Player Matchup

Nu Wa
Nu Wa
Ananero
Nu Wa
Level 152
God Stats
256W - 250L
1,538 SR
Queue Stats
375W - 367L
1,491 Elo+
Solo
Thor
Thor
FriZiz94
Thor
Level 108
God Stats
6W - 7L
1,447 SR
Queue Stats
32W - 32L
1,544 Elo+
Solo
Freya
Freya
SaiyaanFr
Freya
Level 84
God Stats
14W - 14L
1,715 SR
Queue Stats
337W - 334L
1,537 Elo+
Solo
Shiva
Shiva
santcards
Shiva
Level 127
God Stats
18W - 16L
1,604 SR
Queue Stats
235W - 233L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
xWiz01
Gilgamesh
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 286L
1,553 Elo+
Solo
Team Averages
Level 121
1,561 SR
1,530 Elo+

VS

Team Averages
Level 115
1,507 SR
1,491 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Deanpaul27
Artio
Level 124
God Stats
7W - 5L
1,718 SR
Queue Stats
38W - 37L
1,546 Elo+
Solo
Thanatos
Thanatos
Knackbruch
Thanatos
Level 116
God Stats
18W - 16L
1,451 SR
Queue Stats
86W - 81L
1,433 Elo+
Solo
Heimdallr
Heimdallr
messyX
Heimdallr
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 12L
1,493 Elo+
Solo
King Arthur
King Arthur
s1pdermatt
King Arthur
Level 158
God Stats
7W - 6L
1,364 SR
Queue Stats
27W - 21L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ananero
Nu Wa
13
0 / 2 / 2
7,366
526
5,269
6,786
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
12
2 / 4 / 0
6,650
475
4,828
13,456
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
SaiyaanFr
Freya
13
1 / 2 / 1
7,249
518
5,383
6,496
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
santcards
Shiva
12
4 / 3 / 1
6,759
483
9,991
13,168
8,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
xWiz01
Gilgamesh
11
0 / 7 / 0
6,640
474
4,471
14,542
13,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 2 / 2
7,275
520
4,922
6,055
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artio
12
0 / 2 / 10
7,465
533
4,702
13,098
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Knackbruch
Thanatos
12
1 / 1 / 7
7,304
522
5,453
11,000
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
messyX
Heimdallr
14
8 / 2 / 1
8,892
635
10,609
9,950
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
s1pdermatt
King Arthur
16
7 / 0 / 0
10,505
750
10,398
11,185
9,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
18
18
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
2
1.5
L
Nu Wa
Ananero
Nu Wa
0
2
2
0.5
W
Artio
0
2
10
2.5
L
Thor
2
4
0
0.5
W
Thanatos
Knackbruch
Thanatos
1
1
7
4.5
L
Freya
SaiyaanFr
Freya
1
2
1
0.75
W
Heimdallr
messyX
Heimdallr
8
2
1
4.25
W
King Arthur
s1pdermatt
King Arthur
7
0
0
7
L
Shiva
santcards
Shiva
4
3
1
1.5
L
Gilgamesh
xWiz01
Gilgamesh
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,942
Damage
36,084
54,448
Taken
51,288
30,403
Mitigated
29,602
12,073
Healing
23,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,922
501
0
856
6,055
2,060
56
1,349
4,529
44,010
0
L
Nu Wa
Ananero
Nu Wa
5,269
768
0
1,151
6,786
2,114
0
3,181
3,605
45,572
2,024
W
Artio
4,702
104
981
4,973
13,098
10,405
0
3,204
9,758
20,875
0
L
Thor
4,828
935
0
4,427
13,456
4,382
0
2,323
11,133
0
45,318
W
Thanatos
Knackbruch
Thanatos
5,453
1,297
0
10,699
11,000
3,944
0
1,535
9,254
0
45,305
L
Freya
SaiyaanFr
Freya
5,383
1,920
0
2,215
6,496
2,302
255
1,239
5,257
47,938
7,106
W
Heimdallr
messyX
Heimdallr
10,609
3,917
0
3,238
9,950
3,924
1,479
2,985
6,869
0
61,757
W
King Arthur
s1pdermatt
King Arthur
10,398
1,949
0
2,415
11,185
9,269
0
948
9,645
0
80,918
L
Shiva
santcards
Shiva
9,991
1,802
358
2,624
13,168
8,591
0
2,881
10,287
0
40,551
L
Gilgamesh
xWiz01
Gilgamesh
4,471
1,471
0
1,298
14,542
13,014
0
0
14,542
0
44,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,664
Gold Earned
41,441
423
Minions Killed
423
0
Camps Cleared
0
1,412,653
Distance Traveled
1,370,664
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,275
520
89
6
0
262,942
0
L
Nu Wa
7,366
526
106
8
0
255,045
3
W
Artio
7,465
533
21
2
0
305,031
0
L
Thor
6,650
475
89
6
0
329,476
0
W
Thanatos
7,304
522
72
5
0
260,683
0
L
Freya
7,249
518
89
6
0
286,894
1
W
Heimdallr
8,892
635
109
8
0
282,112
3
W
King Arthur
10,505
750
132
9
0
259,896
2
L
Shiva
6,759
483
61
4
0
292,699
0
L
Gilgamesh
6,640
474
78
6
0
248,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role