1,761
4,973
11,660
8,108
0
3,742
7,918
22,933
0
W
Fafnir
 
Fafnir
5,988
1,443
0
3,432
10,369
8,645
0
5,038
5,331
17,203
0
W
Cernunnos
Cagey Dragon837
Cernunnos
3,796
1,287
0
1,695
5,040
1,488
1,112
557
4,483
0
47,065
L
1,531
498
0
1,212
3,957
2,157
0
0
3,957
0
12,965
W
Zhong Kui
Karilar
Zhong Kui
6,170
695
0
1,623
7,873
4,651
0
4,194
3,679
41,305
1,212
W
4,447
2,469
0
2,686
8,337
2,082
0
3,312
5,025
0
35,829
L
Anubis
PowerIdola
Anubis
9,282
374
0
4,539
8,176
3,879
0
4,413
3,763
64,028
0
L
Danzaburou
SlimTevis
Danzaburou
4,215
2,175
0
4,299
8,757
3,024
2,658
1,966
6,791
0
59,463
L
Loki
2,697
655
0
2,658
7,847
2,330
0
2,034
5,813
0
31,480
W
5,499
1,841
0
5,021
9,096
7,190
400
1,123
7,760
0
60,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,831
Gold Earned
33,777
328
Minions Killed
368
0
Camps Cleared
0
1,041,032
Distance Traveled
1,155,319
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,796
483
26
2
0
248,770
0
W
Fafnir
6,452
538
14
1
0
256,298
3
W
Cernunnos
6,630
553
88
7
0
218,961
2
L
Thor
4,745
395
24
2
0
96,685
0
W
Zhong Kui
6,772
564
87
7
0
239,410
0
W
Nut
5,972
498
65
5
0
231,209
0
L
Anubis
7,885
657
117
10
0
239,313
0
L
Danzaburou
7,528
627
114
10
0
187,583
0
L
Loki
5,877
490
47
4
0
268,681
3
W
Bellona
7,951
663
114
10
0
209,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role