Player Matchup

Cthulhu
Cthulhu
Gold III
Cody Blue 3255
Cthulhu
Gold III
Level 153
God Stats
11W - 7L
1,595 SR
Queue Stats
121W - 125L
1,490 MMR
Party 2
Neith
Neith
Gold I
Georgerush22
Neith
Gold I
Level 138
God Stats
2W - 0L
1,697 SR
Queue Stats
144W - 154L
1,665 MMR
Party 2
Medusa
Medusa
Gold V
vincela
Medusa
Gold V
Level 126
God Stats
3W - 0L
1,253 SR
Queue Stats
62W - 76L
1,274 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,515 SR
1,476 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,457 SR
1,491 MMR
Nut
Nut
Silver II
CubanLeviathan
Nut
Silver II
Level 147
God Stats
0W - 1L
1,421 SR
Queue Stats
45W - 81L
1,494 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
PRedawg22
Erlang Shen
Silver I
Level 201
God Stats
0W - 1L
1,451 SR
Queue Stats
65W - 110L
1,463 MMR
Party 1
Vulcan
Vulcan
Bronze III
boriquack
Vulcan
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
8,205
821
7,563
9,495
8,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 5
8,659
866
6,912
6,254
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
vincela
Medusa
15
5 / 1 / 3
9,018
902
7,346
6,150
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
KuzenboGebShivaMartichorasBastet

VS

Bans
AchillesAthenaScyllaBacchusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,469
747
4,286
8,197
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
PRedawg22
Erlang Shen
13
2 / 0 / 0
7,453
745
3,582
7,940
7,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
boriquack
Vulcan
11
0 / 6 / 0
6,544
654
3,480
8,936
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
2
2
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
0
4
1
0.13
W
4
0
5
6.5
L
Erlang Shen
PRedawg22
Erlang Shen
2
0
0
2
L
Vulcan
boriquack
Vulcan
0
6
0
0
W
Medusa
vincela
Medusa
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,821
Damage
11,348
21,899
Taken
25,073
13,797
Mitigated
13,993
5,884
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,563
277
247
2,084
9,495
8,916
351
1,501
7,970
20,855
1,808
L
4,286
1,125
0
410
8,197
2,946
0
2,591
5,201
0
24,326
W
6,912
1,352
0
2,161
6,254
2,487
1,747
1,756
4,474
0
26,886
L
Erlang Shen
PRedawg22
Erlang Shen
3,582
432
0
3,162
7,940
7,924
0
1,284
6,303
0
10,487
L
Vulcan
boriquack
Vulcan
3,480
154
0
250
8,936
3,123
0
2,308
6,286
15,987
0
W
Medusa
vincela
Medusa
7,346
2,397
0
1,392
6,150
2,394
1,547
779
5,341
0
38,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
21,466
150
Minions Killed
89
0
Camps Cleared
0
585,484
Distance Traveled
542,729
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,205
821
43
4
0
200,005
2
L
Nut
7,469
747
52
5
0
169,343
2
W
Neith
8,659
866
38
4
0
190,115
1
L
Erlang Shen
7,453
745
13
1
0
212,940
3
L
Vulcan
6,544
654
24
2
0
160,446
3
W
Medusa
9,018
902
69
7
0
195,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role