Player Matchup

Surtr
Surtr
Aj714799
Surtr
Level 159
God Stats
6W - 2L
2,035 SR
Queue Stats
352W - 350L
1,605 Elo+
Party 1
Hou Yi
Hou Yi
Logix9
Hou Yi
Level 158
God Stats
6W - 3L
1,551 SR
Queue Stats
197W - 179L
1,455 Elo+
Solo
Kali
Kali
LokiTheAlmighty
Kali
Level 122
God Stats
16W - 12L
1,500 SR
Queue Stats
142W - 129L
1,570 Elo+
Solo
Jormungandr
Jormungandr
Pratexta
Jormungandr
Level 26
God Stats
2W - 1L
1,561 SR
Queue Stats
56W - 54L
1,092 Elo+
Party 1
Tiamat
Tiamat
Syfi
Tiamat
Level 172
God Stats
9W - 6L
1,350 SR
Queue Stats
46W - 29L
1,580 Elo+
Solo
Team Averages
Level 127
1,599 SR
1,460 Elo+

VS

Team Averages
Level 165
1,593 SR
1,528 Elo+
King Arthur
King Arthur
FaTaL_iBuRRiTo
King Arthur
Level 127
God Stats
13W - 15L
1,630 SR
Queue Stats
97W - 99L
1,507 Elo+
Solo
Thor
Thor
MainDesertPunk
Thor
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 213L
1,545 Elo+
Solo
Fafnir
Fafnir
SRagnarok
Fafnir
Level 243
God Stats
2W - 2L
1,758 SR
Queue Stats
327W - 218L
1,631 Elo+
Solo
Nut
Nut
XxSage5GODxX
Nut
Level 149
God Stats
32W - 32L
1,575 SR
Queue Stats
659W - 625L
1,475 Elo+
Solo
Hel
Hel
yumekoXsenpai
Hel
Level 144
God Stats
0W - 3L
1,499 SR
Queue Stats
14W - 15L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aj714799
Surtr
12
3 / 0 / 1
7,171
717
3,454
4,165
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hou Yi
Logix9
Hou Yi
10
3 / 1 / 1
5,589
559
7,417
6,516
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 3
6,287
629
3,733
8,044
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
Pratexta
Jormungandr
9
1 / 3 / 5
5,172
517
3,047
7,678
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Syfi
Tiamat
11
4 / 2 / 2
6,646
665
4,243
4,784
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FaTaL_iBuRRiTo
King Arthur
2
0 / 2 / 0
3,633
363
612
2,345
632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
0 / 4 / 1
4,487
449
2,893
8,786
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
SRagnarok
Fafnir
11
4 / 3 / 0
6,430
643
4,609
7,634
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8
0 / 3 / 3
5,057
506
5,394
7,522
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
3 / 3 / 2
6,208
621
2,744
7,440
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
7
7
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
Aj714799
Surtr
3
0
1
3.5
L
King Arthur
FaTaL_iBuRRiTo
King Arthur
0
2
0
0
W
Hou Yi
Logix9
Hou Yi
3
1
1
3.5
W
4
1
3
5.5
L
0
4
1
0.13
W
Jormungandr
Pratexta
Jormungandr
1
3
5
1.17
L
Fafnir
SRagnarok
Fafnir
4
3
0
1.33
W
Tiamat
Syfi
Tiamat
4
2
2
2.5
L
0
3
3
0.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,894
Damage
16,252
31,187
Taken
33,727
13,241
Mitigated
15,106
11,203
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Aj714799
Surtr
3,454
1,049
0
854
4,165
3,192
51
0
4,165
1,344
47,204
L
King Arthur
FaTaL_iBuRRiTo
King Arthur
612
63
0
270
2,345
632
0
29
2,316
0
6,839
W
Hou Yi
Logix9
Hou Yi
7,417
3,249
0
2,082
6,516
1,792
296
1,888
4,618
0
36,541
W
3,733
2,044
0
5,039
8,044
2,719
0
457
7,545
0
45,080
L
2,893
879
0
2,272
8,786
2,292
0
1,723
7,027
0
20,314
W
Jormungandr
Pratexta
Jormungandr
3,047
1,123
0
2,000
7,678
4,018
0
2,107
5,485
20,235
0
L
Fafnir
SRagnarok
Fafnir
4,609
1,157
0
1,420
7,634
5,106
0
3,408
4,226
29,590
0
W
Tiamat
Syfi
Tiamat
4,243
538
0
1,228
4,784
1,520
0
2,526
2,021
37,765
1,338
L
5,394
3,194
0
2,085
7,522
2,135
0
571
6,888
0
39,306
L
2,744
159
1,260
2,385
7,440
4,941
0
1,428
5,875
16,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,865
Gold Earned
25,815
330
Minions Killed
219
0
Camps Cleared
0
991,163
Distance Traveled
831,868
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,171
717
99
10
0
208,363
0
L
King Arthur
3,633
363
12
1
0
51,086
0
W
Hou Yi
5,589
559
58
6
0
187,484
0
W
Kali
6,287
629
85
9
0
235,190
0
L
Thor
4,487
449
54
5
0
211,441
0
W
Jormungandr
5,172
517
19
2
0
173,943
0
L
Fafnir
6,430
643
64
6
0
208,399
1
W
Tiamat
6,646
665
69
7
0
186,183
0
L
Nut
5,057
506
63
6
0
175,300
0
L
Hel
6,208
621
26
3
0
185,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role