Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Crizzzzzzzz
Rama
Level 161
God Stats
10W - 8L
1,575 SR
Queue Stats
106W - 95L
1,520 Elo+
Solo
Lancelot
Lancelot
Doreflamingo
Lancelot
Level 147
God Stats
6W - 1L
1,514 SR
Queue Stats
117W - 111L
1,465 Elo+
Solo
Fenrir
Fenrir
YoshiMain
Fenrir
Level 162
God Stats
2W - 1L
1,757 SR
Queue Stats
69W - 92L
1,431 Elo+
Solo
Ix Chel
Ix Chel
sealslap
Ix Chel
Level 255
God Stats
12W - 0L
2,068 SR
Queue Stats
609W - 77L
1,890 Elo+
Solo
Team Averages
Level 165
1,683 SR
1,561 Elo+

VS

Team Averages
Level 62
1,451 SR
1,426 Elo+
Odin
Odin
Cade777
Odin
Level 69
God Stats
1W - 3L
1,339 SR
Queue Stats
299W - 319L
1,466 Elo+
Party 2
Ra
Ra
WeAreCalzoneCat
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 84L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
Wholecoma77
Heimdallr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 29L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
Yamauba
Cthulhu
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 212L
1,449 Elo+
Party 1
Nut
Nut
spystriker
Nut
Level 116
God Stats
6W - 7L
1,414 SR
Queue Stats
149W - 167L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
3 / 0 / 4
6,678
1,113
3,158
2,979
1,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 7
7,506
1,251
2,696
2,775
859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Doreflamingo
Lancelot
12
0 / 0 / 7
6,556
1,093
3,255
2,613
1,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
YoshiMain
Fenrir
12
4 / 0 / 6
7,316
1,219
3,225
4,350
2,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
sealslap
Ix Chel
12
5 / 1 / 6
7,956
1,326
6,446
3,205
1,231
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

467

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cade777
Odin
9
0 / 1 / 0
5,656
943
283
1,252
650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
4,138
690
0
0
0
Heimdallr
Wholecoma77
Heimdallr
9
0 / 1 / 0
5,728
955
936
1,266
366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
Yamauba
Cthulhu
10
1 / 7 / 0
6,356
1,059
5,862
12,298
5,366
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 0
5,966
994
4,697
6,887
2,332
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
14
Kills
1
1
Deaths
14
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
4
5
L
Odin
Cade777
Odin
0
1
0
0
W
2
0
7
5.5
W
Lancelot
Doreflamingo
Lancelot
0
0
7
3.5
L
0
0
0
0
L
Heimdallr
Wholecoma77
Heimdallr
0
1
0
0
L
Cthulhu
Yamauba
Cthulhu
1
7
0
0.14
W
Fenrir
YoshiMain
Fenrir
4
0
6
7
W
Ix Chel
sealslap
Ix Chel
5
1
6
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,780
Damage
11,778
15,922
Taken
21,703
8,011
Mitigated
8,714
2,360
Healing
266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,158
1,654
0
586
2,979
1,538
0
642
2,337
0
6,510
L
Odin
Cade777
Odin
283
87
0
31
1,252
650
0
310
873
0
877
W
2,696
1,759
0
180
2,775
859
0
597
2,178
0
17,554
W
Lancelot
Doreflamingo
Lancelot
3,255
1,025
0
146
2,613
1,451
0
1,152
1,461
0
13,488
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Wholecoma77
Heimdallr
936
72
0
15
1,266
366
0
168
1,067
0
2,209
L
Cthulhu
Yamauba
Cthulhu
5,862
794
0
0
12,298
5,366
0
3,760
7,939
13,451
0
W
Fenrir
YoshiMain
Fenrir
3,225
671
0
632
4,350
2,932
0
1,411
2,875
0
7,362
W
Ix Chel
sealslap
Ix Chel
6,446
1,371
408
408
3,205
1,231
0
2,060
1,145
28,722
0
L
4,697
2,765
30
190
6,887
2,332
0
2,208
4,488
0
13,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
27,844
134
Minions Killed
21
9
Camps Cleared
2
555,796
Distance Traveled
193,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,678
1,113
7
1
0
122,633
0
L
Odin
5,656
943
0
0
0
20,940
0
W
Rama
7,506
1,251
42
7
5
99,410
0
W
Lancelot
6,556
1,093
20
3
4
125,860
0
L
Ra
4,138
690
0
0
0
0
0
L
Heimdallr
5,728
955
0
0
0
43,019
0
L
Cthulhu
6,356
1,059
8
1
2
85,297
0
W
Fenrir
7,316
1,219
8
1
0
105,243
0
W
Ix Chel
7,956
1,326
57
10
0
102,650
0
L
Nut
5,966
994
13
2
0
44,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role