Player Matchup

Terra
Terra
 
Terra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MR C BIZZY
Thanatos
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 55L
1,383 Elo+
Party 2
King Arthur
King Arthur
Relax_YourDone74
King Arthur
Level 128
God Stats
43W - 46L
1,384 SR
Queue Stats
333W - 321L
1,457 Elo+
Solo
Anubis
Anubis
smokin blazer
Anubis
Level 41
God Stats
12W - 10L
1,737 SR
Queue Stats
53W - 63L
1,383 Elo+
Party 2
Skadi
Skadi
soloeuri
Skadi
Level 97
God Stats
12W - 12L
1,500 SR
Queue Stats
92W - 99L
1,355 Elo+
Solo
Team Averages
Level 84
1,524 SR
1,416 Elo+

VS

Team Averages
Level 73
1,626 SR
1,412 Elo+
Ah Muzen Cab
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
Level 89
God Stats
75W - 53L
1,619 SR
Queue Stats
132W - 129L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
ApyloSheit69
Sylvanus
Level 60
God Stats
61W - 35L
1,586 SR
Queue Stats
211W - 186L
1,385 Elo+
Solo
Thor
Thor
Da_Mountain_Goat
Thor
Level 67
God Stats
7W - 2L
1,618 SR
Queue Stats
193W - 182L
1,456 Elo+
Party 1
Zeus
Zeus
Sauce_Faucet
Zeus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 76L
1,387 Elo+
Party 3
Sol
Sol
TwinkleCreep
Sol
Level 101
God Stats
13W - 8L
1,810 SR
Queue Stats
55W - 68L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 1 / 0
8,584
409
2,176
10,708
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Thanatos
MR C BIZZY
Thanatos
13
1 / 7 / 0
8,164
389
2,535
15,373
5,313
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Relax_YourDone74
King Arthur
17
4 / 1 / 0
10,618
506
12,911
22,208
20,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
1 / 7 / 0
8,769
418
2,864
16,047
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
soloeuri
Skadi
15
0 / 3 / 0
8,433
402
3,919
16,890
9,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
19
8 / 0 / 5
13,009
619
13,793
9,158
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
ApyloSheit69
Sylvanus
16
4 / 0 / 4
11,191
533
4,626
10,780
9,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
2 / 3 / 2
10,378
494
7,438
15,423
9,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 5
9,886
471
10,963
7,593
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 1
10,882
518
15,205
14,937
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
8
Kills
17
19
Deaths
8
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
1
0
2
W
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
8
0
5
10.5
W
Sylvanus
ApyloSheit69
Sylvanus
4
0
4
6
W
2
3
2
1
L
Thanatos
MR C BIZZY
Thanatos
1
7
0
0.14
L
King Arthur
Relax_YourDone74
King Arthur
4
1
0
4
W
1
3
5
1.17
W
2
2
1
1.25
L
1
7
0
0.14
L
Skadi
soloeuri
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,405
Damage
52,025
81,226
Taken
57,891
48,332
Mitigated
30,172
17,964
Healing
21,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,176
484
582
4,308
10,708
7,898
54
3,130
7,578
17,093
0
W
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
13,793
5,852
36
944
9,158
4,031
10,412
410
8,748
0
113,217
W
Sylvanus
ApyloSheit69
Sylvanus
4,626
648
5,001
4,248
10,780
9,557
1,388
1,281
9,499
30,268
0
W
7,438
1,320
0
2,440
15,423
9,094
318
871
14,552
0
74,546
L
Thanatos
MR C BIZZY
Thanatos
2,535
290
0
5,698
15,373
5,313
16
1,924
13,449
0
37,154
L
King Arthur
Relax_YourDone74
King Arthur
12,911
1,057
0
4,104
22,208
20,080
0
11,257
10,951
0
84,505
W
10,963
1,249
0
250
7,593
2,116
1,157
2,284
5,309
54,614
254
W
15,205
5,264
0
9,022
14,937
5,374
4,511
194
14,743
80,898
3,781
L
2,864
163
43
2,870
16,047
6,038
464
7,384
8,663
58,194
0
L
Skadi
soloeuri
Skadi
3,919
855
0
359
16,890
9,003
20
6,875
10,015
0
72,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,568
Gold Earned
55,346
411
Minions Killed
558
0
Camps Cleared
0
1,727,307
Distance Traveled
1,898,253
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,584
409
21
1
0
318,960
0
W
Ah Muzen Cab
13,009
619
183
9
0
374,294
2
W
Sylvanus
11,191
533
48
2
0
371,441
2
W
Thor
10,378
494
104
5
0
410,058
0
L
Thanatos
8,164
389
73
3
0
336,722
0
L
King Arthur
10,618
506
113
5
0
367,703
0
W
Zeus
9,886
471
88
4
0
410,042
0
W
Sol
10,882
518
135
6
0
332,418
3
L
Anubis
8,769
418
84
4
0
294,202
0
L
Skadi
8,433
402
120
6
0
409,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role