Player Matchup

Raijin
Raijin
Bronze IV
M31IN4 OG56
Raijin
Bronze IV
Level 149
God Stats
0W - 2L
1,526 SR
Queue Stats
2W - 6L
1,296 MMR
Party 2
Chaac
Chaac
Bronze IV
OGStormer
Chaac
Bronze IV
Level 139
God Stats
0W - 1L
1,467 SR
Queue Stats
1W - 4L
1,425 MMR
Party 2
Chiron
Chiron
Bronze IV
Sebastian6992
Chiron
Bronze IV
Level 158
God Stats
8W - 8L
1,500 SR
Queue Stats
17W - 20L
1,296 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 149
1,498 SR
1,339 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,481 SR
1,395 MMR
Anhur
Anhur
Gold V
NeakJ
Anhur
Gold V
Level 128
God Stats
5W - 4L
1,439 SR
Queue Stats
23W - 27L
1,494 MMR
Party 1
Anubis
Anubis
Silver V
brytheguyy
Anubis
Silver V
Level 52
God Stats
3W - 3L
1,632 SR
Queue Stats
14W - 28L
1,015 MMR
Solo
King Arthur
King Arthur
Gold V
tactualizer
King Arthur
Gold V
Level 151
God Stats
1W - 0L
1,370 SR
Queue Stats
20W - 20L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
0 / 5 / 4
9,943
765
8,141
9,391
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
OGStormer
Chaac
15
3 / 6 / 2
10,127
779
7,959
15,909
12,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

18
5 / 3 / 2
12,795
984
10,893
12,300
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ZeusHadesThanatosAo KuangMedusa

VS

Bans
KukulkanGebIx ChelMorgan Le FayHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NeakJ
Anhur
19
6 / 3 / 6
12,464
959
11,847
13,635
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
brytheguyy
Anubis
18
4 / 3 / 7
11,540
888
6,958
8,553
4,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
tactualizer
King Arthur
18
4 / 2 / 9
11,365
874
11,871
14,250
13,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
14
14
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
5
4
0.4
W
Anhur
NeakJ
Anhur
6
3
6
3
L
Chaac
OGStormer
Chaac
3
6
2
0.67
L
5
3
2
2
W
Anubis
brytheguyy
Anubis
4
3
7
2.5
W
King Arthur
tactualizer
King Arthur
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,993
Damage
30,676
37,600
Taken
36,438
19,907
Mitigated
22,727
8,125
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,141
868
0
1,269
9,391
3,223
160
1,144
8,065
34,730
0
W
Anhur
NeakJ
Anhur
11,847
6,735
0
4,589
13,635
4,692
1,793
4,917
8,572
0
66,700
L
Chaac
OGStormer
Chaac
7,959
858
0
3,887
15,909
12,801
24
4,122
11,703
576
16,071
L
10,893
3,324
475
2,494
12,300
3,883
1,338
1,432
10,710
0
56,883
W
Anubis
brytheguyy
Anubis
6,958
0
0
3,308
8,553
4,041
1,093
753
7,594
30,323
1,030
W
King Arthur
tactualizer
King Arthur
11,871
1,382
0
2,185
14,250
13,994
198
3,429
10,568
0
42,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
35,369
165
Minions Killed
186
0
Camps Cleared
0
633,149
Distance Traveled
776,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,943
765
66
5
0
180,921
0
W
Anhur
12,464
959
83
6
0
245,160
0
L
Chaac
10,127
779
15
1
0
213,234
0
L
Chiron
12,795
984
84
6
0
238,994
0
W
Anubis
11,540
888
46
4
0
258,156
0
W
King Arthur
11,365
874
57
4
0
272,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role