Player Matchup

Sun Wukong
Sun Wukong
CLAYT0N B1GSBYx
Sun Wukong
Level 28
God Stats
0W - 2L
1,230 SR
Queue Stats
25W - 33L
1,338 Elo+
Party 2
Vulcan
Vulcan
Celestial Eh
Vulcan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,471 Elo+
Party 2
Cerberus
Cerberus
Crazy-_-30
Cerberus
Level 66
God Stats
0W - 2L
1,312 SR
Queue Stats
55W - 75L
1,377 Elo+
Party 2
Anhur
Anhur
NocturneLion
Anhur
Level 158
God Stats
21W - 20L
1,606 SR
Queue Stats
690W - 764L
1,462 Elo+
Solo
Thoth
Thoth
bholly
Thoth
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,410 Elo+
Party 2
Team Averages
Level 107
1,430 SR
1,412 Elo+

VS

Team Averages
Level 51
1,554 SR
1,409 Elo+
Fenrir
Fenrir
BlackThor1
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bravoco745
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,339 Elo+
Party 1
He Bo
He Bo
Ladiikat
He Bo
Level 48
God Stats
3W - 4L
1,274 SR
Queue Stats
210W - 246L
1,490 Elo+
Solo
Nu Wa
Nu Wa
RICKITYSHACK
Nu Wa
Level 148
God Stats
13W - 3L
1,994 SR
Queue Stats
583W - 579L
1,401 Elo+
Solo
Thor
Thor
jojoironman298
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CLAYT0N B1GSBYx
Sun Wukong
11
1 / 9 / 6
7,630
636
4,107
14,605
9,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
15
2 / 6 / 3
8,633
719
7,419
9,449
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
Crazy-_-30
Cerberus
16
5 / 7 / 7
8,926
744
10,166
19,829
20,711
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
9 / 4 / 4
10,435
870
8,045
11,197
3,562
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
bholly
Thoth
15
2 / 9 / 8
9,041
753
7,985
11,562
3,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlackThor1
Fenrir
18
12 / 4 / 12
11,557
963
11,437
10,684
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Bravoco745
Morgan Le Fay
16
6 / 3 / 14
10,711
893
7,384
6,843
2,187
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
Ladiikat
He Bo
17
9 / 4 / 16
10,782
899
12,180
10,647
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 3 / 19
10,916
910
22,117
7,931
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 18
9,879
823
7,483
10,213
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
19
Kills
33
35
Deaths
19
28
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BlackThor1
Fenrir
12
4
12
4.5
W
Morgan Le Fay
Bravoco745
Morgan Le Fay
6
3
14
4.33
L
Sun Wukong
CLAYT0N B1GSBYx
Sun Wukong
1
9
6
0.44
L
Vulcan
2
6
3
0.58
L
Cerberus
Crazy-_-30
Cerberus
5
7
7
1.21
W
He Bo
Ladiikat
He Bo
9
4
16
4.25
L
9
4
4
2.75
W
2
3
19
3.83
L
Thoth
bholly
Thoth
2
9
8
0.67
W
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,722
Damage
60,601
66,642
Taken
46,318
40,173
Mitigated
17,549
12,881
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BlackThor1
Fenrir
11,437
3,129
623
1,830
10,684
6,376
0
5,037
4,867
0
16,512
W
Morgan Le Fay
Bravoco745
Morgan Le Fay
7,384
611
1,453
1,142
6,843
2,187
1,566
4,309
2,534
24,675
1,066
L
Sun Wukong
CLAYT0N B1GSBYx
Sun Wukong
4,107
143
1,014
1,816
14,605
9,298
22
9,184
5,116
0
11,551
L
Vulcan
7,419
366
804
261
9,449
3,214
0
5,554
3,421
24,589
0
L
Cerberus
Crazy-_-30
Cerberus
10,166
344
563
3,530
19,829
20,711
0
11,189
7,956
23,623
0
W
He Bo
Ladiikat
He Bo
12,180
1,474
770
1,776
10,647
3,152
1,106
5,677
4,858
21,887
0
L
8,045
3,775
510
3,391
11,197
3,562
0
6,946
3,838
0
28,315
W
22,117
5,949
175
954
7,931
2,626
2,486
4,709
3,222
42,937
1,603
L
Thoth
bholly
Thoth
7,985
589
609
383
11,562
3,388
0
5,707
5,344
22,928
0
W
7,483
819
1,301
973
10,213
3,208
1,373
5,838
4,375
0
18,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,665
Gold Earned
53,845
151
Minions Killed
147
0
Camps Cleared
0
963,000
Distance Traveled
1,059,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,557
963
15
1
0
231,688
0
W
Morgan Le Fay
10,711
893
36
3
0
210,151
0
L
Sun Wukong
7,630
636
15
1
0
187,052
0
L
Vulcan
8,633
719
31
3
0
200,637
0
L
Cerberus
8,926
744
27
2
0
196,403
0
W
He Bo
10,782
899
27
2
0
211,310
0
L
Anhur
10,435
870
49
4
0
201,047
0
W
Nu Wa
10,916
910
46
4
0
207,387
0
L
Thoth
9,041
753
29
2
0
177,861
0
W
Thor
9,879
823
23
2
0
199,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role