Player Matchup

Hou Yi
Hou Yi
CharlieSensei
Hou Yi
Level 157
God Stats
13W - 9L
1,596 SR
Queue Stats
399W - 376L
1,614 Elo+
Solo
Mercury
Mercury
Giraffeº
Mercury
Level 159
God Stats
10W - 10L
1,575 SR
Queue Stats
251W - 252L
1,560 Elo+
Party 2
Jormungandr
Jormungandr
KrispyKev
Jormungandr
Level 72
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 44L
1,525 Elo+
Solo
The Morrigan
The Morrigan
TheMorribin
The Morrigan
Level 143
God Stats
167W - 168L
1,633 SR
Queue Stats
462W - 399L
1,615 Elo+
Solo
Sol
Sol
jaycb
Sol
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 125L
1,534 Elo+
Party 2
Team Averages
Level 131
1,561 SR
1,570 Elo+

VS

Team Averages
Level 176
1,539 SR
1,580 Elo+
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bofl
Sylvanus
Level 175
God Stats
8W - 8L
1,538 SR
Queue Stats
42W - 32L
1,652 Elo+
Party 1
Chang'e
Chang'e
Mΐzυchî
Chang'e
Level 200
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 44L
1,603 Elo+
Party 1
Erlang Shen
Erlang Shen
TyChxbbs
Erlang Shen
Level 189
God Stats
2W - 0L
1,499 SR
Queue Stats
30W - 40L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
ºGTB
Hun Batz
Level 159
God Stats
2W - 0L
1,658 SR
Queue Stats
51W - 49L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,028
535
8,916
8,178
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Giraffeº
Mercury
12
3 / 3 / 2
7,246
483
5,036
10,559
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
KrispyKev
Jormungandr
15
3 / 0 / 1
8,987
599
13,586
13,395
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

The Morrigan
TheMorribin
The Morrigan
13
2 / 1 / 0
6,756
450
7,448
7,222
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
jaycb
Sol
13
0 / 4 / 2
7,498
500
4,722
10,480
2,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 3 / 2
8,099
540
9,016
19,646
12,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
Bofl
Sylvanus
13
0 / 1 / 5
7,959
531
3,373
9,001
5,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Mΐzυchî
Chang'e
15
6 / 2 / 1
8,811
587
11,003
9,917
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
TyChxbbs
Erlang Shen
13
2 / 3 / 0
7,601
507
6,546
14,384
9,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hun Batz
ºGTB
Hun Batz
15
2 / 1 / 1
8,011
534
2,907
10,210
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
10
10
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
3
2
0.33
W
Sylvanus
Bofl
Sylvanus
0
1
5
2.5
L
2
2
2
1.5
L
Mercury
Giraffeº
Mercury
3
3
2
1.33
L
Jormungandr
KrispyKev
Jormungandr
3
0
1
3.5
W
Chang'e
Mΐzυchî
Chang'e
6
2
1
3.25
L
The Morrigan
TheMorribin
The Morrigan
2
1
0
2
W
Erlang Shen
TyChxbbs
Erlang Shen
2
3
0
0.67
L
Sol
jaycb
Sol
0
4
2
0.25
W
Hun Batz
ºGTB
Hun Batz
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,708
Damage
32,845
49,834
Taken
63,158
18,695
Mitigated
34,457
14,197
Healing
28,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,016
435
400
9,117
19,646
12,296
0
12,417
6,563
54,820
0
W
Sylvanus
Bofl
Sylvanus
3,373
697
4,669
4,374
9,001
5,874
21
2,950
6,015
24,844
91
L
8,916
3,416
0
1,145
8,178
2,720
692
681
7,497
0
58,955
L
Mercury
Giraffeº
Mercury
5,036
1,580
0
615
10,559
3,057
0
5,517
5,032
0
50,378
L
Jormungandr
KrispyKev
Jormungandr
13,586
4,115
0
5,140
13,395
6,285
0
7,448
4,888
69,049
2,546
W
Chang'e
Mΐzυchî
Chang'e
11,003
867
680
3,601
9,917
3,201
0
3,594
6,277
68,037
1,356
L
The Morrigan
TheMorribin
The Morrigan
7,448
2,941
0
3,480
7,222
3,857
0
2,046
5,166
29,702
7,102
W
Erlang Shen
TyChxbbs
Erlang Shen
6,546
3,281
0
5,025
14,384
9,018
0
2,675
11,709
0
59,886
L
Sol
jaycb
Sol
4,722
1,672
0
3,817
10,480
2,776
0
6,371
4,069
59,818
1,238
W
Hun Batz
ºGTB
Hun Batz
2,907
410
0
750
10,210
4,068
25
1,443
8,767
0
79,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,515
Gold Earned
40,481
486
Minions Killed
508
0
Camps Cleared
0
1,467,483
Distance Traveled
1,584,070
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,099
540
121
8
0
284,300
2
W
Sylvanus
7,959
531
35
2
0
309,317
2
L
Hou Yi
8,028
535
111
7
0
290,847
0
L
Mercury
7,246
483
78
5
0
360,067
0
L
Jormungandr
8,987
599
128
9
0
265,863
0
W
Chang'e
8,811
587
118
8
0
336,489
0
L
The Morrigan
6,756
450
53
4
0
275,900
7
W
Erlang Shen
7,601
507
101
7
0
302,019
1
L
Sol
7,498
500
116
8
0
274,806
0
W
Hun Batz
8,011
534
133
9
0
351,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role