Player Matchup

Izanami
Izanami
CoronelAyuso
Izanami
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 81L
1,318 Elo+
Solo
Aphrodite
Aphrodite
Kate7994
Aphrodite
Level 28
God Stats
49W - 51L
1,434 SR
Queue Stats
60W - 68L
1,344 Elo+
Party 2
Hercules
Hercules
vib3 20
Hercules
Level 127
God Stats
17W - 12L
1,561 SR
Queue Stats
197W - 195L
1,409 Elo+
Party 2
Team Averages
Level 95
1,498 SR
1,357 Elo+

VS

Team Averages
Level 83
1,376 SR
1,443 Elo+
Cthulhu
Cthulhu
PRINCEWVPV
Cthulhu
Level 33
God Stats
2W - 10L
1,239 SR
Queue Stats
118W - 156L
1,440 Elo+
Party 1
Loki
Loki
TGSDuff
Loki
Level 61
God Stats
4W - 5L
1,531 SR
Queue Stats
161W - 162L
1,460 Elo+
Party 1
Skadi
Skadi
phoenix81
Skadi
Level 156
God Stats
4W - 8L
1,357 SR
Queue Stats
225W - 250L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoronelAyuso
Izanami
17
3 / 2 / 6
10,819
832
6,805
9,358
3,798
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Kate7994
Aphrodite
17
1 / 1 / 9
10,149
781
3,759
8,793
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
vib3 20
Hercules
18
9 / 0 / 3
11,353
873
14,869
16,383
14,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PRINCEWVPV
Cthulhu
16
0 / 4 / 2
9,779
752
12,072
13,075
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
TGSDuff
Loki
15
2 / 4 / 0
9,843
757
5,739
9,074
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Skadi
phoenix81
Skadi
13
0 / 5 / 2
8,645
665
3,017
8,725
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
2
3
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
CoronelAyuso
Izanami
3
2
6
3
W
Aphrodite
Kate7994
Aphrodite
1
1
9
5.5
L
Cthulhu
PRINCEWVPV
Cthulhu
0
4
2
0.25
L
Loki
TGSDuff
Loki
2
4
0
0.5
L
Skadi
phoenix81
Skadi
0
5
2
0.2
W
Hercules
vib3 20
Hercules
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
20,828
34,534
Taken
30,874
22,094
Mitigated
12,859
18,914
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CoronelAyuso
Izanami
6,805
4,752
0
1,696
9,358
3,798
2,933
2,463
6,633
0
49,481
W
Aphrodite
Kate7994
Aphrodite
3,759
146
5,011
5,191
8,793
3,940
263
3,604
4,916
13,934
0
L
Cthulhu
PRINCEWVPV
Cthulhu
12,072
43
307
1,918
13,075
7,142
0
1,998
10,445
42,115
815
L
Loki
TGSDuff
Loki
5,739
1,172
0
871
9,074
3,110
0
913
7,842
0
35,890
L
Skadi
phoenix81
Skadi
3,017
1,142
0
693
8,725
2,607
36
474
8,008
0
17,006
W
Hercules
vib3 20
Hercules
14,869
4,331
0
7,016
16,383
14,356
686
4,806
11,134
0
38,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,321
Gold Earned
28,267
161
Minions Killed
165
0
Camps Cleared
0
721,707
Distance Traveled
629,821
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,819
832
75
6
0
226,526
2
W
Aphrodite
10,149
781
20
2
0
239,316
0
L
Cthulhu
9,779
752
71
5
0
234,738
0
L
Loki
9,843
757
63
5
0
223,086
0
L
Skadi
8,645
665
31
2
0
171,997
5
W
Hercules
11,353
873
66
5
0
255,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role