Player Matchup

Danzaburou
Danzaburou
AlessSer
Danzaburou
Level 248
God Stats
1W - 0L
1,644 SR
Queue Stats
10W - 27L
1,343 Elo+
Party 1
Thoth
Thoth
Beteoro
Thoth
Level 149
God Stats
1W - 0L
1,478 SR
Queue Stats
13W - 15L
1,556 Elo+
Party 1
Sylvanus
Sylvanus
HeartkillerX92
Sylvanus
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 28L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
arriz54g
Cthulhu
Level 146
God Stats
1W - 1L
1,203 SR
Queue Stats
13W - 14L
1,503 Elo+
Party 1
Loki
Loki
rubendelao
Loki
Level 158
God Stats
1W - 2L
1,510 SR
Queue Stats
18W - 25L
1,380 Elo+
Party 1
Team Averages
Level 176
1,467 SR
1,423 Elo+

VS

Team Averages
Level 164
1,436 SR
1,461 Elo+
Eset
Eset
Aciez Act
Eset
Level 158
God Stats
0W - 2L
1,212 SR
Queue Stats
54W - 81L
1,429 Elo+
Party 2
Surtr
Surtr
DeathstrokeRed
Surtr
Level 181
God Stats
33W - 40L
1,521 SR
Queue Stats
178W - 215L
1,431 Elo+
Party 3
Ra
Ra
Issa j0k3
Ra
Level 225
God Stats
1W - 4L
1,294 SR
Queue Stats
68W - 86L
1,467 Elo+
Party 2
Anhur
Anhur
LambJacket
Anhur
Level 111
God Stats
19W - 28L
1,492 SR
Queue Stats
229W - 251L
1,489 Elo+
Party 3
Bastet
Bastet
Sytr0
Bastet
Level 147
God Stats
1W - 5L
1,662 SR
Queue Stats
51W - 43L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlessSer
Danzaburou
6
3 / 0 / 1
3,847
769
2,861
3,005
622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Beteoro
Thoth
6
0 / 0 / 3
3,326
665
683
1,397
300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
6
1 / 0 / 3
3,409
682
895
2,559
708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
arriz54g
Cthulhu
6
0 / 0 / 1
3,406
681
1,999
3,197
951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
1 / 1 / 2
3,298
660
1,464
2,814
774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
2
0 / 0 / 0
2,569
514
401
856
163
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,510
702
2,190
4,324
1,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 1 / 1
3,513
703
1,172
2,038
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
5
0 / 3 / 0
2,888
578
1,354
3,849
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Sytr0
Bastet
6
1 / 0 / 0
3,546
709
1,371
3,028
798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
0
0
0
0
W
Danzaburou
AlessSer
Danzaburou
3
0
1
3.5
W
Thoth
Beteoro
Thoth
0
0
3
1.5
L
0
1
0
0
W
Sylvanus
1
0
3
2.5
L
0
1
1
0.5
L
Anhur
0
3
0
0
L
Bastet
Sytr0
Bastet
1
0
0
1
W
Cthulhu
arriz54g
Cthulhu
0
0
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,902
Damage
6,488
12,972
Taken
14,095
3,355
Mitigated
3,888
4,300
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
401
96
50
666
856
163
0
137
719
1,541
85
W
Danzaburou
AlessSer
Danzaburou
2,861
1,070
0
967
3,005
622
0
301
2,704
0
17,857
W
Thoth
Beteoro
Thoth
683
0
0
250
1,397
300
0
639
717
13,323
0
L
2,190
649
0
2,076
4,324
1,793
0
1,831
2,493
420
17,734
W
Sylvanus
895
291
70
813
2,559
708
14
201
2,358
6,629
3,483
L
1,172
300
48
593
2,038
484
0
170
1,868
16,206
429
L
Anhur
1,354
259
0
597
3,849
650
0
842
2,927
0
9,064
L
Bastet
Sytr0
Bastet
1,371
336
0
933
3,028
798
0
376
2,568
0
14,321
W
Cthulhu
arriz54g
Cthulhu
1,999
0
38
1,814
3,197
951
0
200
2,746
17,301
0
W
1,464
416
0
348
2,814
774
0
320
2,461
0
13,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,286
Gold Earned
16,026
139
Minions Killed
114
0
Camps Cleared
0
545,128
Distance Traveled
456,778
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
2,569
514
1
0
0
28,918
0
W
Danzaburou
3,847
769
26
5
0
99,872
0
W
Thoth
3,326
665
27
5
0
103,970
0
L
Surtr
3,510
702
33
7
0
114,061
1
W
Sylvanus
3,409
682
21
4
0
95,318
0
L
Ra
3,513
703
37
7
0
99,838
0
L
Anhur
2,888
578
16
3
0
91,604
0
L
Bastet
3,546
709
27
5
0
122,357
0
W
Cthulhu
3,406
681
30
6
0
121,886
0
W
Loki
3,298
660
35
7
0
124,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role