Player Matchup

Cthulhu
Cthulhu
ChoppaOnMe45
Cthulhu
Level 46
God Stats
18W - 15L
1,531 SR
Queue Stats
39W - 40L
1,413 Elo+
Party 1
Tiamat
Tiamat
Cloncho
Tiamat
Level 181
God Stats
100W - 106L
1,563 SR
Queue Stats
445W - 410L
1,548 Elo+
Solo
Pele
Pele
Donsosa21
Pele
Level 121
God Stats
1W - 1L
1,189 SR
Queue Stats
23W - 29L
1,393 Elo+
Party 1
Skadi
Skadi
Eyyy4Effort
Skadi
Level 103
God Stats
5W - 1L
1,857 SR
Queue Stats
174W - 131L
1,492 Elo+
Solo
Achilles
Achilles
TOGxJack
Achilles
Level 64
God Stats
2W - 3L
1,491 SR
Queue Stats
54W - 82L
1,372 Elo+
Solo
Team Averages
Level 103
1,526 SR
1,444 Elo+

VS

Team Averages
Level 91
1,686 SR
1,488 Elo+
Athena
Athena
DankUzimaki
Athena
Level 104
God Stats
4W - 1L
1,917 SR
Queue Stats
180W - 160L
1,554 Elo+
Solo
Thor
Thor
anani1104
Thor
Level 47
God Stats
2W - 3L
1,692 SR
Queue Stats
139W - 126L
1,499 Elo+
Party 2
Sol
Sol
bastian S 009
Sol
Level 108
God Stats
3W - 2L
1,755 SR
Queue Stats
265W - 236L
1,467 Elo+
Solo
Danzaburou
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
Level 106
God Stats
66W - 46L
1,562 SR
Queue Stats
351W - 337L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
indicaburnit
Erlang Shen
Level 89
God Stats
3W - 5L
1,503 SR
Queue Stats
274W - 260L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChoppaOnMe45
Cthulhu
10
4 / 2 / 5
6,818
620
5,989
9,408
6,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Cloncho
Tiamat
13
0 / 0 / 2
6,588
599
6,039
4,091
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pele
10
3 / 4 / 5
5,867
533
5,030
9,064
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 2 / 3
6,390
581
7,406
6,468
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
TOGxJack
Achilles
11
2 / 1 / 1
6,208
564
6,963
9,990
9,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
4 / 4 / 1
6,423
584
3,392
8,930
7,181
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Thor
9
0 / 3 / 1
5,042
458
2,794
7,770
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 0
5,577
507
1,199
7,716
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
10
4 / 3 / 2
6,084
553
5,802
7,839
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
indicaburnit
Erlang Shen
11
1 / 2 / 2
6,404
582
7,218
11,881
9,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
9
9
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChoppaOnMe45
Cthulhu
4
2
5
3.25
W
Tiamat
Cloncho
Tiamat
0
0
2
1
L
Athena
4
4
1
1.13
W
Pele
3
4
5
1.38
W
5
2
3
3.25
W
Achilles
TOGxJack
Achilles
2
1
1
2.5
L
Thor
0
3
1
0.17
L
0
2
0
0
L
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
4
3
2
1.67
L
Erlang Shen
indicaburnit
Erlang Shen
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,427
Damage
20,405
39,021
Taken
44,136
23,393
Mitigated
23,869
12,072
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChoppaOnMe45
Cthulhu
5,989
280
0
1,647
9,408
6,805
29
1,743
7,665
23,184
1,332
W
Tiamat
Cloncho
Tiamat
6,039
296
0
2,818
4,091
2,458
0
1,171
2,920
41,713
1,821
L
Athena
3,392
760
0
1,535
8,930
7,181
0
2,526
6,404
14,997
0
W
Pele
5,030
1,343
0
3,312
9,064
2,571
0
931
8,133
0
27,726
W
7,406
2,966
0
754
6,468
2,086
0
536
5,932
0
41,821
W
Achilles
TOGxJack
Achilles
6,963
2,106
0
3,541
9,990
9,473
36
182
9,808
0
32,953
L
Thor
2,794
421
0
975
7,770
2,606
0
616
7,144
0
31,859
L
1,199
341
0
3,833
7,716
1,853
0
5,019
1,791
32,892
396
L
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
5,802
2,362
0
2,000
7,839
2,528
0
2,797
5,042
0
31,421
L
Erlang Shen
indicaburnit
Erlang Shen
7,218
4,827
0
5,707
11,881
9,701
0
0
11,881
0
43,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,871
Gold Earned
29,530
281
Minions Killed
287
0
Camps Cleared
0
1,173,010
Distance Traveled
1,063,178
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,818
620
30
3
0
227,152
0
W
Tiamat
6,588
599
86
8
0
256,283
4
L
Athena
6,423
584
19
2
0
251,745
2
W
Pele
5,867
533
43
4
0
265,010
2
W
Skadi
6,390
581
74
7
0
220,536
1
W
Achilles
6,208
564
48
4
0
204,029
2
L
Thor
5,042
458
54
5
0
239,899
0
L
Sol
5,577
507
93
8
0
179,883
3
L
Danzaburou
6,084
553
51
5
0
192,328
0
L
Erlang Shen
6,404
582
70
6
0
199,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role