Player Matchup

Charybdis
Charybdis
MalcolmX504
Charybdis
Level 124
God Stats
13W - 13L
1,533 SR
Queue Stats
334W - 317L
1,503 Elo+
Party 2
Anubis
Anubis
XSparkedshadowX
Anubis
Level 128
God Stats
11W - 16L
1,442 SR
Queue Stats
233W - 219L
1,506 Elo+
Party 1
Chaac
Chaac
m3rpps
Chaac
Level 129
God Stats
2W - 1L
1,561 SR
Queue Stats
205W - 195L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
moodyblews
Jormungandr
Level 145
God Stats
33W - 26L
1,570 SR
Queue Stats
276W - 267L
1,528 Elo+
Party 1
Athena
Athena
thegreensnake
Athena
Level 159
God Stats
100W - 77L
1,590 SR
Queue Stats
297W - 280L
1,557 Elo+
Solo
Team Averages
Level 137
1,539 SR
1,523 Elo+

VS

Team Averages
Level 147
1,603 SR
1,512 Elo+
Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CheetahNuggets
Chaac
Level 152
God Stats
12W - 17L
1,501 SR
Queue Stats
82W - 107L
1,495 Elo+
Party 3
Tyr
Tyr
KnoxHotDogEater
Tyr
Level 156
God Stats
9W - 6L
1,803 SR
Queue Stats
125W - 111L
1,581 Elo+
Solo
Bacchus
Bacchus
ericlark
Bacchus
Level 147
God Stats
1W - 4L
1,486 SR
Queue Stats
63W - 80L
1,506 Elo+
Party 3
Cupid
Cupid
yGloom
Cupid
Level 129
God Stats
2W - 2L
1,725 SR
Queue Stats
45W - 71L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MalcolmX504
Charybdis
13
1 / 3 / 2
6,885
574
9,381
9,786
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 3 / 1
6,547
546
1,817
5,339
2,007
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
m3rpps
Chaac
14
2 / 1 / 4
7,805
650
9,600
12,242
10,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
moodyblews
Jormungandr
11
3 / 0 / 0
6,339
528
3,587
6,952
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
6 / 1 / 3
7,335
611
7,068
8,413
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 2 / 0
6,389
532
4,343
5,999
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
2 / 2 / 2
6,074
506
4,980
8,579
7,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 5 / 0
6,625
552
7,996
14,900
9,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
ericlark
Bacchus
11
2 / 0 / 2
6,010
501
2,094
3,971
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
yGloom
Cupid
12
1 / 3 / 3
6,679
557
5,063
10,373
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
12
Kills
8
8
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
2
0
1
L
2
2
2
1.5
L
1
5
0
0.2
W
Charybdis
MalcolmX504
Charybdis
1
3
2
0.67
W
0
3
1
0.17
L
Bacchus
ericlark
Bacchus
2
0
2
3
W
Chaac
m3rpps
Chaac
2
1
4
4
W
Jormungandr
moodyblews
Jormungandr
3
0
0
3
W
6
1
3
7.5
L
Cupid
yGloom
Cupid
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,453
Damage
24,476
42,732
Taken
43,822
22,998
Mitigated
23,373
15,216
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,343
1,172
0
742
5,999
1,673
0
4,244
1,755
46,234
1,240
L
4,980
715
0
1,496
8,579
7,091
0
3,236
5,343
0
33,044
L
7,996
1,934
0
7,563
14,900
9,672
0
2,925
11,975
0
50,221
W
Charybdis
MalcolmX504
Charybdis
9,381
4,870
0
3,823
9,786
2,833
0
368
9,418
0
54,139
W
1,817
0
0
1,733
5,339
2,007
761
1,698
3,505
50,245
1,109
L
Bacchus
ericlark
Bacchus
2,094
309
0
2,035
3,971
1,924
0
350
3,621
30,046
877
W
Chaac
m3rpps
Chaac
9,600
2,751
0
6,368
12,242
10,530
0
78
12,164
0
59,411
W
Jormungandr
moodyblews
Jormungandr
3,587
1,166
0
1,000
6,952
3,555
284
2,180
4,605
20,455
989
W
7,068
2,079
0
2,292
8,413
4,073
0
1,614
6,748
33,231
7,900
L
Cupid
yGloom
Cupid
5,063
3,250
338
4,678
10,373
3,013
0
1,243
9,130
0
42,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
31,777
388
Minions Killed
406
0
Camps Cleared
0
1,220,852
Distance Traveled
1,221,543
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,389
532
98
8
0
248,335
5
L
Chaac
6,074
506
66
6
0
262,791
3
L
Tyr
6,625
552
103
9
0
235,391
0
W
Charybdis
6,885
574
92
8
0
219,125
2
W
Anubis
6,547
546
89
7
0
207,751
2
L
Bacchus
6,010
501
58
5
0
239,058
0
W
Chaac
7,805
650
109
9
0
246,467
1
W
Jormungandr
6,339
528
36
3
0
251,901
4
W
Athena
7,335
611
62
5
0
295,608
0
L
Cupid
6,679
557
81
7
0
235,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role