Player Matchup

Erlang Shen
Erlang Shen
Drawnker
Erlang Shen
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,327 Elo+
Party 3
Ah Puch
Ah Puch
LumberTheToxic
Ah Puch
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,622 Elo+
Party 2
Fenrir
Fenrir
MARS_THE_TOXICtv
Fenrir
Level 68
God Stats
2W - 2L
1,669 SR
Queue Stats
114W - 129L
1,499 Elo+
Party 2
Anhur
Anhur
RAGNOT
Anhur
Level 85
God Stats
12W - 15L
1,418 SR
Queue Stats
232W - 215L
1,549 Elo+
Solo
Ganesha
Ganesha
Viishanti
Ganesha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,342 Elo+
Party 3
Team Averages
Level 109
1,517 SR
1,468 Elo+

VS

Team Averages
Level 96
1,489 SR
1,462 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Codebreezyy
Thanatos
Level 85
God Stats
30W - 16L
1,613 SR
Queue Stats
103W - 138L
1,424 Elo+
Party 4
Ah Puch
Ah Puch
Landfishies
Ah Puch
Level 86
God Stats
20W - 17L
1,479 SR
Queue Stats
165W - 177L
1,423 Elo+
Party 4
Ratatoskr
Ratatoskr
ツFadedツ
Ratatoskr
Level 105
God Stats
5W - 3L
1,354 SR
Queue Stats
230W - 263L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Drawnker
Erlang Shen
11
2 / 3 / 1
6,408
583
7,365
12,888
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 2 / 1
6,583
598
5,095
6,607
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 1
5,465
497
3,194
11,103
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
RAGNOT
Anhur
13
3 / 0 / 0
7,504
682
3,762
4,848
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Viishanti
Ganesha
8
0 / 3 / 5
5,615
510
1,962
8,856
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 1 / 5
5,739
522
3,231
8,091
4,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
 
Sol
10
1 / 3 / 0
5,583
508
4,964
3,782
451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
Codebreezyy
Thanatos
12
6 / 2 / 3
6,761
615
4,926
10,626
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Landfishies
Ah Puch
13
3 / 1 / 5
7,153
650
6,000
4,424
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
ツFadedツ
Ratatoskr
12
2 / 2 / 2
6,981
635
8,619
10,729
3,585
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
12
12
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
5
2.5
W
Sol
 
Sol
1
3
0
0.33
W
Thanatos
Codebreezyy
Thanatos
6
2
3
3.75
L
Erlang Shen
Drawnker
Erlang Shen
2
3
1
0.83
W
Ah Puch
Landfishies
Ah Puch
3
1
5
5.5
L
2
2
1
1.25
L
1
4
1
0.38
L
Anhur
RAGNOT
Anhur
3
0
0
3
L
Ganesha
Viishanti
Ganesha
0
3
5
0.83
W
Ratatoskr
ツFadedツ
Ratatoskr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,378
Damage
27,740
44,302
Taken
37,652
20,279
Mitigated
13,565
15,415
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,231
490
0
2,719
8,091
4,347
0
2,455
5,496
0
20,022
W
Sol
 
Sol
4,964
2,382
0
799
3,782
451
0
210
3,572
33,645
6,521
W
Thanatos
Codebreezyy
Thanatos
4,926
1,486
0
7,360
10,626
3,952
0
1,411
9,121
0
43,957
L
Erlang Shen
Drawnker
Erlang Shen
7,365
4,504
0
5,204
12,888
7,033
0
0
12,888
0
40,203
W
Ah Puch
Landfishies
Ah Puch
6,000
0
0
1,137
4,424
1,230
0
1,724
2,541
45,073
1,354
L
5,095
374
0
2,151
6,607
1,944
0
3,596
3,011
44,798
1,175
L
3,194
953
0
2,357
11,103
4,170
0
2,189
8,914
0
40,955
L
Anhur
RAGNOT
Anhur
3,762
2,121
0
3,533
4,848
1,514
530
1,759
3,089
0
64,070
L
Ganesha
Viishanti
Ganesha
1,962
439
0
2,170
8,856
5,618
0
2,898
5,958
8,831
0
W
Ratatoskr
ツFadedツ
Ratatoskr
8,619
3,374
0
3,802
10,729
3,585
0
754
9,933
0
51,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
32,217
381
Minions Killed
364
0
Camps Cleared
0
1,139,264
Distance Traveled
1,207,062
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,739
522
30
3
0
279,528
3
W
Sol
5,583
508
73
7
0
218,364
1
W
Thanatos
6,761
615
66
6
0
266,104
0
L
Erlang Shen
6,408
583
76
7
0
212,724
0
W
Ah Puch
7,153
650
93
8
0
218,054
1
L
Ah Puch
6,583
598
105
10
0
226,583
2
L
Fenrir
5,465
497
66
6
0
272,081
0
L
Anhur
7,504
682
134
12
0
195,903
3
L
Ganesha
5,615
510
0
0
0
231,973
0
W
Ratatoskr
6,981
635
102
9
0
225,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role