Player Matchup

Yu Huang
Yu Huang
Glorgon
Yu Huang
Level 128
God Stats
3W - 1L
1,485 SR
Queue Stats
256W - 138L
1,649 Elo+
Solo
Neith
Neith
Kagexp
Neith
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,766 Elo+
Solo
Hel
Hel
LifeTigerMeow
Hel
Level 191
God Stats
5W - 0L
1,836 SR
Queue Stats
276W - 184L
1,544 Elo+
Solo
Cabrakan
Cabrakan
TheWandererBard
Cabrakan
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
249W - 266L
1,601 Elo+
Solo
Chaac
Chaac
vlonewill
Chaac
Level 126
God Stats
16W - 16L
1,548 SR
Queue Stats
984W - 993L
1,510 Elo+
Solo
Team Averages
Level 152
1,574 SR
1,614 Elo+

VS

Team Averages
Level 119
1,593 SR
1,545 Elo+
Yu Huang
Yu Huang
IRapidz
Yu Huang
Level 154
God Stats
3W - 6L
1,536 SR
Queue Stats
225W - 233L
1,564 Elo+
Party 1
Lancelot
Lancelot
P I E D R E5611
Lancelot
Level 155
God Stats
0W - 2L
1,829 SR
Queue Stats
162W - 163L
1,532 Elo+
Party 1
Hel
Hel
Ruszlanz
Hel
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 83L
1,516 Elo+
Party 1
Xbalanque
Xbalanque
Senz Cyclopz
Xbalanque
Level 145
God Stats
4W - 3L
1,601 SR
Queue Stats
110W - 104L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
xBUSH WOOKIEo
Kukulkan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 74L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Glorgon
Yu Huang
18
6 / 1 / 8
10,635
886
17,282
11,171
5,016
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Kagexp
Neith
17
4 / 1 / 10
10,257
855
12,561
11,783
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 1 / 14
9,698
808
5,222
12,727
8,560
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
14
6 / 6 / 3
9,129
761
7,207
13,514
8,576
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
vlonewill
Chaac
16
6 / 4 / 3
10,464
872
11,365
11,754
6,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
IRapidz
Yu Huang
16
5 / 4 / 5
9,325
777
17,381
9,406
3,672
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
14
2 / 5 / 6
8,146
679
7,779
14,869
13,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 4 / 9
8,112
676
5,589
11,558
3,387
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Senz Cyclopz
Xbalanque
14
2 / 6 / 8
8,545
712
7,871
11,179
3,656
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
xBUSH WOOKIEo
Kukulkan
16
1 / 4 / 5
8,485
707
12,698
10,906
3,936
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
23
Kills
11
13
Deaths
23
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Glorgon
Yu Huang
6
1
8
10
L
Yu Huang
IRapidz
Yu Huang
5
4
5
1.88
W
Neith
Kagexp
Neith
4
1
10
9
W
1
1
14
8
L
Lancelot
2
5
6
1
L
1
4
9
1.38
L
Xbalanque
Senz Cyclopz
Xbalanque
2
6
8
1
W
Cabrakan
6
6
3
1.25
W
Chaac
vlonewill
Chaac
6
4
3
1.88
L
Kukulkan
xBUSH WOOKIEo
Kukulkan
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,637
Damage
51,318
60,949
Taken
57,918
33,957
Mitigated
28,328
33,127
Healing
20,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Glorgon
Yu Huang
17,282
1,223
499
1,401
11,171
5,016
932
7,747
2,908
30,230
1,638
L
Yu Huang
IRapidz
Yu Huang
17,381
454
69
556
9,406
3,672
0
5,386
4,020
29,432
0
W
Neith
Kagexp
Neith
12,561
3,030
1,522
2,938
11,783
4,869
1,910
8,424
3,082
0
32,774
W
5,222
69
12,826
9,611
12,727
8,560
350
8,109
4,218
13,241
323
L
Lancelot
7,779
923
1,000
3,354
14,869
13,677
0
5,498
9,371
0
15,945
L
5,589
433
8,047
4,961
11,558
3,387
0
4,650
6,908
13,229
0
L
Xbalanque
Senz Cyclopz
Xbalanque
7,871
2,229
400
421
11,179
3,656
0
7,497
3,682
0
17,513
W
Cabrakan
7,207
847
0
1,692
13,514
8,576
0
4,881
8,444
10,955
367
W
Chaac
vlonewill
Chaac
11,365
319
344
2,294
11,754
6,936
589
4,950
6,629
0
28,322
L
Kukulkan
xBUSH WOOKIEo
Kukulkan
12,698
531
406
913
10,906
3,936
0
5,603
5,303
31,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,183
Gold Earned
42,613
152
Minions Killed
125
0
Camps Cleared
0
1,113,228
Distance Traveled
1,102,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,635
886
38
3
0
245,096
0
L
Yu Huang
9,325
777
32
3
0
218,035
0
W
Neith
10,257
855
52
4
0
200,451
0
W
Hel
9,698
808
29
2
0
212,650
0
L
Lancelot
8,146
679
7
1
0
227,382
0
L
Hel
8,112
676
13
1
0
240,048
0
L
Xbalanque
8,545
712
26
2
0
209,537
0
W
Cabrakan
9,129
761
6
1
0
205,708
0
W
Chaac
10,464
872
27
2
0
249,323
0
L
Kukulkan
8,485
707
47
4
0
207,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role