Player Matchup

Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
LumberTheToxic
Terra
Level 144
God Stats
6W - 1L
1,707 SR
Queue Stats
44W - 39L
1,604 Elo+
Party 2
Fenrir
Fenrir
MARS_THE_TOXICtv
Fenrir
Level 68
God Stats
2W - 2L
1,530 SR
Queue Stats
114W - 129L
1,489 Elo+
Party 2
Geb
Geb
YNoHayRemedio
Geb
Level 124
God Stats
23W - 26L
1,416 SR
Queue Stats
95W - 88L
1,468 Elo+
Solo
Team Averages
Level 108
1,531 SR
1,512 Elo+

VS

Team Averages
Level 98
1,580 SR
1,450 Elo+
Sun Wukong
Sun Wukong
Baron Samedi365
Sun Wukong
Level 123
God Stats
4W - 6L
1,644 SR
Queue Stats
471W - 452L
1,527 Elo+
Solo
Hercules
Hercules
TheBigaFig
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 323L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Vinkon
Danzaburou
Level 34
God Stats
1W - 2L
1,736 SR
Queue Stats
38W - 48L
1,403 Elo+
Party 3
Zeus
Zeus
WizzerOne
Zeus
Level 101
God Stats
1W - 1L
1,509 SR
Queue Stats
158W - 171L
1,439 Elo+
Party 3
Nu Wa
Nu Wa
ribeiro2185
Nu Wa
Level 145
God Stats
78W - 53L
1,513 SR
Queue Stats
301W - 310L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 0 / 1
5,017
836
1,236
3,458
922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
 
Sol
6
0 / 0 / 1
3,763
627
2,036
1,316
225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 0 / 1
4,727
788
2,230
3,865
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
4 / 1 / 0
4,650
775
1,874
4,765
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 1 / 1
4,037
673
1,784
4,341
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baron Samedi365
Sun Wukong
6
0 / 1 / 2
3,610
602
2,023
3,726
1,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
TheBigaFig
Hercules
6
0 / 2 / 0
3,239
540
514
4,406
1,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Vinkon
Danzaburou
6
2 / 0 / 0
3,972
662
1,873
3,270
851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
8
0 / 3 / 0
4,049
675
1,026
3,094
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,151
525
835
1,031
206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
2
2
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
1
1.5
W
Sol
 
Sol
0
0
1
0.5
L
Sun Wukong
Baron Samedi365
Sun Wukong
0
1
2
1
W
1
0
1
1.5
W
4
1
0
4
L
Hercules
TheBigaFig
Hercules
0
2
0
0
L
Danzaburou
Vinkon
Danzaburou
2
0
0
2
L
Zeus
0
3
0
0
W
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,160
Damage
6,271
17,745
Taken
15,527
6,589
Mitigated
5,291
5,703
Healing
3,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,236
323
0
726
3,458
922
0
1,008
2,450
0
35,304
W
Sol
 
Sol
2,036
900
0
691
1,316
225
0
91
1,135
18,325
5,562
L
Sun Wukong
Baron Samedi365
Sun Wukong
2,023
54
129
555
3,726
1,749
0
1,885
1,841
0
11,963
W
2,230
213
0
858
3,865
1,718
0
87
3,778
20,801
1,956
W
1,874
439
0
1,732
4,765
1,643
0
277
4,488
0
22,523
L
Hercules
TheBigaFig
Hercules
514
69
0
1,070
4,406
1,972
0
1,889
2,253
0
9,663
L
Danzaburou
Vinkon
Danzaburou
1,873
1,063
0
1,753
3,270
851
0
1,333
1,937
0
10,986
L
Zeus
1,026
112
0
370
3,094
513
0
0
3,094
18,704
831
W
1,784
62
0
1,696
4,341
2,081
0
398
3,736
9,874
0
L
835
110
0
0
1,031
206
0
369
662
8,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,194
Gold Earned
18,021
228
Minions Killed
102
0
Camps Cleared
0
761,726
Distance Traveled
585,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,017
836
71
12
0
171,586
0
W
Sol
3,763
627
46
8
0
131,793
0
L
Sun Wukong
3,610
602
19
3
0
146,709
0
W
Terra
4,727
788
54
9
0
148,470
0
W
Fenrir
4,650
775
47
8
0
168,847
0
L
Hercules
3,239
540
16
3
0
117,456
0
L
Danzaburou
3,972
662
14
2
0
121,815
0
L
Zeus
4,049
675
42
7
0
115,780
0
W
Geb
4,037
673
10
2
0
141,030
0
L
Nu Wa
3,151
525
11
2
0
83,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role