Player Matchup

Kuzenbo
Kuzenbo
DenserBrazul
Kuzenbo
Level 153
God Stats
9W - 8L
1,849 SR
Queue Stats
238W - 228L
1,521 Elo+
Solo
Cupid
Cupid
DragonGamer1882
Cupid
Level 87
God Stats
8W - 7L
1,500 SR
Queue Stats
89W - 62L
1,537 Elo+
Solo
King Arthur
King Arthur
K1ngF1akK01
King Arthur
Level 81
God Stats
7W - 5L
1,548 SR
Queue Stats
48W - 45L
1,464 Elo+
Solo
Janus
Janus
Robznm
Janus
Level 156
God Stats
0W - 1L
1,286 SR
Queue Stats
37W - 40L
1,449 Elo+
Solo
Kali
Kali
komicrazi
Kali
Level 37
God Stats
0W - 3L
1,186 SR
Queue Stats
7W - 26L
1,036 Elo+
Solo
Team Averages
Level 103
1,474 SR
1,401 Elo+

VS

Team Averages
Level 84
1,548 SR
1,472 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BearFlojo
Artio
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
251W - 247L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
Sloth5565834
Guan Yu
Level 66
God Stats
14W - 7L
1,636 SR
Queue Stats
354W - 378L
1,416 Elo+
Party 1
Artemis
Artemis
atiqlegend13
Artemis
Level 125
God Stats
21W - 14L
1,604 SR
Queue Stats
415W - 405L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DenserBrazul
Kuzenbo
9
2 / 1 / 1
5,538
554
3,014
8,058
5,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 2 / 2
5,273
527
3,056
5,312
1,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
K1ngF1akK01
King Arthur
11
1 / 0 / 0
6,044
604
6,506
7,864
6,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
Robznm
Janus
8
0 / 5 / 0
4,896
490
1,442
6,369
1,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
9
0 / 2 / 1
4,708
471
686
6,404
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 0 / 4
6,293
629
5,137
3,630
1,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
 
Serqet
12
4 / 0 / 0
6,167
617
3,665
7,727
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
BearFlojo
Artio
9
0 / 2 / 2
4,738
474
2,445
5,120
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Sloth5565834
Guan Yu
10
0 / 1 / 1
5,480
548
4,264
9,676
6,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
atiqlegend13
Artemis
9
3 / 2 / 1
5,612
561
4,396
4,861
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
10
10
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
4
5
W
Serqet
 
Serqet
4
0
0
4
W
Artio
BearFlojo
Artio
0
2
2
0.5
L
Kuzenbo
DenserBrazul
Kuzenbo
2
1
1
2.5
L
2
2
2
1.5
L
King Arthur
K1ngF1akK01
King Arthur
1
0
0
1
L
Janus
Robznm
Janus
0
5
0
0
W
Guan Yu
Sloth5565834
Guan Yu
0
1
1
0.5
W
Artemis
atiqlegend13
Artemis
3
2
1
1.75
L
Kali
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,704
Damage
19,907
34,007
Taken
31,014
16,813
Mitigated
15,153
8,597
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,137
243
0
1,876
3,630
1,605
0
1,336
2,294
38,054
416
W
Serqet
 
Serqet
3,665
1,112
0
564
7,727
3,187
0
778
6,949
0
50,470
W
Artio
BearFlojo
Artio
2,445
149
438
1,271
5,120
2,246
0
846
4,274
12,080
786
L
Kuzenbo
DenserBrazul
Kuzenbo
3,014
1,156
0
1,454
8,058
5,730
0
1,142
6,603
19,198
2,180
L
3,056
2,131
473
2,207
5,312
1,055
0
732
4,370
0
21,713
L
King Arthur
K1ngF1akK01
King Arthur
6,506
1,093
0
1,750
7,864
6,231
0
0
7,669
512
42,216
L
Janus
Robznm
Janus
1,442
0
0
2,166
6,369
1,768
0
3,695
2,482
27,080
523
W
Guan Yu
Sloth5565834
Guan Yu
4,264
707
76
2,279
9,676
6,829
0
190
9,486
0
33,928
W
Artemis
atiqlegend13
Artemis
4,396
1,933
0
1,057
4,861
1,286
590
1,313
3,548
0
29,506
L
Kali
686
218
0
547
6,404
2,029
0
1,130
4,922
0
20,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,459
Gold Earned
28,290
233
Minions Killed
305
0
Camps Cleared
0
957,082
Distance Traveled
1,007,633
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,293
629
70
7
0
192,262
0
W
Serqet
6,167
617
87
9
0
244,397
0
W
Artio
4,738
474
34
3
0
195,985
3
L
Kuzenbo
5,538
554
20
2
0
212,814
4
L
Cupid
5,273
527
41
4
0
180,426
0
L
King Arthur
6,044
604
81
8
0
184,922
0
L
Janus
4,896
490
43
4
0
159,148
0
W
Guan Yu
5,480
548
62
6
0
196,774
0
W
Artemis
5,612
561
52
5
0
178,215
0
L
Kali
4,708
471
48
5
0
219,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role