Player Matchup

Discordia
Discordia
AreUStuckStepSis
Discordia
Level 156
God Stats
0W - 1L
1,322 SR
Queue Stats
123W - 109L
1,572 Elo+
Party 2
Achilles
Achilles
Eugeneeee
Achilles
Level 204
God Stats
2W - 2L
1,603 SR
Queue Stats
110W - 106L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
Kaiixen
Cernunnos
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 59L
1,563 Elo+
Party 2
Artio
Artio
Reaper2529
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,621 Elo+
Solo
Bastet
Bastet
aRealCatBoy
Bastet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,500 Elo+
Party 2
Team Averages
Level 137
1,485 SR
1,556 Elo+

VS

Team Averages
Level 153
1,500 SR
1,509 Elo+
King Arthur
King Arthur
Chancypc
King Arthur
Level 169
God Stats
12W - 20L
1,410 SR
Queue Stats
298W - 258L
1,486 Elo+
Solo
Cerberus
Cerberus
Kabachii
Cerberus
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,578 Elo+
Party 1
Aphrodite
Aphrodite
Kix0401
Aphrodite
Level 153
God Stats
5W - 3L
1,611 SR
Queue Stats
31W - 28L
1,465 Elo+
Solo
Da Ji
Da Ji
SteamyNics
Da Ji
Level 200
God Stats
2W - 1L
1,367 SR
Queue Stats
225W - 181L
1,538 Elo+
Solo
Cernunnos
Cernunnos
Sugmehoff
Cernunnos
Level 124
God Stats
2W - 0L
1,613 SR
Queue Stats
26W - 24L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
5 / 4 / 3
9,801
545
14,760
10,487
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Eugeneeee
Achilles
14
3 / 5 / 4
8,120
451
11,256
20,107
9,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
Kaiixen
Cernunnos
14
0 / 6 / 3
7,831
435
6,137
11,942
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artio
15
1 / 3 / 4
9,142
508
10,061
22,549
17,476
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Bastet
15
2 / 6 / 1
8,261
459
4,857
15,699
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chancypc
King Arthur
17
4 / 3 / 1
10,361
576
17,830
18,577
16,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
Kabachii
Cerberus
13
2 / 3 / 6
8,331
463
6,467
14,914
9,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Kix0401
Aphrodite
16
1 / 1 / 6
9,674
537
6,993
11,984
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
18
9 / 1 / 0
10,277
571
9,997
13,965
5,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
Sugmehoff
Cernunnos
18
8 / 3 / 4
11,054
614
18,594
18,687
6,020
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
24
24
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
5
4
3
1.63
W
King Arthur
Chancypc
King Arthur
4
3
1
1.5
L
Achilles
Eugeneeee
Achilles
3
5
4
1
W
Cerberus
Kabachii
Cerberus
2
3
6
1.67
L
Cernunnos
Kaiixen
Cernunnos
0
6
3
0.25
W
Aphrodite
Kix0401
Aphrodite
1
1
6
4
L
Artio
1
3
4
1
W
Da Ji
9
1
0
9
W
Cernunnos
Sugmehoff
Cernunnos
8
3
4
3.33
L
Bastet
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,071
Damage
59,881
80,784
Taken
78,127
35,412
Mitigated
41,586
26,245
Healing
32,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
14,760
1,768
0
1,444
10,487
2,458
0
2,052
8,285
64,277
1,066
W
King Arthur
Chancypc
King Arthur
17,830
2,049
0
2,748
18,577
16,105
0
8,089
10,488
19,210
74,624
L
Achilles
Eugeneeee
Achilles
11,256
2,571
0
4,131
20,107
9,902
0
5,923
13,896
0
43,006
W
Cerberus
Kabachii
Cerberus
6,467
437
2,301
4,380
14,914
9,964
0
5,506
9,408
15,593
0
L
Cernunnos
Kaiixen
Cernunnos
6,137
2,856
0
3,573
11,942
1,420
0
1,558
10,384
0
51,322
W
Aphrodite
Kix0401
Aphrodite
6,993
566
2,273
7,254
11,984
3,871
195
4,672
7,312
62,210
394
L
Artio
10,061
941
682
10,633
22,549
17,476
0
4,587
17,952
61,162
1,571
W
Da Ji
9,997
3,246
0
3,483
13,965
5,626
276
2,461
11,504
0
87,046
W
Cernunnos
Sugmehoff
Cernunnos
18,594
11,987
0
10,009
18,687
6,020
2,212
3,448
15,239
0
101,197
L
Bastet
4,857
1,169
0
5,782
15,699
4,156
31
3,341
12,234
0
56,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,155
Gold Earned
49,697
433
Minions Killed
621
0
Camps Cleared
0
1,748,990
Distance Traveled
1,725,125
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,801
545
118
7
0
339,261
2
W
King Arthur
10,361
576
155
9
0
335,322
2
L
Achilles
8,120
451
53
3
0
394,951
3
W
Cerberus
8,331
463
38
2
0
364,766
0
L
Cernunnos
7,831
435
89
5
0
317,155
2
W
Aphrodite
9,674
537
141
8
0
343,789
4
L
Artio
9,142
508
97
5
0
308,629
1
W
Da Ji
10,277
571
126
7
0
382,087
0
W
Cernunnos
11,054
614
161
9
0
299,161
0
L
Bastet
8,261
459
76
4
0
388,994
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role