Player Matchup

Ravana
Ravana
Bronze II
DaKoldest_27
Ravana
Bronze II
Level 154
God Stats
7W - 8L
1,403 SR
Queue Stats
112W - 157L
673 MMR
Solo
Izanami
Izanami
Silver V
Supra13King
Izanami
Silver V
Level 63
God Stats
7W - 16L
1,402 SR
Queue Stats
21W - 37L
944 MMR
Solo
Athena
Athena
Silver V
ZPlaneanime
Athena
Silver V
Level 123
God Stats
1W - 1L
1,725 SR
Queue Stats
141W - 187L
636 MMR
Solo
Discordia
Discordia
Bronze II
camthetruth
Discordia
Bronze II
Level 66
God Stats
94W - 67L
1,396 SR
Queue Stats
155W - 165L
892 MMR
Party 2
Bellona
Bellona
Bronze I
oneX_The_Pharoh
Bellona
Bronze I
Level 79
God Stats
0W - 1L
1,498 SR
Queue Stats
184W - 198L
625 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,485 SR
754 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,368 SR
760 MMR
Sylvanus
Sylvanus
Silver III
HomeMadePie9120
Sylvanus
Silver III
Level 129
God Stats
12W - 24L
1,420 SR
Queue Stats
71W - 105L
1,022 MMR
Solo
Osiris
Osiris
Silver III
MrDUP
Osiris
Silver III
Level 241
God Stats
12W - 17L
1,388 SR
Queue Stats
117W - 124L
741 MMR
Party 1
Skadi
Skadi
Silver IV
Suu whuu
Skadi
Silver IV
Level 113
God Stats
18W - 17L
1,471 SR
Queue Stats
208W - 236L
763 MMR
Solo
Olorun
Olorun
Silver IV
ZigB
Olorun
Silver IV
Level 49
God Stats
11W - 14L
1,500 SR
Queue Stats
57W - 71L
633 MMR
Solo
Nike
Nike
Bronze I
rawdigie
Nike
Bronze I
Level 181
God Stats
2W - 6L
1,058 SR
Queue Stats
72W - 95L
641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
3 / 4 / 2
6,191
413
3,323
7,741
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
Supra13King
Izanami
12
0 / 5 / 1
7,017
468
3,839
9,824
2,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
11
2 / 3 / 2
6,942
463
5,630
15,936
12,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
camthetruth
Discordia
12
1 / 3 / 3
6,939
463
8,530
6,844
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 0
5,882
392
5,104
14,683
8,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CthulhuLokiBastetJormungandr

VS

Bans
MedusaNu WaAnubisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 2 / 6
7,612
507
3,457
11,280
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
MrDUP
Osiris
16
10 / 0 / 6
9,655
644
11,266
13,091
7,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Skadi
Suu whuu
Skadi
14
3 / 2 / 3
8,432
562
7,796
9,196
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
ZigB
Olorun
15
4 / 1 / 5
9,089
606
10,092
7,477
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nike
12
2 / 1 / 7
8,059
537
6,914
12,257
7,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
20
20
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
4
2
1
W
Sylvanus
1
2
6
2
W
Osiris
MrDUP
Osiris
10
0
6
13
L
Izanami
Supra13King
Izanami
0
5
1
0.1
W
Skadi
Suu whuu
Skadi
3
2
3
2.25
L
Athena
2
3
2
1
W
Olorun
ZigB
Olorun
4
1
5
6.5
L
Discordia
camthetruth
Discordia
1
3
3
0.83
L
0
5
0
0
W
Nike
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,426
Damage
39,525
55,028
Taken
53,301
28,009
Mitigated
27,810
12,927
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,323
1,193
0
2,206
7,741
2,683
0
511
7,193
0
22,456
W
Sylvanus
3,457
860
1,041
2,946
11,280
7,950
443
4,010
7,270
19,598
0
W
Osiris
MrDUP
Osiris
11,266
4,943
0
6,522
13,091
7,154
740
2,282
10,809
0
73,707
L
Izanami
Supra13King
Izanami
3,839
2,998
0
2,637
9,824
2,605
0
5,999
3,825
0
51,368
W
Skadi
Suu whuu
Skadi
7,796
2,325
0
1,066
9,196
2,857
2,635
4,424
4,772
0
65,316
L
Athena
5,630
663
0
2,791
15,936
12,392
0
4,772
10,929
22,533
374
W
Olorun
ZigB
Olorun
10,092
7,113
546
2,433
7,477
2,711
3,444
961
6,516
62,133
4,575
L
Discordia
camthetruth
Discordia
8,530
269
0
1,270
6,844
1,746
0
934
5,867
49,136
0
L
5,104
1,361
0
4,023
14,683
8,583
0
1,213
12,959
0
34,602
W
Nike
6,914
834
0
1,777
12,257
7,138
849
2,486
9,771
0
43,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,971
Gold Earned
42,847
320
Minions Killed
416
0
Camps Cleared
0
1,296,126
Distance Traveled
1,434,729
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,191
413
37
2
0
216,659
1
W
Sylvanus
7,612
507
27
2
0
281,791
2
W
Osiris
9,655
644
92
6
0
304,548
0
L
Izanami
7,017
468
105
7
0
263,384
0
W
Skadi
8,432
562
106
7
0
296,519
0
L
Athena
6,942
463
32
2
0
288,720
0
W
Olorun
9,089
606
109
7
0
268,574
1
L
Discordia
6,939
463
96
6
0
246,158
2
L
Bellona
5,882
392
50
3
0
281,205
3
W
Nike
8,059
537
82
5
0
283,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role