Player Matchup

Mulan
Mulan
AmpLuna
Mulan
Level 16
God Stats
43W - 45L
1,592 SR
Queue Stats
57W - 73L
1,439 Elo+
Party 2
Discordia
Discordia
LoneEquinox
Discordia
Level 47
God Stats
23W - 8L
1,715 SR
Queue Stats
129W - 134L
1,571 Elo+
Party 2
Nu Wa
Nu Wa
LoneFusionn
Nu Wa
Level 100
God Stats
3W - 1L
1,917 SR
Queue Stats
119W - 124L
1,587 Elo+
Party 2
Vulcan
Vulcan
Malisalotus
Vulcan
Level 157
God Stats
135W - 170L
1,437 SR
Queue Stats
664W - 707L
1,486 Elo+
Solo
Cupid
Cupid
Tanotio
Cupid
Level 155
God Stats
2W - 4L
1,231 SR
Queue Stats
79W - 84L
1,484 Elo+
Solo
Team Averages
Level 95
1,578 SR
1,513 Elo+

VS

Team Averages
Level 73
1,489 SR
1,559 Elo+
Janus
Janus
LUxTENxIT DAN
Janus
Level 63
God Stats
0W - 1L
1,768 SR
Queue Stats
3W - 5L
1,346 Elo+
Solo
Mercury
Mercury
Libbb
Mercury
Level 14
God Stats
1W - 3L
1,475 SR
Queue Stats
5W - 5L
1,665 Elo+
Party 1
Izanami
Izanami
Ravenxtail37
Izanami
Level 121
God Stats
11W - 29L
1,530 SR
Queue Stats
202W - 212L
1,556 Elo+
Solo
Nox
Nox
Rubyharlot
Nox
Level 149
God Stats
0W - 3L
1,173 SR
Queue Stats
14W - 17L
1,613 Elo+
Party 1
Poseidon
Poseidon
tyyluuur
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AmpLuna
Mulan
15
6 / 6 / 11
9,937
1,242
9,287
12,709
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
LoneEquinox
Discordia
15
3 / 1 / 14
9,432
1,179
16,628
4,143
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 9
9,424
1,178
14,556
3,523
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
14
1 / 0 / 2
7,922
990
3,057
855
591
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Tanotio
Cupid
14
5 / 2 / 5
9,278
1,160
5,813
3,839
1,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Team 1 Tickets

291

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,196
900
140
1,622
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Libbb
Mercury
14
2 / 7 / 5
8,530
1,066
4,939
13,998
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Ravenxtail37
Izanami
14
3 / 3 / 6
9,152
1,144
5,274
12,748
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
2 / 2 / 8
9,438
1,180
5,000
10,699
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
tyyluuur
Poseidon
14
3 / 6 / 2
8,868
1,109
5,578
12,211
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
19
Kills
10
10
Deaths
19
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
AmpLuna
Mulan
6
6
11
1.92
L
0
1
1
0.5
L
Mercury
Libbb
Mercury
2
7
5
0.64
W
Discordia
LoneEquinox
Discordia
3
1
14
10
W
4
1
9
8.5
W
Vulcan
1
0
2
2
L
Izanami
Ravenxtail37
Izanami
3
3
6
2
L
2
2
8
3
W
Cupid
Tanotio
Cupid
5
2
5
3.75
L
Poseidon
tyyluuur
Poseidon
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,341
Damage
20,931
25,069
Taken
51,278
12,918
Mitigated
13,663
2,067
Healing
1,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AmpLuna
Mulan
9,287
1,598
0
843
12,709
8,925
0
4,970
6,533
488
10,483
L
140
0
0
0
1,622
351
0
1,101
490
3,784
0
L
Mercury
Libbb
Mercury
4,939
1,926
0
31
13,998
3,645
0
8,393
5,401
0
11,256
W
Discordia
LoneEquinox
Discordia
16,628
80
0
0
4,143
1,169
0
2,119
2,024
27,297
0
W
14,556
3,132
0
624
3,523
1,027
0
2,085
1,438
28,882
0
W
Vulcan
3,057
31
0
0
855
591
0
283
570
18,594
0
L
Izanami
Ravenxtail37
Izanami
5,274
3,102
0
1,348
12,748
3,581
0
8,952
3,661
0
29,952
L
5,000
105
0
288
10,699
2,778
0
8,121
2,471
21,114
0
W
Cupid
Tanotio
Cupid
5,813
2,193
0
600
3,839
1,206
0
1,259
2,580
0
24,312
L
Poseidon
tyyluuur
Poseidon
5,578
1,148
0
100
12,211
3,308
0
8,162
3,921
33,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
43,184
146
Minions Killed
182
6
Camps Cleared
4
741,529
Distance Traveled
602,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,937
1,242
4
1
0
137,964
0
L
Janus
7,196
900
2
0
0
15,706
0
L
Mercury
8,530
1,066
11
1
2
165,707
0
W
Discordia
9,432
1,179
21
3
2
169,185
0
W
Nu Wa
9,424
1,178
36
5
3
145,472
0
W
Vulcan
7,922
990
33
4
1
160,094
0
L
Izanami
9,152
1,144
51
6
1
140,581
0
L
Nox
9,438
1,180
46
6
1
148,310
0
W
Cupid
9,278
1,160
52
7
0
128,814
0
L
Poseidon
8,868
1,109
72
9
0
131,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role