Player Matchup

Bellona
Bellona
Axelcortes117
Bellona
Level 64
God Stats
14W - 13L
1,555 SR
Queue Stats
390W - 343L
1,433 Elo+
Solo
Merlin
Merlin
Cevian
Merlin
Level 141
God Stats
33W - 35L
1,541 SR
Queue Stats
414W - 407L
1,397 Elo+
Solo
Mulan
Mulan
Kushwildin
Mulan
Level 86
God Stats
9W - 3L
1,786 SR
Queue Stats
99W - 92L
1,453 Elo+
Solo
Fenrir
Fenrir
Lindovert
Fenrir
Level 96
God Stats
25W - 18L
1,569 SR
Queue Stats
105W - 98L
1,490 Elo+
Solo
Janus
Janus
herbicidejones
Janus
Level 126
God Stats
7W - 12L
1,492 SR
Queue Stats
454W - 452L
1,417 Elo+
Solo
Team Averages
Level 103
1,589 SR
1,438 Elo+

VS

Team Averages
Level 105
1,408 SR
1,480 Elo+
Chronos
Chronos
 
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Gomez Urbieta
Neith
Level 109
God Stats
4W - 4L
1,607 SR
Queue Stats
83W - 90L
1,493 Elo+
Solo
Osiris
Osiris
K1NGJROD
Osiris
Level 121
God Stats
6W - 7L
1,171 SR
Queue Stats
77W - 92L
1,307 Elo+
Solo
Ne Zha
Ne Zha
LazerBat8000
Ne Zha
Level 61
God Stats
1W - 1L
1,262 SR
Queue Stats
36W - 25L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 2 / 0
5,438
544
6,102
11,422
8,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Cevian
Merlin
9
1 / 2 / 1
5,120
512
3,230
6,367
1,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
10
2 / 4 / 1
5,284
528
6,886
8,832
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Lindovert
Fenrir
1
0 / 0 / 0
3,491
349
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 3 / 0
5,625
563
2,893
5,484
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 1 / 1
7,083
708
3,317
6,073
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
 
Fenrir
10
6 / 3 / 0
6,076
608
4,573
8,645
4,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 4
6,425
643
5,724
6,516
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
K1NGJROD
Osiris
10
1 / 0 / 1
6,095
610
5,347
7,229
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
10
1 / 1 / 2
5,877
588
1,976
5,957
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
11
11
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
1
2.5
W
Fenrir
 
Fenrir
6
3
0
2
L
Bellona
0
2
0
0
L
Merlin
Cevian
Merlin
1
2
1
0.75
W
1
0
4
3
W
Osiris
K1NGJROD
Osiris
1
0
1
1.5
L
Mulan
2
4
1
0.63
W
Ne Zha
1
1
2
2
L
Fenrir
Lindovert
Fenrir
0
0
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,111
Damage
20,937
32,105
Taken
34,420
16,971
Mitigated
16,561
10,513
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,317
1,487
0
3,956
6,073
1,992
1,118
1,402
4,475
51,051
0
W
Fenrir
 
Fenrir
4,573
812
0
2,632
8,645
4,653
411
2,164
6,192
316
13,993
L
Bellona
6,102
2,572
0
5,015
11,422
8,572
0
1,992
9,430
0
35,768
L
Merlin
Cevian
Merlin
3,230
901
0
1,580
6,367
1,722
0
0
6,200
26,471
0
W
5,724
2,044
130
5,207
6,516
1,898
790
1,284
5,006
0
37,076
W
Osiris
K1NGJROD
Osiris
5,347
2,096
0
2,760
7,229
5,942
240
0
7,229
0
28,014
L
Mulan
6,886
1,333
0
3,232
8,832
5,135
0
58
8,602
0
23,600
W
Ne Zha
1,976
918
0
1,411
5,957
2,076
256
953
4,927
0
29,175
L
Fenrir
Lindovert
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
2,893
217
0
686
5,484
1,542
0
1,325
4,092
30,355
1,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,958
Gold Earned
31,556
214
Minions Killed
271
0
Camps Cleared
0
735,874
Distance Traveled
1,009,426
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,083
708
90
9
0
198,913
0
W
Fenrir
6,076
608
13
1
0
191,592
0
L
Bellona
5,438
544
68
7
0
199,900
0
L
Merlin
5,120
512
43
4
0
192,919
5
W
Neith
6,425
643
70
7
0
176,682
0
W
Osiris
6,095
610
54
5
0
211,939
0
L
Mulan
5,284
528
36
4
0
186,022
0
W
Ne Zha
5,877
588
44
4
0
230,300
0
L
Fenrir
3,491
349
0
0
0
6,531
0
L
Janus
5,625
563
67
7
0
150,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role