Player Matchup

Tiamat
Tiamat
Atara Dragon
Tiamat
Level 79
God Stats
3W - 5L
1,493 SR
Queue Stats
575W - 594L
1,503 Elo+
Solo
Anhur
Anhur
DiabeticRage24
Anhur
Level 148
God Stats
4W - 4L
1,320 SR
Queue Stats
407W - 400L
1,490 Elo+
Solo
Tyr
Tyr
DoctorA-ron
Tyr
Level 138
God Stats
6W - 4L
1,547 SR
Queue Stats
166W - 165L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
JonnyCakesss
Kuzenbo
Level 149
God Stats
15W - 10L
1,392 SR
Queue Stats
287W - 281L
1,446 Elo+
Party 2
Scylla
Scylla
noonerules
Scylla
Level 145
God Stats
14W - 19L
1,299 SR
Queue Stats
780W - 786L
1,520 Elo+
Solo
Team Averages
Level 132
1,410 SR
1,494 Elo+

VS

Team Averages
Level 105
1,518 SR
1,493 Elo+
Jormungandr
Jormungandr
ArmedSinner
Jormungandr
Level 89
God Stats
1W - 1L
1,751 SR
Queue Stats
60W - 65L
1,535 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bnamhsid
Cu Chulainn
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 323L
1,500 Elo+
Party 1
Set
Set
TheBrownMissle
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 235L
1,590 Elo+
Solo
Sol
Sol
Young_Gara
Sol
Level 122
God Stats
1W - 4L
1,337 SR
Queue Stats
167W - 176L
1,549 Elo+
Solo
Zeus
Zeus
elcatire_047
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 2 / 13
8,422
842
11,093
13,679
8,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 1 / 4
9,569
957
7,340
5,564
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 2 / 8
9,073
907
7,798
7,698
6,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
JonnyCakesss
Kuzenbo
15
4 / 2 / 13
9,390
939
8,311
21,321
19,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
noonerules
Scylla
15
1 / 2 / 14
8,883
888
11,680
6,969
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArmedSinner
Jormungandr
13
1 / 4 / 4
8,216
822
6,424
11,061
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Bnamhsid
Cu Chulainn
14
4 / 5 / 4
8,644
864
10,054
16,438
14,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
2 / 2 / 3
7,848
785
7,210
5,391
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 2 / 5
8,270
827
11,393
7,999
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 8 / 1
7,188
719
3,138
9,366
3,592
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
21
Kills
9
9
Deaths
21
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArmedSinner
Jormungandr
1
4
4
0.75
W
Tiamat
3
2
13
4.75
L
Cu Chulainn
Bnamhsid
Cu Chulainn
4
5
4
1.2
W
6
1
4
8
W
7
2
8
5.5
W
Kuzenbo
JonnyCakesss
Kuzenbo
4
2
13
5.25
L
2
2
3
1.75
L
2
2
5
2.25
L
0
8
1
0.06
W
Scylla
noonerules
Scylla
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,222
Damage
38,219
55,231
Taken
50,255
38,816
Mitigated
32,444
24,194
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArmedSinner
Jormungandr
6,424
1,003
764
1,948
11,061
8,899
0
6,610
4,451
12,556
0
W
Tiamat
11,093
744
367
5,017
13,679
8,425
789
4,944
8,604
18,901
0
L
Cu Chulainn
Bnamhsid
Cu Chulainn
10,054
1,641
509
4,264
16,438
14,490
225
9,292
7,146
0
17,031
W
7,340
4,016
740
648
5,564
1,827
860
2,848
2,673
0
14,466
W
7,798
330
11
590
7,698
6,987
344
2,229
5,378
3,121
10,491
W
Kuzenbo
JonnyCakesss
Kuzenbo
8,311
3,503
4,486
9,259
21,321
19,084
425
6,721
14,158
14,806
884
L
7,210
2,075
429
327
5,391
2,620
443
2,780
2,611
0
17,584
L
11,393
2,219
412
3,497
7,999
2,843
472
6,595
1,404
25,331
0
L
3,138
430
0
393
9,366
3,592
264
6,552
2,814
11,894
0
W
Scylla
noonerules
Scylla
11,680
1,880
1,270
1,806
6,969
2,493
1,337
4,213
2,751
30,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,337
Gold Earned
40,166
119
Minions Killed
109
0
Camps Cleared
0
984,171
Distance Traveled
817,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,216
822
11
1
0
151,029
0
W
Tiamat
8,422
842
24
2
0
215,779
0
L
Cu Chulainn
8,644
864
14
1
0
165,018
0
W
Anhur
9,569
957
35
4
0
204,767
0
W
Tyr
9,073
907
16
2
0
180,533
0
W
Kuzenbo
9,390
939
6
1
0
208,107
0
L
Set
7,848
785
21
2
0
182,958
0
L
Sol
8,270
827
39
4
0
201,519
0
L
Zeus
7,188
719
24
2
0
116,828
0
W
Scylla
8,883
888
38
4
0
174,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role