Player Matchup

Martichoras
Martichoras
AmNm
Martichoras
Level 148
God Stats
31W - 15L
1,610 SR
Queue Stats
1,035W - 396L
1,664 Elo+
Solo
Sol
Sol
Euclestia
Sol
Level 29
God Stats
42W - 24L
1,641 SR
Queue Stats
151W - 145L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
KashedOut
Gilgamesh
Level 69
God Stats
3W - 3L
1,285 SR
Queue Stats
148W - 140L
1,496 Elo+
Party 2
Odin
Odin
MrGotSwag
Odin
Level 68
God Stats
3W - 0L
1,740 SR
Queue Stats
156W - 144L
1,495 Elo+
Party 2
Nox
Nox
NeonTFP
Nox
Level 122
God Stats
24W - 28L
1,503 SR
Queue Stats
232W - 240L
1,556 Elo+
Solo
Team Averages
Level 87
1,556 SR
1,542 Elo+

VS

Team Averages
Level 73
1,560 SR
1,524 Elo+
Thanatos
Thanatos
MySubzAreScrubz
Thanatos
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Mystic1320
Anubis
Level 69
God Stats
14W - 10L
1,758 SR
Queue Stats
112W - 102L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Oshuza
Danzaburou
Level 47
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
ReZoRCcXx
Bacchus
Level 60
God Stats
4W - 11L
1,572 SR
Queue Stats
213W - 250L
1,473 Elo+
Solo
Persephone
Persephone
r3bba
Persephone
Level 96
God Stats
15W - 14L
1,619 SR
Queue Stats
91W - 71L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AmNm
Martichoras
13
1 / 0 / 11
7,823
1,118
5,571
2,565
748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 0 / 11
8,080
1,154
4,770
3,697
1,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KashedOut
Gilgamesh
13
3 / 2 / 8
8,079
1,154
4,956
5,950
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Odin
13
2 / 1 / 9
7,598
1,085
4,153
3,337
2,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
13
5 / 0 / 5
8,514
1,216
2,885
829
298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Team 1 Tickets

352

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 4 / 2
7,070
1,010
1,994
8,218
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Mystic1320
Anubis
12
0 / 5 / 2
6,855
979
4,610
5,225
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Oshuza
Danzaburou
12
1 / 2 / 1
7,159
1,023
2,456
4,635
1,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
ReZoRCcXx
Bacchus
12
1 / 1 / 1
6,770
967
2,239
2,524
2,186
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
r3bba
Persephone
12
0 / 2 / 2
7,334
1,048
2,357
4,763
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
14
Kills
3
3
Deaths
14
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AmNm
Martichoras
1
0
11
6.5
W
3
0
11
8.5
W
Gilgamesh
KashedOut
Gilgamesh
3
2
8
3.5
W
Odin
2
1
9
6.5
L
Thanatos
1
4
2
0.5
L
Anubis
Mystic1320
Anubis
0
5
2
0.2
W
Nox
5
0
5
7.5
L
Danzaburou
Oshuza
Danzaburou
1
2
1
0.75
L
Bacchus
ReZoRCcXx
Bacchus
1
1
1
1.5
L
Persephone
r3bba
Persephone
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
13,656
16,378
Taken
25,365
9,602
Mitigated
10,180
2,125
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AmNm
Martichoras
5,571
1,499
0
212
2,565
748
0
1,609
908
0
19,820
W
4,770
910
70
1,215
3,697
1,373
0
2,681
906
12,931
553
W
Gilgamesh
KashedOut
Gilgamesh
4,956
289
0
291
5,950
4,739
0
2,638
3,080
0
10,637
W
Odin
4,153
79
0
337
3,337
2,444
0
1,143
2,098
0
7,021
L
Thanatos
1,994
509
0
1,899
8,218
2,773
0
2,078
5,696
0
9,168
L
Anubis
Mystic1320
Anubis
4,610
229
0
0
5,225
2,395
0
1,870
2,864
14,279
0
W
Nox
2,885
84
0
0
829
298
0
307
480
26,109
0
L
Danzaburou
Oshuza
Danzaburou
2,456
901
0
196
4,635
1,519
0
616
3,688
0
9,339
L
Bacchus
ReZoRCcXx
Bacchus
2,239
131
0
215
2,524
2,186
0
851
1,414
4,751
495
L
Persephone
r3bba
Persephone
2,357
69
0
583
4,763
1,307
0
1,083
3,507
28,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
35,188
145
Minions Killed
122
8
Camps Cleared
3
685,874
Distance Traveled
491,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,823
1,118
36
5
4
134,114
0
W
Sol
8,080
1,154
30
4
1
140,163
0
W
Gilgamesh
8,079
1,154
11
2
1
136,780
0
W
Odin
7,598
1,085
3
0
0
135,133
0
L
Thanatos
7,070
1,010
20
3
3
102,198
0
L
Anubis
6,855
979
23
3
0
88,690
0
W
Nox
8,514
1,216
65
9
2
139,684
0
L
Danzaburou
7,159
1,023
15
2
0
125,606
0
L
Bacchus
6,770
967
4
1
0
61,621
0
L
Persephone
7,334
1,048
60
9
0
113,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role