Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DANX1999
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,403 Elo+
Party 1
Artio
Artio
FH lite
Artio
Level 98
God Stats
3W - 3L
1,664 SR
Queue Stats
124W - 192L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
Gryphonos
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 1
Zeus
Zeus
SacredSyster
Zeus
Level 143
God Stats
2W - 1L
1,770 SR
Queue Stats
108W - 145L
1,377 Elo+
Party 1
Team Averages
Level 99
1,587 SR
1,378 Elo+

VS

Team Averages
Level 118
1,541 SR
1,475 Elo+
Vulcan
Vulcan
Anthony-vlz-
Vulcan
Level 133
God Stats
41W - 36L
1,519 SR
Queue Stats
271W - 262L
1,542 Elo+
Solo
Neith
Neith
Black9420
Neith
Level 148
God Stats
7W - 11L
1,500 SR
Queue Stats
236W - 214L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
IMeEducatedI
Sun Wukong
Level 124
God Stats
5W - 2L
1,901 SR
Queue Stats
163W - 142L
1,460 Elo+
Solo
Poseidon
Poseidon
MGW Rashcall
Poseidon
Level 119
God Stats
7W - 7L
1,413 SR
Queue Stats
456W - 572L
1,407 Elo+
Solo
Thanatos
Thanatos
Teppo-dama515
Thanatos
Level 66
God Stats
20W - 26L
1,373 SR
Queue Stats
449W - 456L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 5 / 2
7,310
522
6,002
11,512
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
DANX1999
Charybdis
10
1 / 4 / 1
5,990
428
2,238
6,941
1,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
FH lite
Artio
13
2 / 1 / 0
7,983
570
9,925
17,101
12,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
Gryphonos
Sylvanus
9
1 / 4 / 0
6,201
443
1,390
10,303
5,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 3
6,141
439
2,712
6,561
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
5 / 3 / 7
8,170
584
14,306
7,864
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Black9420
Neith
13
6 / 0 / 7
8,140
581
7,348
7,466
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
IMeEducatedI
Sun Wukong
13
1 / 2 / 1
7,523
537
7,239
11,422
9,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
MGW Rashcall
Poseidon
14
3 / 1 / 3
8,732
624
4,500
4,038
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Teppo-dama515
Thanatos
14
2 / 1 / 4
7,462
533
3,897
11,486
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
17
17
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
5
2
0.8
W
Vulcan
5
3
7
2.83
W
Neith
Black9420
Neith
6
0
7
9.5
L
Charybdis
DANX1999
Charybdis
1
4
1
0.38
L
Artio
FH lite
Artio
2
1
0
2
L
Sylvanus
Gryphonos
Sylvanus
1
4
0
0.25
W
Sun Wukong
IMeEducatedI
Sun Wukong
1
2
1
0.75
W
Poseidon
MGW Rashcall
Poseidon
3
1
3
4.5
L
0
3
3
0.5
W
Thanatos
Teppo-dama515
Thanatos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
37,290
52,418
Taken
42,276
23,556
Mitigated
19,681
16,094
Healing
19,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,002
1,295
0
3,685
11,512
3,260
0
3,311
7,853
0
56,418
W
Vulcan
14,306
137
0
1,262
7,864
2,544
292
3,186
4,678
46,894
1,651
W
Neith
Black9420
Neith
7,348
1,581
0
4,377
7,466
2,375
747
2,046
5,420
0
42,248
L
Charybdis
DANX1999
Charybdis
2,238
478
0
0
6,941
1,626
0
2,998
3,712
0
29,165
L
Artio
FH lite
Artio
9,925
554
0
8,227
17,101
12,319
0
4,128
12,746
56,740
712
L
Sylvanus
Gryphonos
Sylvanus
1,390
488
2,327
1,595
10,303
5,103
0
4,027
6,037
11,963
1,343
W
Sun Wukong
IMeEducatedI
Sun Wukong
7,239
2,071
0
2,926
11,422
9,497
165
6,644
4,778
0
51,531
W
Poseidon
MGW Rashcall
Poseidon
4,500
659
0
1,798
4,038
1,101
1,191
660
3,378
57,507
1,431
L
2,712
202
0
260
6,561
1,248
0
2,972
3,384
31,379
0
W
Thanatos
Teppo-dama515
Thanatos
3,897
0
0
9,616
11,486
4,164
0
753
10,733
0
52,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
40,027
335
Minions Killed
457
0
Camps Cleared
0
1,367,371
Distance Traveled
1,383,885
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,310
522
77
6
0
315,406
0
W
Vulcan
8,170
584
80
6
0
275,251
2
W
Neith
8,140
581
69
5
0
271,375
0
L
Charybdis
5,990
428
55
4
0
270,955
2
L
Artio
7,983
570
105
8
0
280,817
0
L
Sylvanus
6,201
443
28
2
0
268,350
0
W
Sun Wukong
7,523
537
89
6
0
263,957
0
W
Poseidon
8,732
624
130
9
0
274,103
0
L
Zeus
6,141
439
70
5
0
231,843
4
W
Thanatos
7,462
533
89
6
0
299,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role