Player Matchup

Vamana
Vamana
FazeFractal
Vamana
Level 63
God Stats
6W - 5L
1,546 SR
Queue Stats
93W - 85L
1,409 Elo+
Party 1
Agni
Agni
MAGICAPPLES
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 102L
1,390 Elo+
Party 1
Chaac
Chaac
ShrekIsLove13
Chaac
Level 47
God Stats
48W - 45L
1,488 SR
Queue Stats
316W - 339L
1,356 Elo+
Solo
Team Averages
Level 57
1,511 SR
1,385 Elo+

VS

Team Averages
Level 88
1,490 SR
1,391 Elo+
Neith
Neith
Frayyyed23
Neith
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,356 Elo+
Solo
Tyr
Tyr
Johnnyrico84
Tyr
Level 128
God Stats
59W - 36L
1,648 SR
Queue Stats
497W - 506L
1,469 Elo+
Solo
Aphrodite
Aphrodite
Tjorwhateva
Aphrodite
Level 45
God Stats
5W - 8L
1,321 SR
Queue Stats
25W - 35L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 4 / 0
8,290
754
5,473
13,182
10,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 6 / 2
8,284
753
8,053
8,879
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 4 / 2
8,617
783
7,969
12,216
13,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 1 / 6
10,212
928
12,007
8,928
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 1 / 6
9,914
901
8,088
11,565
11,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Tjorwhateva
Aphrodite
15
2 / 1 / 7
9,294
845
7,028
7,789
5,830
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
13
14
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
4
0
0.25
W
Neith
6
1
6
9
W
5
1
6
8
L
1
6
2
0.33
L
1
4
2
0.5
W
Aphrodite
Tjorwhateva
Aphrodite
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,495
Damage
27,123
34,277
Taken
28,282
26,904
Mitigated
21,700
6,466
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
5,473
1,227
0
3,246
13,182
10,509
0
3,131
10,051
0
18,823
W
Neith
12,007
4,221
0
2,550
8,928
4,534
1,186
2,446
6,270
0
30,799
W
8,088
1,015
0
4,338
11,565
11,336
0
2,840
8,366
0
24,839
L
8,053
751
0
1,043
8,879
3,223
0
1,450
7,429
25,892
1,524
L
7,969
930
313
1,864
12,216
13,172
0
2,475
9,672
0
26,520
W
Aphrodite
Tjorwhateva
Aphrodite
7,028
892
4,002
5,061
7,789
5,830
394
2,146
5,491
26,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,191
Gold Earned
29,420
115
Minions Killed
126
0
Camps Cleared
0
567,878
Distance Traveled
690,974
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,290
754
33
3
0
200,560
0
W
Neith
10,212
928
42
4
0
218,596
2
W
Tyr
9,914
901
36
3
0
252,123
0
L
Agni
8,284
753
41
4
0
171,635
0
L
Chaac
8,617
783
41
4
0
195,683
0
W
Aphrodite
9,294
845
48
4
0
220,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role